Player Matchup

Mulan
Mulan
BananaVolatile
Mulan
Level 83
God Stats
1W - 1L
1,690 SR
Queue Stats
20W - 8L
1,673 Elo+
Solo
Xbalanque
Xbalanque
DieHxrd
Xbalanque
Level 127
God Stats
1W - 2L
1,787 SR
Queue Stats
29W - 34L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
EXOTICREAPER417
Ratatoskr
Level 84
God Stats
11W - 7L
1,771 SR
Queue Stats
63W - 58L
1,483 Elo+
Party 1
Atlas
Atlas
MONSTER1SAWSOME
Atlas
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 54L
1,487 Elo+
Party 1
Anubis
Anubis
TOXIXBANNANA
Anubis
Level 65
God Stats
1W - 1L
1,744 SR
Queue Stats
10W - 12L
1,472 Elo+
Solo
Team Averages
Level 77
1,699 SR
1,517 Elo+

VS

Team Averages
Level 111
1,590 SR
1,477 Elo+
Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Deathstroke Red
Serqet
Level 159
God Stats
3W - 8L
1,499 SR
Queue Stats
431W - 506L
1,472 Elo+
Party 2
Sol
Sol
SailingNose9003
Sol
Level 65
God Stats
68W - 66L
1,633 SR
Queue Stats
376W - 444L
1,478 Elo+
Party 2
Chang'e
Chang'e
cracklypython
Chang'e
Level 89
God Stats
35W - 20L
1,563 SR
Queue Stats
64W - 59L
1,435 Elo+
Solo
Amaterasu
Amaterasu
qCroftz
Amaterasu
Level 105
God Stats
2W - 3L
1,754 SR
Queue Stats
235W - 288L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,358
526
10,662
12,990
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
DieHxrd
Xbalanque
10
2 / 4 / 3
6,736
481
9,210
10,220
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
EXOTICREAPER417
Ratatoskr
11
4 / 6 / 2
7,130
509
7,806
12,511
4,486
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 2
6,100
436
3,216
9,901
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
0 / 2 / 0
6,202
443
3,138
4,596
2,368
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
6 / 0 / 2
8,101
579
8,252
7,651
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 9
7,012
501
7,605
14,297
13,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 3
6,984
499
4,665
7,033
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
11
0 / 1 / 0
6,344
453
6,313
11,130
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
qCroftz
Amaterasu
11
3 / 1 / 6
7,115
508
6,144
11,376
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
14
16
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
0
2
7
L
1
1
0
1
W
2
4
9
1.63
L
Xbalanque
DieHxrd
Xbalanque
2
4
3
0.88
L
Ratatoskr
EXOTICREAPER417
Ratatoskr
4
6
2
0.83
L
1
3
2
0.67
W
3
2
3
2.25
L
Anubis
0
2
0
0
W
Chang'e
0
1
0
0
W
Amaterasu
qCroftz
Amaterasu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
32,979
50,218
Taken
51,487
27,469
Mitigated
28,586
9,833
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,252
280
0
3,036
7,651
4,284
40
2,519
5,104
51,897
0
L
10,662
510
0
2,999
12,990
9,910
443
7,423
5,477
0
59,094
W
7,605
2,876
0
3,405
14,297
13,304
0
2,296
12,001
210
19,539
L
Xbalanque
DieHxrd
Xbalanque
9,210
4,884
0
3,777
10,220
3,463
73
1,486
8,619
0
42,368
L
Ratatoskr
EXOTICREAPER417
Ratatoskr
7,806
2,522
0
500
12,511
4,486
0
2,561
9,814
0
43,771
L
3,216
1,571
0
1,019
9,901
7,242
0
5,150
4,705
15,094
0
W
4,665
2,035
0
2,262
7,033
1,771
615
840
6,193
43,695
0
L
Anubis
3,138
363
0
1,538
4,596
2,368
0
2,820
1,776
36,544
0
W
Chang'e
6,313
303
1,086
4,782
11,130
3,676
0
0
10,321
37,085
0
W
Amaterasu
qCroftz
Amaterasu
6,144
2,786
0
4,842
11,376
5,551
0
699
10,586
0
37,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
35,556
268
Minions Killed
287
0
Camps Cleared
0
1,250,297
Distance Traveled
1,409,004
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,101
579
97
7
0
272,707
3
L
Mulan
7,358
526
78
6
0
269,110
0
W
Serqet
7,012
501
21
2
0
293,993
3
L
Xbalanque
6,736
481
59
4
0
233,233
4
L
Ratatoskr
7,130
509
67
5
0
291,742
1
L
Atlas
6,100
436
8
1
0
287,981
0
W
Sol
6,984
499
61
4
0
252,696
2
L
Anubis
6,202
443
56
4
0
168,231
0
W
Chang'e
6,344
453
53
4
0
262,942
0
W
Amaterasu
7,115
508
55
4
0
326,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role