Player Matchup

Sylvanus
Sylvanus
AupairBR
Sylvanus
Level 97
God Stats
4W - 2L
1,315 SR
Queue Stats
167W - 190L
1,486 Elo+
Solo
Chiron
Chiron
BROGUY1093
Chiron
Level 158
God Stats
12W - 14L
1,267 SR
Queue Stats
749W - 778L
1,517 Elo+
Solo
Izanami
Izanami
ToasterMain1321
Izanami
Level 67
God Stats
1W - 0L
1,233 SR
Queue Stats
5W - 1L
1,623 Elo+
Party 1
Thor
Thor
Zafrel
Thor
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,693 Elo+
Party 1
Baba Yaga
Baba Yaga
cerberus2012
Baba Yaga
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,623 Elo+
Party 1
Team Averages
Level 89
1,363 SR
1,588 Elo+

VS

Team Averages
Level 118
1,385 SR
1,491 Elo+
Bellona
Bellona
AtariKari1
Bellona
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
244W - 241L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
Gameonrini
Cabrakan
Level 124
God Stats
5W - 8L
1,250 SR
Queue Stats
302W - 297L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HimmlischeLiebe
Ah Muzen Cab
Level 168
God Stats
18W - 22L
1,732 SR
Queue Stats
1,620W - 1,685L
1,512 Elo+
Solo
Nemesis
Nemesis
Miami_Top_Shotta
Nemesis
Level 87
God Stats
3W - 4L
1,180 SR
Queue Stats
655W - 552L
1,489 Elo+
Solo
Ra
Ra
Xavierography
Ra
Level 101
God Stats
4W - 3L
1,261 SR
Queue Stats
358W - 307L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AupairBR
Sylvanus
17
1 / 3 / 21
11,771
785
8,683
22,327
28,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
BROGUY1093
Chiron
19
6 / 1 / 13
12,083
806
22,198
16,793
11,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 2 / 15
11,233
749
24,479
14,379
9,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Zafrel
Thor
17
8 / 7 / 8
11,316
754
18,736
18,766
11,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
cerberus2012
Baba Yaga
20
6 / 1 / 19
11,873
792
20,341
16,873
11,718
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtariKari1
Bellona
14
0 / 6 / 9
8,677
578
7,393
20,778
18,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Gameonrini
Cabrakan
15
3 / 5 / 7
9,569
638
9,730
24,755
23,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
HimmlischeLiebe
Ah Muzen Cab
20
5 / 4 / 8
11,457
764
25,692
20,738
10,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
2 / 5 / 10
9,449
630
12,774
20,855
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 7
10,619
708
19,332
15,482
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
24
Kills
13
14
Deaths
25
76
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
AtariKari1
Bellona
0
6
9
0.75
W
Sylvanus
AupairBR
Sylvanus
1
3
21
3.83
W
Chiron
BROGUY1093
Chiron
6
1
13
12.5
L
Cabrakan
Gameonrini
Cabrakan
3
5
7
1.3
L
Ah Muzen Cab
HimmlischeLiebe
Ah Muzen Cab
5
4
8
2.25
L
2
5
10
1.4
W
3
2
15
5.25
L
3
5
7
1.3
W
Thor
Zafrel
Thor
8
7
8
1.71
W
Baba Yaga
cerberus2012
Baba Yaga
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,437
Damage
74,921
89,138
Taken
102,608
73,116
Mitigated
76,070
47,568
Healing
46,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AtariKari1
Bellona
7,393
1,374
972
1,698
20,778
18,662
402
4,555
15,581
0
12,172
W
Sylvanus
AupairBR
Sylvanus
8,683
1,842
15,072
8,675
22,327
28,530
551
6,259
15,318
13,100
0
W
Chiron
BROGUY1093
Chiron
22,198
6,121
5,727
7,663
16,793
11,825
2,174
4,088
12,096
0
46,885
L
Cabrakan
Gameonrini
Cabrakan
9,730
797
1,741
6,606
24,755
23,027
441
6,524
17,827
13,377
0
L
Ah Muzen Cab
HimmlischeLiebe
Ah Muzen Cab
25,692
9,647
1,054
7,808
20,738
10,081
312
5,835
14,589
0
56,658
L
12,774
1,689
2,366
4,359
20,855
17,442
177
4,978
15,077
0
16,072
W
24,479
20,698
0
3,985
14,379
9,218
1,586
5,437
8,601
0
55,891
L
19,332
905
13,687
5,860
15,482
6,858
692
4,341
10,510
44,636
0
W
Thor
Zafrel
Thor
18,736
2,238
1,262
1,223
18,766
11,825
1,887
7,369
10,509
0
27,191
W
Baba Yaga
cerberus2012
Baba Yaga
20,341
1,642
0
3,961
16,873
11,718
2,057
5,313
10,998
39,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,276
Gold Earned
49,771
198
Minions Killed
182
0
Camps Cleared
0
1,334,573
Distance Traveled
1,301,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,677
578
7
0
0
245,479
0
W
Sylvanus
11,771
785
8
1
0
252,542
0
W
Chiron
12,083
806
66
4
0
293,846
0
L
Cabrakan
9,569
638
6
0
0
226,373
0
L
Ah Muzen Cab
11,457
764
78
5
0
249,452
0
L
Nemesis
9,449
630
12
1
0
293,679
0
W
Izanami
11,233
749
69
5
0
238,369
0
L
Ra
10,619
708
79
5
0
286,957
0
W
Thor
11,316
754
12
1
0
251,428
0
W
Baba Yaga
11,873
792
43
3
0
298,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role