Player Matchup

Olorun
Olorun
GinGGy1
Olorun
Level 108
God Stats
23W - 16L
1,335 SR
Queue Stats
465W - 427L
1,515 Elo+
Solo
Arachne
Arachne
NoxEnjoyer
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,515 Elo+
Party 1
Poseidon
Poseidon
RatA22JORMMAIN
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 195L
1,490 Elo+
Party 1
Artio
Artio
lokifan26
Artio
Level 123
God Stats
8W - 9L
1,476 SR
Queue Stats
304W - 272L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
xSoupii
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 97L
1,514 Elo+
Solo
Team Averages
Level 72
1,462 SR
1,512 Elo+

VS

Team Averages
Level 89
1,435 SR
1,448 Elo+
Surtr
Surtr
 
Surtr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AnAngryPanda114
Hercules
Level 106
God Stats
9W - 11L
1,500 SR
Queue Stats
189W - 184L
1,475 Elo+
Solo
Nemesis
Nemesis
Ephmetro
Nemesis
Level 137
God Stats
4W - 7L
1,439 SR
Queue Stats
24W - 27L
1,472 Elo+
Solo
Agni
Agni
Kuboboh
Agni
Level 67
God Stats
22W - 30L
1,237 SR
Queue Stats
209W - 188L
1,449 Elo+
Solo
Izanami
Izanami
jimbilgewater
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GinGGy1
Olorun
14
6 / 3 / 3
9,190
707
13,293
8,928
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
NoxEnjoyer
Arachne
13
5 / 2 / 2
7,920
609
5,302
13,671
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
1 / 5 / 1
6,569
505
3,360
8,554
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
lokifan26
Artio
12
0 / 1 / 3
6,804
523
8,364
13,923
9,110
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
xSoupii
Guan Yu
12
2 / 3 / 6
7,101
546
6,528
14,496
15,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 3 / 1
7,860
605
11,571
16,691
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
12
2 / 3 / 2
6,437
495
5,269
12,775
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Ephmetro
Nemesis
14
7 / 3 / 3
8,482
652
13,026
12,939
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Kuboboh
Agni
12
3 / 3 / 5
7,390
568
8,019
9,398
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
4
0 / 2 / 0
4,422
340
624
2,596
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
14
Kills
14
14
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
1
0.83
L
Hercules
2
3
2
1
L
Nemesis
Ephmetro
Nemesis
7
3
3
2.83
W
Olorun
GinGGy1
Olorun
6
3
3
2.5
L
Agni
Kuboboh
Agni
3
3
5
1.83
W
Arachne
NoxEnjoyer
Arachne
5
2
2
3
W
Poseidon
1
5
1
0.3
L
Izanami
0
2
0
0
W
Artio
lokifan26
Artio
0
1
3
1.5
W
Guan Yu
xSoupii
Guan Yu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
38,509
59,572
Taken
54,399
36,901
Mitigated
28,528
20,598
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,571
4,432
0
5,616
16,691
9,045
439
9,280
6,788
1,169
59,994
L
Hercules
5,269
1,864
0
2,272
12,775
10,966
0
5,953
6,710
0
33,125
L
Nemesis
Ephmetro
Nemesis
13,026
6,806
0
1,756
12,939
4,866
0
4,394
8,545
0
57,254
W
Olorun
GinGGy1
Olorun
13,293
7,196
335
3,988
8,928
4,242
1,778
452
8,274
81,711
0
L
Agni
Kuboboh
Agni
8,019
892
0
2,025
9,398
2,919
0
4,099
5,292
49,495
0
W
Arachne
NoxEnjoyer
Arachne
5,302
3,812
0
4,054
13,671
4,889
0
1,056
12,571
0
47,177
W
Poseidon
3,360
332
0
1,240
8,554
2,815
243
3,561
4,993
42,006
0
L
Izanami
624
613
0
667
2,596
732
0
1,457
1,139
0
9,406
W
Artio
lokifan26
Artio
8,364
799
545
7,103
13,923
9,110
0
188
13,687
49,207
0
W
Guan Yu
xSoupii
Guan Yu
6,528
979
545
2,788
14,496
15,845
0
3,088
11,217
2,284
32,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
34,591
397
Minions Killed
321
0
Camps Cleared
0
1,347,164
Distance Traveled
1,120,340
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,860
605
95
7
0
229,459
2
L
Hercules
6,437
495
44
3
0
281,631
0
L
Nemesis
8,482
652
89
7
0
307,497
0
W
Olorun
9,190
707
132
10
0
251,268
0
L
Agni
7,390
568
82
6
0
245,837
2
W
Arachne
7,920
609
67
5
0
331,988
0
W
Poseidon
6,569
505
66
5
0
238,246
0
L
Izanami
4,422
340
11
1
0
55,916
0
W
Artio
6,804
523
88
7
0
257,480
0
W
Guan Yu
7,101
546
44
3
0
268,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role