Player Matchup

Ullr
Ullr
Briman3
Ullr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 81L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
ConfusedM3RC
Ne Zha
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 140L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
SnVComboZ
Kukulkan
Level 29
God Stats
0W - 1L
1,965 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
austinjg23
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,357 Elo+
Party 2
Maui
Maui
maybefly
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,641 Elo+
Solo
Team Averages
Level 54
1,593 SR
1,503 Elo+

VS

Team Averages
Level 104
1,565 SR
1,526 Elo+
Chang'e
Chang'e
Askingbolande118
Chang'e
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
351W - 369L
1,508 Elo+
Solo
Vamana
Vamana
CheifSlapaHo
Vamana
Level 73
God Stats
9W - 3L
1,715 SR
Queue Stats
277W - 261L
1,600 Elo+
Solo
Medusa
Medusa
Crumbreon
Medusa
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 140L
1,510 Elo+
Party 1
Hachiman
Hachiman
Engel_bernardo
Hachiman
Level 52
God Stats
12W - 8L
1,439 SR
Queue Stats
612W - 623L
1,482 Elo+
Solo
Freya
Freya
GamereteZero
Freya
Level 156
God Stats
2W - 1L
1,668 SR
Queue Stats
106W - 107L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Briman3
Ullr
14
1 / 4 / 3
7,508
683
7,738
11,203
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
14
1 / 5 / 4
7,509
683
13,425
12,494
9,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SnVComboZ
Kukulkan
16
4 / 4 / 0
9,203
837
18,596
11,483
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
austinjg23
Sylvanus
12
0 / 4 / 3
6,843
622
3,415
11,152
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
12
1 / 7 / 3
7,378
671
2,894
13,813
11,696
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
9,354
850
6,144
12,421
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
15
3 / 1 / 16
9,308
846
12,591
15,019
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Crumbreon
Medusa
16
7 / 1 / 11
9,816
892
11,429
8,486
3,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
16
4 / 2 / 17
9,592
872
14,379
10,491
4,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 12
9,763
888
11,597
12,099
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
7
Kills
24
24
Deaths
7
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
Ullr
Briman3
Ullr
1
4
3
0.63
W
Vamana
3
1
16
11
L
Ne Zha
1
5
4
0.6
W
Medusa
Crumbreon
Medusa
7
1
11
12.5
W
Hachiman
4
2
17
6.25
W
7
1
12
13
L
Kukulkan
SnVComboZ
Kukulkan
4
4
0
1
L
Sylvanus
austinjg23
Sylvanus
0
4
3
0.38
L
Maui
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,068
Damage
56,140
60,145
Taken
58,516
44,967
Mitigated
36,729
13,436
Healing
36,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,144
0
12,972
5,879
12,421
4,666
66
5,903
6,374
14,649
0
L
Ullr
Briman3
Ullr
7,738
2,597
1,603
1,118
11,203
5,944
28
2,983
7,946
0
16,293
W
Vamana
12,591
4,721
1,747
4,024
15,019
17,713
334
6,342
8,351
1,671
17,537
L
Ne Zha
13,425
1,239
941
1,092
12,494
9,364
0
5,648
6,519
0
20,543
W
Medusa
Crumbreon
Medusa
11,429
2,322
2,009
1,596
8,486
3,498
2,651
4,303
4,125
0
28,477
W
Hachiman
14,379
5,132
1,567
2,153
10,491
4,714
2,680
2,255
8,125
0
28,255
W
11,597
3,440
1,095
3,729
12,099
6,138
1,840
5,332
6,675
27,217
1,235
L
Kukulkan
SnVComboZ
Kukulkan
18,596
1,890
258
2,090
11,483
6,931
0
3,168
8,166
41,718
0
L
Sylvanus
austinjg23
Sylvanus
3,415
374
3,573
2,641
11,152
11,032
0
3,080
7,942
4,656
149
L
Maui
2,894
98
0
120
13,813
11,696
28
3,462
10,053
4,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
47,833
98
Minions Killed
144
0
Camps Cleared
0
989,197
Distance Traveled
1,160,718
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,354
850
19
2
0
221,897
0
L
Ullr
7,508
683
21
2
0
200,285
0
W
Vamana
9,308
846
20
2
0
245,469
0
L
Ne Zha
7,509
683
11
1
0
204,408
0
W
Medusa
9,816
892
31
3
0
271,611
0
W
Hachiman
9,592
872
34
3
0
202,476
0
W
Freya
9,763
888
40
4
0
219,265
1
L
Kukulkan
9,203
837
62
6
0
190,775
0
L
Sylvanus
6,843
622
4
0
0
205,582
0
L
Maui
7,378
671
0
0
0
188,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role