Player Matchup

Hou Yi
Hou Yi
Dino_NotDino
Hou Yi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,423 Elo+
Party 1
Ganesha
Ganesha
GSA_Ronin
Ganesha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,736 Elo+
Party 1
Chronos
Chronos
UchihaKirito23
Chronos
Level 43
God Stats
1W - 1L
1,672 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 1
Scylla
Scylla
collin458
Scylla
Level 112
God Stats
7W - 8L
1,470 SR
Queue Stats
318W - 311L
1,567 Elo+
Solo
Ra
Ra
level8999
Ra
Level 129
God Stats
0W - 2L
1,355 SR
Queue Stats
111W - 97L
1,534 Elo+
Party 1
Team Averages
Level 111
1,499 SR
1,551 Elo+

VS

Team Averages
Level 112
1,605 SR
1,523 Elo+
Cthulhu
Cthulhu
AreolaGrande
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,525 Elo+
Party 2
Raijin
Raijin
ArrogantWinner
Raijin
Level 127
God Stats
2W - 0L
1,702 SR
Queue Stats
32W - 16L
1,615 Elo+
Party 2
Bakasura
Bakasura
HouseOfPeace
Bakasura
Level 156
God Stats
6W - 2L
1,854 SR
Queue Stats
351W - 328L
1,570 Elo+
Solo
Pele
Pele
Mccahilll
Pele
Level 149
God Stats
13W - 24L
1,471 SR
Queue Stats
742W - 752L
1,437 Elo+
Solo
Horus
Horus
Novia
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 5 / 5
7,794
600
6,783
13,938
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
GSA_Ronin
Ganesha
17
0 / 4 / 9
8,881
683
6,208
24,136
17,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

15
3 / 7 / 3
9,172
706
13,339
17,214
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
collin458
Scylla
15
5 / 3 / 5
8,959
689
16,531
10,711
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 4
9,482
729
10,674
11,669
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AreolaGrande
Cthulhu
19
3 / 3 / 16
11,127
856
14,588
15,924
20,721
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 2 / 11
10,449
804
19,387
10,101
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
HouseOfPeace
Bakasura
17
11 / 4 / 3
10,924
840
15,593
14,501
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
4 / 3 / 13
10,310
793
20,470
15,671
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Novia
Horus
15
1 / 2 / 14
9,785
753
5,177
19,775
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
12
Kills
23
23
Deaths
14
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AreolaGrande
Cthulhu
3
3
16
3.67
W
4
2
11
4.75
L
Hou Yi
0
5
5
0.5
L
Ganesha
GSA_Ronin
Ganesha
0
4
9
1.13
W
Bakasura
HouseOfPeace
Bakasura
11
4
3
3.13
W
Pele
4
3
13
3.5
W
Horus
Novia
Horus
1
2
14
4
L
3
7
3
0.64
L
Scylla
collin458
Scylla
5
3
5
2.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,535
Damage
75,215
77,668
Taken
75,972
37,229
Mitigated
62,881
28,479
Healing
34,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AreolaGrande
Cthulhu
14,588
928
3,166
2,408
15,924
20,721
548
7,510
8,414
33,744
0
W
19,387
1,699
1,412
1,978
10,101
4,561
2,404
8,290
1,811
39,600
0
L
Hou Yi
6,783
2,561
1,743
3,598
13,938
5,289
0
6,050
7,464
0
12,031
L
Ganesha
GSA_Ronin
Ganesha
6,208
245
614
7,588
24,136
17,133
0
12,708
10,998
15,897
0
W
Bakasura
HouseOfPeace
Bakasura
15,593
8,892
79
3,927
14,501
9,560
1,631
9,517
4,984
0
20,329
W
Pele
20,470
3,273
3,047
2,928
15,671
7,286
1,577
10,054
5,617
0
30,693
W
Horus
Novia
Horus
5,177
2,305
7,590
8,342
19,775
20,753
601
11,381
8,394
0
6,403
L
13,339
5,727
218
1,786
17,214
6,081
969
6,859
9,829
22,615
0
L
Scylla
collin458
Scylla
16,531
782
1,587
2,073
10,711
3,855
60
3,826
6,221
22,580
0
L
10,674
467
5,782
3,490
11,669
4,871
0
4,532
6,374
38,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
52,595
137
Minions Killed
145
0
Camps Cleared
0
1,141,500
Distance Traveled
1,224,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,127
856
38
3
0
254,615
0
W
Raijin
10,449
804
47
4
0
237,093
0
L
Hou Yi
7,794
600
20
2
0
211,444
0
L
Ganesha
8,881
683
5
0
0
259,639
0
W
Bakasura
10,924
840
39
3
0
231,373
0
W
Pele
10,310
793
19
1
0
265,321
0
W
Horus
9,785
753
2
0
0
235,949
0
L
Chronos
9,172
706
20
2
0
202,424
0
L
Scylla
8,959
689
13
1
0
228,386
0
L
Ra
9,482
729
79
6
0
239,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role