Player Matchup

Ares
Ares
Madwhale3
Ares
Level 49
God Stats
8W - 5L
1,285 SR
Queue Stats
85W - 65L
1,533 Elo+
Party 2
Da Ji
Da Ji
Moss25
Da Ji
Level 101
God Stats
6W - 5L
1,480 SR
Queue Stats
44W - 38L
1,527 Elo+
Party 2
Sol
Sol
RoyalObsidian
Sol
Level 104
God Stats
3W - 2L
1,309 SR
Queue Stats
48W - 41L
1,426 Elo+
Party 2
Skadi
Skadi
ScrubHunter32
Skadi
Level 94
God Stats
6W - 9L
1,324 SR
Queue Stats
119W - 126L
1,410 Elo+
Solo
Maui
Maui
Squba13Aqua
Maui
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 83
1,379 SR
1,479 Elo+

VS

Team Averages
Level 68
1,475 SR
1,468 Elo+
Atlas
Atlas
Fl1ame
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,434 Elo+
Solo
Heimdallr
Heimdallr
JehovahsThicknes
Heimdallr
Level 105
God Stats
0W - 3L
1,280 SR
Queue Stats
79W - 74L
1,532 Elo+
Party 3
Mulan
Mulan
Lirosin
Mulan
Level 15
God Stats
4W - 2L
1,474 SR
Queue Stats
6W - 5L
1,407 Elo+
Party 3
Baron Samedi
Baron Samedi
Stivvyy
Baron Samedi
Level 47
God Stats
4W - 2L
1,642 SR
Queue Stats
55W - 57L
1,507 Elo+
Party 1
Maui
Maui
TameDrip
Maui
Level 87
God Stats
3W - 3L
1,477 SR
Queue Stats
123W - 128L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 2
4,340
723
2,052
4,944
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Moss25
Da Ji
8
4 / 0 / 1
4,845
808
2,436
3,509
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 0 / 1
3,902
650
2,693
1,947
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 0 / 0
4,716
786
2,106
2,398
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,787
631
462
3,585
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fl1ame
Atlas
5
0 / 1 / 0
3,644
607
1,301
3,307
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
5
0 / 1 / 0
3,179
530
1,682
3,025
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Lirosin
Mulan
7
2 / 2 / 0
4,168
695
2,653
5,097
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Stivvyy
Baron Samedi
6
0 / 4 / 0
3,567
595
960
4,000
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
1
0 / 1 / 0
2,688
448
0
878
211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
Fl1ame
Atlas
0
1
0
0
L
Heimdallr
0
1
0
0
L
Mulan
Lirosin
Mulan
2
2
0
1
W
Ares
0
2
2
0.5
W
Da Ji
Moss25
Da Ji
4
0
1
4.5
W
0
0
1
0.5
W
3
0
0
3
W
0
0
1
0.5
L
Baron Samedi
Stivvyy
Baron Samedi
0
4
0
0
L
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,749
Damage
6,596
16,383
Taken
16,307
6,407
Mitigated
6,353
6,770
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Fl1ame
Atlas
1,301
741
0
1,410
3,307
1,894
0
1,680
1,627
8,854
0
L
Heimdallr
1,682
1,334
0
1,093
3,025
897
0
1,475
1,550
0
13,475
L
Mulan
Lirosin
Mulan
2,653
708
0
1,212
5,097
2,047
0
1,766
3,045
0
20,078
W
Ares
2,052
66
0
1,586
4,944
2,037
0
0
4,944
18,467
0
W
Da Ji
Moss25
Da Ji
2,436
878
0
1,984
3,509
1,218
0
94
3,415
0
19,946
W
2,693
1,895
0
1,226
1,947
508
771
474
1,473
28,258
0
W
2,106
958
0
619
2,398
705
9
797
1,475
0
25,148
W
462
248
0
1,355
3,585
1,939
0
770
2,815
6,086
0
L
Baron Samedi
Stivvyy
Baron Samedi
960
76
0
273
4,000
1,304
0
0
4,000
13,502
0
L
Maui
0
0
0
0
878
211
0
0
878
1,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,590
Gold Earned
17,246
180
Minions Killed
99
0
Camps Cleared
0
580,601
Distance Traveled
438,487
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,644
607
14
2
0
112,166
2
L
Heimdallr
3,179
530
22
4
0
117,744
0
L
Mulan
4,168
695
31
5
0
103,750
0
W
Ares
4,340
723
29
5
0
114,617
1
W
Da Ji
4,845
808
38
6
0
140,410
1
W
Sol
3,902
650
57
10
0
105,929
0
W
Skadi
4,716
786
47
8
0
102,656
0
W
Maui
3,787
631
9
2
0
116,989
3
L
Baron Samedi
3,567
595
29
5
0
91,627
0
L
Maui
2,688
448
3
1
0
13,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role