Player Matchup

Anhur
Anhur
Gold II
Avyvl
Anhur
Gold II
Level 124
God Stats
6W - 3L
1,422 SR
Queue Stats
228W - 228L
1,615 MMR
Solo
Xing Tian
Xing Tian
Gold I
Dirtÿ
Xing Tian
Gold I
Level 189
God Stats
4W - 4L
1,333 SR
Queue Stats
255W - 238L
1,618 MMR
Solo
Mercury
Mercury
Gold II
Sperakhil
Mercury
Gold II
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,528 MMR
Party 1
Hercules
Hercules
Gold V
WZRD
Hercules
Gold V
Level 61
God Stats
2W - 2L
1,565 SR
Queue Stats
40W - 43L
1,618 MMR
Solo
Raijin
Raijin
Gold IV
jwaIker12
Raijin
Gold IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,701 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,464 SR
1,616 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,563 SR
1,592 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold V
Gatogatuno
Yu Huang
Gold V
Level 145
God Stats
0W - 1L
1,680 SR
Queue Stats
46W - 38L
1,620 MMR
Solo
Lancelot
Lancelot
Gold III
Okami64
Lancelot
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 204L
1,611 MMR
Solo
Artemis
Artemis
Silver I
UngorrTheBoss
Artemis
Silver I
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 193L
1,609 MMR
Solo
Ymir
Ymir
Gold II
ZZ9626
Ymir
Gold II
Level 121
God Stats
14W - 10L
1,637 SR
Queue Stats
334W - 330L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avyvl
Anhur
9
1 / 1 / 2
5,351
535
5,633
7,764
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Dirtÿ
Xing Tian
8
1 / 1 / 1
5,065
507
3,617
8,053
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Sperakhil
Mercury
13
5 / 0 / 1
7,000
700
2,611
4,631
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
WZRD
Hercules
10
0 / 0 / 2
5,666
567
4,028
7,290
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
jwaIker12
Raijin
11
1 / 0 / 2
6,177
618
2,032
3,647
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FreyaHe BoThorAo Kuang

VS

Bans
ThanatosLokiSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 2 / 0
5,040
504
4,906
7,127
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yu Huang
Gatogatuno
Yu Huang
9
0 / 2 / 1
5,102
510
3,575
4,154
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Okami64
Lancelot
9
0 / 1 / 0
5,174
517
845
5,126
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
1 / 2 / 1
5,254
525
7,167
6,272
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
ZZ9626
Ymir
9
1 / 1 / 1
5,633
563
2,780
8,192
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
2
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
W
Anhur
Avyvl
Anhur
1
1
2
2
W
Xing Tian
Dirtÿ
Xing Tian
1
1
1
1.5
L
Yu Huang
Gatogatuno
Yu Huang
0
2
1
0.25
L
Lancelot
Okami64
Lancelot
0
1
0
0
W
Mercury
Sperakhil
Mercury
5
0
1
5.5
L
Artemis
1
2
1
0.75
W
Hercules
WZRD
Hercules
0
0
2
1
L
Ymir
ZZ9626
Ymir
1
1
1
1.5
W
Raijin
jwaIker12
Raijin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
19,273
31,385
Taken
30,871
17,139
Mitigated
13,669
9,630
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,906
1,807
0
1,631
7,127
2,965
0
0
7,127
30,165
0
W
Anhur
Avyvl
Anhur
5,633
3,074
0
4,201
7,764
2,780
0
1,494
6,270
0
34,000
W
Xing Tian
Dirtÿ
Xing Tian
3,617
603
0
1,989
8,053
6,067
0
2,395
5,658
16,491
0
L
Yu Huang
Gatogatuno
Yu Huang
3,575
450
0
403
4,154
1,490
0
2,157
1,997
34,582
0
L
Lancelot
Okami64
Lancelot
845
0
0
500
5,126
1,982
0
316
4,810
0
34,563
W
Mercury
Sperakhil
Mercury
2,611
1,708
0
672
4,631
1,657
465
348
4,283
0
56,492
L
Artemis
7,167
4,109
0
2,706
6,272
1,831
561
1,333
4,939
0
37,010
W
Hercules
WZRD
Hercules
4,028
1,597
0
2,018
7,290
5,412
0
4,289
2,460
0
35,519
L
Ymir
ZZ9626
Ymir
2,780
972
0
2,125
8,192
5,401
108
1,843
6,349
16,608
0
W
Raijin
jwaIker12
Raijin
2,032
154
0
750
3,647
1,223
0
2,194
1,453
53,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
26,203
357
Minions Killed
267
0
Camps Cleared
0
1,024,683
Distance Traveled
967,138
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,040
504
44
4
0
158,858
0
W
Anhur
5,351
535
73
7
0
160,383
0
W
Xing Tian
5,065
507
17
2
0
211,297
5
L
Yu Huang
5,102
510
79
8
0
199,683
0
L
Lancelot
5,174
517
62
6
0
245,651
0
W
Mercury
7,000
700
101
10
0
253,145
1
L
Artemis
5,254
525
76
8
0
164,028
1
W
Hercules
5,666
567
75
8
0
203,915
0
L
Ymir
5,633
563
6
1
0
198,918
3
W
Raijin
6,177
618
91
9
0
195,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role