Player Matchup

Horus
Horus
Cirq
Horus
Level 108
God Stats
3W - 3L
1,404 SR
Queue Stats
154W - 134L
1,563 Elo+
Solo
Tyr
Tyr
FlyinDanskmen
Tyr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
349W - 355L
1,502 Elo+
Party 1
Hachiman
Hachiman
NJYeet52
Hachiman
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,588 Elo+
Solo
Loki
Loki
Oldfingergunz
Loki
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
733W - 749L
1,528 Elo+
Party 1
Sol
Sol
Shadowglo
Sol
Level 154
God Stats
6W - 7L
1,527 SR
Queue Stats
269W - 268L
1,543 Elo+
Solo
Team Averages
Level 116
1,486 SR
1,545 Elo+

VS

Team Averages
Level 114
1,557 SR
1,594 Elo+
Ratatoskr
Ratatoskr
LexHunter018
Ratatoskr
Level 128
God Stats
1W - 0L
1,566 SR
Queue Stats
18W - 17L
1,569 Elo+
Solo
Nox
Nox
NameGenSucks
Nox
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 145L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
QueykerOats17
Zhong Kui
Level 159
God Stats
7W - 7L
1,719 SR
Queue Stats
399W - 388L
1,569 Elo+
Solo
Ah Puch
Ah Puch
SF Crowe
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,686 Elo+
Party 2
Terra
Terra
SF Disrupt
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cirq
Horus
16
2 / 7 / 11
10,672
667
12,512
26,936
29,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 8 / 9
9,316
582
8,521
23,334
30,251
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
NJYeet52
Hachiman
19
7 / 5 / 7
11,458
716
23,046
20,674
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 9 / 8
11,331
708
8,906
17,163
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 6 / 8
11,922
745
29,346
17,124
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LexHunter018
Ratatoskr
19
7 / 7 / 16
12,591
787
17,898
19,384
10,434
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
5 / 3 / 17
11,160
698
12,100
14,686
8,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
QueykerOats17
Zhong Kui
20
10 / 2 / 10
12,397
775
17,266
19,094
20,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
SF Crowe
Ah Puch
20
5 / 2 / 24
12,138
759
21,510
25,302
14,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
20
8 / 4 / 16
12,496
781
21,139
23,423
16,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
18
Kills
35
35
Deaths
18
43
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Horus
Cirq
Horus
2
7
11
1.07
L
2
8
9
0.81
W
Ratatoskr
LexHunter018
Ratatoskr
7
7
16
2.14
L
Hachiman
NJYeet52
Hachiman
7
5
7
2.1
W
5
3
17
4.5
L
2
9
8
0.67
W
Zhong Kui
QueykerOats17
Zhong Kui
10
2
10
7.5
W
Ah Puch
SF Crowe
Ah Puch
5
2
24
8.5
W
Terra
8
4
16
4
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,331
Damage
89,913
105,231
Taken
101,889
81,611
Mitigated
70,312
33,593
Healing
56,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cirq
Horus
12,512
3,144
6,131
9,453
26,936
29,064
22
21,672
5,264
7,475
9,925
L
8,521
361
831
3,375
23,334
30,251
0
16,836
6,498
0
12,263
W
Ratatoskr
LexHunter018
Ratatoskr
17,898
4,891
1,984
2,239
19,384
10,434
2,587
4,631
14,753
0
29,712
L
Hachiman
NJYeet52
Hachiman
23,046
14,095
1,585
5,813
20,674
8,171
0
14,686
5,988
0
38,069
W
12,100
492
4,650
2,360
14,686
8,492
715
6,155
8,531
25,483
0
L
8,906
644
539
1,580
17,163
6,993
78
7,675
9,488
0
26,165
W
Zhong Kui
QueykerOats17
Zhong Kui
17,266
1,442
1,388
6,355
19,094
20,920
1,605
6,400
12,694
35,989
0
W
Ah Puch
SF Crowe
Ah Puch
21,510
1,540
2,795
9,622
25,302
14,064
951
10,576
14,726
43,566
0
W
Terra
21,139
1,071
16,122
8,632
23,423
16,402
2,113
7,297
16,126
36,975
0
L
29,346
8,244
431
3,855
17,124
7,132
1,778
11,146
5,978
54,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,699
Gold Earned
60,782
185
Minions Killed
169
0
Camps Cleared
0
1,295,712
Distance Traveled
1,491,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,672
667
11
1
0
279,564
0
L
Tyr
9,316
582
12
1
0
256,362
0
W
Ratatoskr
12,591
787
22
1
0
298,580
0
L
Hachiman
11,458
716
55
3
0
258,429
0
W
Nox
11,160
698
27
2
0
296,768
0
L
Loki
11,331
708
30
2
0
237,580
0
W
Zhong Kui
12,397
775
56
4
0
246,458
0
W
Ah Puch
12,138
759
40
3
0
322,906
0
W
Terra
12,496
781
24
2
0
326,679
0
L
Sol
11,922
745
77
5
0
263,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role