Player Matchup

Xbalanque
Xbalanque
Gold V
ICarryforgirls
Xbalanque
Gold V
Level 65
God Stats
3W - 3L
1,735 SR
Queue Stats
107W - 129L
1,450 MMR
Party 1
Hel
Hel
Gold IV
RIBBED4chef
Hel
Gold IV
Level 75
God Stats
75W - 103L
1,397 SR
Queue Stats
794W - 788L
1,335 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
YanMan19
Cu Chulainn
Bronze III
Level 149
God Stats
1W - 0L
1,142 SR
Queue Stats
80W - 84L
1,331 MMR
Party 2
Thor
Thor
Silver III
Zealon60fps
Thor
Silver III
Level 51
God Stats
7W - 4L
1,118 SR
Queue Stats
77W - 81L
1,227 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
hazaretes
Sylvanus
Bronze III
Level 160
God Stats
12W - 12L
1,351 SR
Queue Stats
80W - 85L
1,331 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,349 SR
1,335 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,469 SR
1,334 MMR
Ganesha
Ganesha
Silver II
BobTheSlob2219
Ganesha
Silver II
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 24L
1,362 MMR
Party 3
Bakasura
Bakasura
Silver III
LordranGrand
Bakasura
Silver III
Level 147
God Stats
0W - 2L
1,342 SR
Queue Stats
81W - 77L
1,308 MMR
Party 3
Izanami
Izanami
Gold IV
MA4Blanc0
Izanami
Gold IV
Level 106
God Stats
0W - 1L
1,302 SR
Queue Stats
42W - 46L
1,509 MMR
Party 4
Jormungandr
Jormungandr
Silver I
Raytric
Jormungandr
Silver I
Level 144
God Stats
1W - 1L
1,703 SR
Queue Stats
122W - 117L
1,331 MMR
Solo
Tiamat
Tiamat
Silver II
mikebeastem
Tiamat
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,162 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ICarryforgirls
Xbalanque
15
2 / 1 / 12
9,774
514
14,574
16,060
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 4 / 7
10,829
570
16,690
18,567
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
YanMan19
Cu Chulainn
16
0 / 2 / 5
10,272
541
8,198
18,439
16,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
12 / 1 / 11
11,184
589
18,100
18,325
8,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
hazaretes
Sylvanus
14
2 / 0 / 18
9,852
519
8,318
25,764
29,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SurtrFreyaAh Muzen CabCernunnos

VS

Bans
Ao KuangIshtarThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,208
432
8,999
20,138
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
LordranGrand
Bakasura
15
3 / 6 / 3
9,330
491
9,200
20,974
9,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
MA4Blanc0
Izanami
14
0 / 5 / 1
8,551
450
8,533
16,436
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Raytric
Jormungandr
17
2 / 2 / 0
10,480
552
13,946
16,004
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
13
3 / 7 / 2
8,716
459
13,215
13,856
10,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
26
Kills
8
8
Deaths
26
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Xbalanque
ICarryforgirls
Xbalanque
2
1
12
8
L
Bakasura
LordranGrand
Bakasura
3
6
3
0.75
L
Izanami
MA4Blanc0
Izanami
0
5
1
0.1
W
10
4
7
3.38
L
Jormungandr
Raytric
Jormungandr
2
2
0
1
W
Cu Chulainn
YanMan19
Cu Chulainn
0
2
5
1.25
W
12
1
11
17.5
W
Sylvanus
hazaretes
Sylvanus
2
0
18
11
L
Tiamat
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,880
Damage
53,893
97,155
Taken
87,408
69,925
Mitigated
59,806
43,675
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,999
475
334
3,775
20,138
20,311
0
8,403
11,735
33,533
0
W
Xbalanque
ICarryforgirls
Xbalanque
14,574
8,032
0
7,653
16,060
6,424
1,282
2,203
13,697
0
80,513
L
Bakasura
LordranGrand
Bakasura
9,200
6,582
0
5,746
20,974
9,251
174
3,653
17,321
0
63,780
L
Izanami
MA4Blanc0
Izanami
8,533
5,783
0
5,123
16,436
5,875
0
4,048
12,388
0
66,313
W
16,690
221
8,257
10,280
18,567
8,578
0
9,580
8,369
86,703
0
L
Jormungandr
Raytric
Jormungandr
13,946
2,327
0
3,219
16,004
14,113
0
2,630
13,374
103,372
0
W
Cu Chulainn
YanMan19
Cu Chulainn
8,198
1,376
0
3,807
18,439
16,638
44
7,569
9,550
81
88,980
W
18,100
4,182
0
401
18,325
8,309
1,102
6,931
10,708
0
82,201
W
Sylvanus
hazaretes
Sylvanus
8,318
2,963
4,917
8,360
25,764
29,976
149
8,678
16,365
27,107
0
L
Tiamat
13,215
1,157
0
1,291
13,856
10,256
0
6,355
7,501
59,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,911
Gold Earned
45,285
502
Minions Killed
523
0
Camps Cleared
0
1,848,068
Distance Traveled
1,877,465
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,208
432
14
1
0
372,912
10
W
Xbalanque
9,774
514
107
6
0
350,556
0
L
Bakasura
9,330
491
105
6
0
400,808
0
L
Izanami
8,551
450
127
7
0
361,812
2
W
Hel
10,829
570
127
7
0
406,927
3
L
Jormungandr
10,480
552
167
9
0
370,708
4
W
Cu Chulainn
10,272
541
153
8
0
371,560
5
W
Thor
11,184
589
86
5
0
388,565
0
W
Sylvanus
9,852
519
29
2
0
330,460
10
L
Tiamat
8,716
459
110
6
0
371,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role