Player Matchup

Chaac
Chaac
Gold II
Paladiino
Chaac
Gold II
Level 143
God Stats
8W - 11L
1,707 SR
Queue Stats
44W - 46L
1,755 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Plumitâ
Hou Yi
Platinum IV
Level 160
God Stats
7W - 2L
1,825 SR
Queue Stats
218W - 206L
1,748 MMR
Solo
Vulcan
Vulcan
Gold II
SOLOorTROLL6913
Vulcan
Gold II
Level 170
God Stats
2W - 1L
1,760 SR
Queue Stats
77W - 72L
1,796 MMR
Solo
Ymir
Ymir
Platinum V
enzio157
Ymir
Platinum V
Level 227
God Stats
7W - 9L
1,241 SR
Queue Stats
989W - 992L
1,599 MMR
Solo
Susano
Susano
Gold II
kingderoo
Susano
Gold II
Level 77
God Stats
18W - 14L
1,500 SR
Queue Stats
221W - 206L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,607 SR
1,710 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,571 SR
1,572 MMR
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
Luks13
Loki
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,607 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
NOTManija93
Sun Wukong
Gold III
Level 55
God Stats
21W - 25L
1,424 SR
Queue Stats
255W - 297L
1,590 MMR
Solo
Ishtar
Ishtar
Gold III
P_Victor1401
Ishtar
Gold III
Level 144
God Stats
5W - 3L
1,932 SR
Queue Stats
130W - 142L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Paladiino
Chaac
6
0 / 0 / 0
3,844
769
61
1,595
733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Plumitâ
Hou Yi
6
1 / 2 / 1
3,598
720
3,866
4,239
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 1
3,959
792
330
2,520
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
6
1 / 0 / 3
4,095
819
1,460
3,034
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
kingderoo
Susano
7
4 / 1 / 1
4,304
861
4,205
3,507
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Da JiMercuryMorgan Le FayRama

VS

Bans
AthenaAo KuangHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 1 / 0
3,938
788
2,027
2,928
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
 
Geb
5
1 / 2 / 2
3,687
737
1,532
5,766
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Luks13
Loki
5
1 / 1 / 2
3,736
747
2,118
3,881
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
NOTManija93
Sun Wukong
1
0 / 1 / 0
2,641
528
0
864
311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ishtar
5
1 / 2 / 1
3,398
680
1,794
4,365
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
4
4
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
Geb
 
Geb
1
2
2
1
L
Loki
Luks13
Loki
1
1
2
2
L
Sun Wukong
NOTManija93
Sun Wukong
0
1
0
0
L
Ishtar
1
2
1
0.75
W
Chaac
Paladiino
Chaac
0
0
0
0
W
Hou Yi
Plumitâ
Hou Yi
1
2
1
0.75
W
0
1
1
0.5
W
Ymir
1
0
3
2.5
W
Susano
kingderoo
Susano
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,922
Damage
7,471
14,895
Taken
17,804
5,883
Mitigated
6,095
5,982
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,027
54
0
500
2,928
747
0
330
2,598
26,376
0
L
Geb
 
Geb
1,532
187
0
1,237
5,766
2,884
0
848
4,918
8,032
0
L
Loki
Luks13
Loki
2,118
827
0
951
3,881
953
0
64
3,817
0
12,008
L
Sun Wukong
NOTManija93
Sun Wukong
0
0
0
0
864
311
0
0
864
0
54
L
Ishtar
1,794
1,120
0
1,848
4,365
1,200
0
548
3,817
0
13,483
W
Chaac
Paladiino
Chaac
61
0
0
989
1,595
733
0
0
1,595
0
19,908
W
Hou Yi
Plumitâ
Hou Yi
3,866
3,157
0
1,502
4,239
1,268
0
730
3,509
0
19,402
W
330
46
0
662
2,520
842
0
1,450
1,070
22,459
0
W
Ymir
1,460
662
97
2,327
3,034
1,969
0
550
2,484
7,596
0
W
Susano
kingderoo
Susano
4,205
1,378
0
405
3,507
1,071
0
829
2,678
0
21,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
17,400
153
Minions Killed
109
0
Camps Cleared
0
554,929
Distance Traveled
451,947
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,938
788
55
11
0
108,611
1
L
Geb
3,687
737
9
2
0
111,748
0
L
Loki
3,736
747
22
4
0
126,233
0
L
Sun Wukong
2,641
528
0
0
0
13,837
0
L
Ishtar
3,398
680
23
5
0
91,518
0
W
Chaac
3,844
769
30
6
0
110,174
0
W
Hou Yi
3,598
720
30
6
0
100,368
0
W
Vulcan
3,959
792
45
9
0
110,942
0
W
Ymir
4,095
819
10
2
0
100,467
1
W
Susano
4,304
861
38
8
0
132,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role