Player Matchup

Guan Yu
Guan Yu
Gold V
CARZlLLA
Guan Yu
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,420 MMR
Solo
Merlin
Merlin
Silver II
KeyingClouds
Merlin
Silver II
Level 122
God Stats
2W - 6L
1,578 SR
Queue Stats
106W - 101L
1,436 MMR
Solo
Rama
Rama
Bronze III
SimbaEnergy
Rama
Bronze III
Level 153
God Stats
2W - 2L
1,296 SR
Queue Stats
33W - 45L
1,420 MMR
Solo
Ne Zha
Ne Zha
Gold V
abigbadwhale
Ne Zha
Gold V
Level 119
God Stats
2W - 2L
1,731 SR
Queue Stats
27W - 32L
1,419 MMR
Solo
Cerberus
Cerberus
Gold III
xTheWaiter
Cerberus
Gold III
Level 157
God Stats
0W - 2L
1,293 SR
Queue Stats
504W - 526L
1,437 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,479 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,503 SR
1,460 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold IV
Nbhars
Bacchus
Gold IV
Level 101
God Stats
14W - 18L
1,178 SR
Queue Stats
447W - 455L
1,434 MMR
Party 1
Chronos
Chronos
Gold III
Trill Majestyy
Chronos
Gold III
Level 156
God Stats
4W - 3L
1,604 SR
Queue Stats
302W - 309L
1,435 MMR
Party 1
Hel
Hel
Gold V
h4chies
Hel
Gold V
Level 88
God Stats
64W - 55L
1,733 SR
Queue Stats
388W - 382L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CARZlLLA
Guan Yu
11
0 / 3 / 3
6,513
407
3,396
14,430
13,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
13
3 / 4 / 3
7,934
496
9,542
10,909
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 1
7,511
469
7,367
14,747
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
3 / 3 / 6
7,753
485
10,911
14,064
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
xTheWaiter
Cerberus
13
4 / 2 / 4
8,320
520
9,387
17,607
18,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SurtrFreyaHe Bo

VS

Bans
LokiIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 2 / 2
9,483
593
9,146
13,251
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
 
Awilix
15
3 / 2 / 3
8,829
552
7,021
11,406
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Nbhars
Bacchus
12
2 / 4 / 7
8,140
509
7,229
17,800
22,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 6
9,091
568
18,453
15,191
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
14
3 / 1 / 5
8,859
554
8,482
9,169
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
16
16
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
2
2.5
W
Awilix
 
Awilix
3
2
3
2.25
L
Guan Yu
CARZlLLA
Guan Yu
0
3
3
0.5
L
Merlin
3
4
3
1.13
W
Bacchus
Nbhars
Bacchus
2
4
7
1.38
L
2
4
1
0.63
W
4
3
6
2.33
L
Ne Zha
3
3
6
2
W
Hel
3
1
5
5.5
L
Cerberus
xTheWaiter
Cerberus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
50,331
71,757
Taken
66,817
50,125
Mitigated
40,733
21,293
Healing
27,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,146
4,349
0
8,815
13,251
5,404
567
1,655
11,596
0
82,838
W
Awilix
 
Awilix
7,021
2,336
0
808
11,406
4,470
0
3,860
7,546
0
67,831
L
Guan Yu
CARZlLLA
Guan Yu
3,396
301
782
4,527
14,430
13,866
0
8,490
5,926
0
28,139
L
Merlin
9,542
575
0
1,564
10,909
4,927
0
6,289
4,620
61,686
0
W
Bacchus
Nbhars
Bacchus
7,229
821
0
3,223
17,800
22,317
0
5,029
12,771
23,795
0
L
7,367
6,412
0
5,595
14,747
6,499
621
3,012
11,731
0
57,048
W
18,453
6,521
0
6,113
15,191
5,073
1,383
2,315
12,876
72,624
0
L
Ne Zha
10,911
2,682
0
1,510
14,064
6,447
0
6,761
7,302
0
58,267
W
Hel
8,482
271
2,464
6,564
9,169
3,469
272
6,070
3,099
65,903
0
L
Cerberus
xTheWaiter
Cerberus
9,387
757
1,928
5,387
17,607
18,386
0
9,557
8,014
36,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
44,402
382
Minions Killed
460
0
Camps Cleared
0
1,521,128
Distance Traveled
1,565,413
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,483
593
119
7
0
261,667
3
W
Awilix
8,829
552
94
6
0
382,815
0
L
Guan Yu
6,513
407
37
2
0
325,504
0
L
Merlin
7,934
496
117
7
0
279,440
2
W
Bacchus
8,140
509
17
1
0
314,778
2
L
Rama
7,511
469
90
6
0
253,452
2
W
Chronos
9,091
568
107
7
0
270,929
0
L
Ne Zha
7,753
485
76
5
0
342,384
0
W
Hel
8,859
554
123
8
0
335,224
0
L
Cerberus
8,320
520
62
4
0
320,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role