Player Matchup

Discordia
Discordia
Desarmando
Discordia
Level 87
God Stats
1W - 0L
1,948 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Spxcy02
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
isaac194die
Baron Samedi
Level 128
God Stats
1W - 0L
1,728 SR
Queue Stats
6W - 2L
1,579 Elo+
Party 1
Team Averages
Level 93
1,725 SR
1,530 Elo+

VS

Team Averages
Level 62
1,547 SR
1,608 Elo+
King Arthur
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
Level 82
God Stats
16W - 14L
1,640 SR
Queue Stats
43W - 53L
1,456 Elo+
Solo
Cthulhu
Cthulhu
MonkishKush
Cthulhu
Level 25
God Stats
11W - 7L
1,500 SR
Queue Stats
46W - 27L
1,685 Elo+
Party 2
Neith
Neith
SenseiPanda67
Neith
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 32L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Desarmando
Discordia
19
6 / 0 / 3
12,676
746
27,153
10,746
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Spxcy02
Cernunnos
18
2 / 1 / 6
11,909
701
13,610
15,158
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
isaac194die
Baron Samedi
17
2 / 0 / 5
12,040
708
7,961
11,494
18,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
14
0 / 6 / 1
9,613
565
6,528
19,957
10,750
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
MonkishKush
Cthulhu
17
1 / 1 / 0
10,358
609
9,112
17,700
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
0 / 3 / 0
9,965
586
10,951
16,681
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
0
6
1
0.08
W
Discordia
Desarmando
Discordia
6
0
3
7.5
L
Cthulhu
MonkishKush
Cthulhu
1
1
0
1
L
0
3
0
0
W
Cernunnos
Spxcy02
Cernunnos
2
1
6
5
W
Baron Samedi
isaac194die
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,724
Damage
26,591
37,398
Taken
54,338
30,467
Mitigated
35,066
16,998
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
6,528
647
68
590
19,957
10,750
0
8,494
11,005
0
34,368
W
Discordia
Desarmando
Discordia
27,153
1,015
409
4,445
10,746
4,668
636
2,126
8,334
74,378
0
L
Cthulhu
MonkishKush
Cthulhu
9,112
90
499
2,300
17,700
17,047
0
9,582
6,947
39,427
0
L
10,951
1,856
0
4,388
16,681
7,269
0
14,109
1,195
0
46,129
W
Cernunnos
Spxcy02
Cernunnos
13,610
5,864
0
5,943
15,158
7,043
2,099
2,950
11,856
0
56,224
W
Baron Samedi
isaac194die
Baron Samedi
7,961
217
1,551
4,650
11,494
18,756
35
2,964
8,037
38,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
29,936
230
Minions Killed
186
0
Camps Cleared
0
936,472
Distance Traveled
910,918
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,613
565
42
2
0
250,490
0
W
Discordia
12,676
746
91
5
0
331,085
7
L
Cthulhu
10,358
609
75
4
0
352,369
0
L
Neith
9,965
586
69
4
0
308,059
4
W
Cernunnos
11,909
701
84
5
0
295,176
3
W
Baron Samedi
12,040
708
55
3
0
310,211
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role