Player Matchup

Yemoja
Yemoja
AqualilySun
Yemoja
Level 49
God Stats
9W - 11L
1,626 SR
Queue Stats
24W - 28L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
BigPPSam
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,452 Elo+
Party 4
Nemesis
Nemesis
EternalHabitus
Nemesis
Level 35
God Stats
1W - 5L
1,222 SR
Queue Stats
36W - 51L
1,287 Elo+
Solo
Thanatos
Thanatos
Mr__cuddles_12
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,452 Elo+
Party 4
Rama
Rama
RifleOfTheRails
Rama
Level 64
God Stats
1W - 3L
1,133 SR
Queue Stats
40W - 35L
1,458 Elo+
Party 3
Team Averages
Level 47
1,396 SR
1,413 Elo+

VS

Team Averages
Level 35
1,514 SR
1,432 Elo+
Awilix
Awilix
CommieHutt
Awilix
Level 44
God Stats
15W - 17L
1,414 SR
Queue Stats
65W - 94L
1,368 Elo+
Party 1
Sol
Sol
Contï
Sol
Level 49
God Stats
3W - 4L
1,119 SR
Queue Stats
54W - 60L
1,424 Elo+
Solo
Cerberus
Cerberus
StenchTrench000
Cerberus
Level 12
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
TheSt33lWolf
Anubis
Level 11
God Stats
15W - 21L
1,786 SR
Queue Stats
31W - 45L
1,367 Elo+
Party 1
Medusa
Medusa
VanilaGorila666
Medusa
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 3 / 6
6,137
438
2,983
8,422
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
BigPPSam
Kukulkan
13
6 / 3 / 1
8,070
576
11,511
7,434
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,410
386
2,018
12,756
4,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
12
2 / 4 / 0
7,065
505
3,105
11,005
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
5 / 3 / 4
7,266
519
11,312
13,679
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CommieHutt
Awilix
13
10 / 2 / 1
9,144
653
10,844
10,171
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Contï
Sol
11
2 / 2 / 4
7,524
537
11,192
9,559
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
1 / 5 / 3
7,577
541
3,348
16,740
13,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
11
1 / 4 / 6
7,309
522
1,834
8,032
3,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 1 / 2
8,389
599
5,672
6,406
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
14
Kills
18
18
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
6
1.33
L
Kukulkan
BigPPSam
Kukulkan
6
3
1
2.17
W
Awilix
CommieHutt
Awilix
10
2
1
5.25
W
Sol
Contï
Sol
2
2
4
2
L
0
5
1
0.1
L
Thanatos
2
4
0
0.5
L
5
3
4
2.33
W
Cerberus
1
5
3
0.5
W
Anubis
1
4
6
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
32,890
53,296
Taken
50,908
23,468
Mitigated
26,662
15,081
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,983
344
1,282
393
8,422
6,147
26
4,562
3,860
16,858
0
L
Kukulkan
BigPPSam
Kukulkan
11,511
1,222
0
566
7,434
2,476
0
1,780
5,654
51,791
0
W
Awilix
CommieHutt
Awilix
10,844
3,703
0
1,263
10,171
3,872
551
2,762
7,347
0
44,511
W
Sol
Contï
Sol
11,192
4,296
0
2,324
9,559
3,156
2,080
1,630
7,929
49,256
0
L
2,018
873
0
1,190
12,756
4,683
0
2,338
10,418
0
21,485
L
Thanatos
3,105
835
0
6,368
11,005
4,038
0
1,187
9,818
0
44,061
L
11,312
9,533
0
5,282
13,679
6,124
682
7,049
6,630
0
56,270
W
Cerberus
3,348
489
1,245
2,911
16,740
13,679
0
2,481
14,259
31,297
0
W
Anubis
1,834
420
0
1,460
8,032
3,827
333
6,553
1,478
22,313
0
W
5,672
2,096
0
1,276
6,406
2,128
3,119
1,197
5,205
0
50,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
39,943
261
Minions Killed
308
0
Camps Cleared
0
1,335,895
Distance Traveled
1,389,440
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,137
438
13
1
0
255,088
0
L
Kukulkan
8,070
576
83
6
0
273,113
0
W
Awilix
9,144
653
62
4
0
348,920
0
W
Sol
7,524
537
71
5
0
266,736
0
L
Nemesis
5,410
386
19
1
0
285,962
0
L
Thanatos
7,065
505
63
5
0
279,806
0
L
Rama
7,266
519
83
6
0
241,926
2
W
Cerberus
7,577
541
71
5
0
223,297
0
W
Anubis
7,309
522
35
3
0
258,575
3
W
Medusa
8,389
599
69
5
0
291,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role