Player Matchup

Mulan
Mulan
GenEsisFaDE
Mulan
Level 24
God Stats
13W - 11L
1,849 SR
Queue Stats
30W - 27L
1,513 Elo+
Party 2
Chiron
Chiron
Patarmann1
Chiron
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,472 Elo+
Party 2
Mercury
Mercury
RextonTheThorn
Mercury
Level 65
God Stats
2W - 6L
1,240 SR
Queue Stats
51W - 53L
1,459 Elo+
Party 2
Maui
Maui
TheNextHunter
Maui
Level 29
God Stats
16W - 23L
1,412 SR
Queue Stats
16W - 24L
1,364 Elo+
Party 2
Janus
Janus
panelrad
Janus
Level 87
God Stats
5W - 3L
1,572 SR
Queue Stats
31W - 32L
1,380 Elo+
Solo
Team Averages
Level 61
1,515 SR
1,438 Elo+

VS

Team Averages
Level 131
1,663 SR
1,468 Elo+
Skadi
Skadi
Bewhizzy
Skadi
Level 152
God Stats
10W - 8L
1,683 SR
Queue Stats
399W - 389L
1,505 Elo+
Party 1
Zeus
Zeus
Pichu Uchiha
Zeus
Level 209
God Stats
7W - 3L
1,595 SR
Queue Stats
857W - 849L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Toxic Blubba
Cthulhu
Level 48
God Stats
2W - 3L
1,677 SR
Queue Stats
6W - 17L
1,448 Elo+
Solo
Ne Zha
Ne Zha
gotti21
Ne Zha
Level 157
God Stats
11W - 12L
1,812 SR
Queue Stats
373W - 365L
1,489 Elo+
Party 1
Surtr
Surtr
temp-412667
Surtr
Level 89
God Stats
48W - 35L
1,547 SR
Queue Stats
301W - 293L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 0
9,558
562
13,966
14,399
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Patarmann1
Chiron
13
2 / 5 / 5
8,017
472
14,102
12,715
6,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 2 / 0
9,278
546
3,598
11,483
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 4
8,632
508
3,641
15,287
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
panelrad
Janus
14
0 / 5 / 0
8,338
490
2,949
7,851
2,321
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bewhizzy
Skadi
13
3 / 4 / 3
7,839
461
12,105
12,684
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
7 / 1 / 0
10,020
589
8,284
8,663
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Toxic Blubba
Cthulhu
11
1 / 4 / 5
6,897
406
6,148
10,823
10,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
gotti21
Ne Zha
14
5 / 0 / 2
8,627
507
7,553
11,828
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,873
463
6,162
14,347
9,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
16
16
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bewhizzy
Skadi
3
4
3
1.13
W
6
3
0
2
W
Chiron
Patarmann1
Chiron
2
5
5
0.9
L
7
1
0
7
W
1
2
0
0.5
W
3
1
4
5
L
Cthulhu
Toxic Blubba
Cthulhu
1
4
5
0.88
L
Ne Zha
gotti21
Ne Zha
5
0
2
6
W
Janus
panelrad
Janus
0
5
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,256
Damage
40,252
61,735
Taken
58,345
42,696
Mitigated
32,711
18,732
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bewhizzy
Skadi
12,105
5,249
0
2,428
12,684
4,864
381
1,347
11,286
0
61,162
W
13,966
2,993
0
7,914
14,399
13,140
714
2,217
12,182
386
67,447
W
Chiron
Patarmann1
Chiron
14,102
5,318
2,107
2,866
12,715
6,711
409
4,433
8,282
0
70,012
L
8,284
979
0
2,321
8,663
3,453
399
2,865
5,701
73,083
0
W
3,598
2,521
0
1,104
11,483
4,702
0
915
10,568
0
94,554
W
3,641
1,144
0
3,804
15,287
15,822
78
3,760
11,527
17,895
0
L
Cthulhu
Toxic Blubba
Cthulhu
6,148
520
221
1,564
10,823
10,126
0
1,467
9,304
18,323
0
L
Ne Zha
gotti21
Ne Zha
7,553
2,644
0
1,958
11,828
4,915
57
1,099
10,598
0
47,338
W
Janus
panelrad
Janus
2,949
712
0
937
7,851
2,321
511
3,771
4,079
57,811
0
L
6,162
3,348
0
7,594
14,347
9,353
0
0
13,657
408
50,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
41,256
464
Minions Killed
384
0
Camps Cleared
0
1,516,502
Distance Traveled
1,611,841
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,839
461
91
5
0
303,566
0
W
Mulan
9,558
562
109
6
0
259,234
0
W
Chiron
8,017
472
104
6
0
284,190
0
L
Zeus
10,020
589
117
7
0
308,082
0
W
Mercury
9,278
546
134
8
0
373,199
3
W
Maui
8,632
508
23
1
0
309,616
3
L
Cthulhu
6,897
406
22
1
0
346,754
0
L
Ne Zha
8,627
507
66
4
0
386,346
0
W
Janus
8,338
490
94
6
0
290,263
0
L
Surtr
7,873
463
88
5
0
267,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role