Player Matchup

Sol
Sol
BloodyKlaw
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
DirtyButtCheek
Cernunnos
Level 17
God Stats
7W - 4L
1,645 SR
Queue Stats
53W - 46L
1,481 Elo+
Party 1
Sobek
Sobek
xDrRageQuitx
Sobek
Level 25
God Stats
3W - 4L
1,472 SR
Queue Stats
66W - 54L
1,488 Elo+
Party 1
Team Averages
Level 43
1,539 SR
1,489 Elo+

VS

Team Averages
Level 65
1,504 SR
1,353 Elo+
Izanami
Izanami
Jxsean
Izanami
Level 2
God Stats
1W - 2L
1,253 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
ShotbyDre_
Khepri
Level 80
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 8L
1,280 Elo+
Party 2
Tiamat
Tiamat
Slumptations
Tiamat
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
10,082
840
10,361
6,695
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
DirtyButtCheek
Cernunnos
15
1 / 0 / 2
8,888
741
13,963
11,194
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 2
8,833
736
3,128
12,791
11,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jxsean
Izanami
12
2 / 2 / 0
7,580
632
7,318
12,076
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Khepri
ShotbyDre_
Khepri
12
1 / 1 / 2
7,723
644
4,624
9,733
12,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
0 / 0 / 2
7,725
644
7,570
9,696
7,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
3
3
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Cernunnos
DirtyButtCheek
Cernunnos
1
0
2
2
L
Izanami
Jxsean
Izanami
2
2
0
1
L
Khepri
ShotbyDre_
Khepri
1
1
2
2
L
Tiamat
0
0
2
1
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
19,512
30,680
Taken
31,505
20,508
Mitigated
25,687
15,410
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,361
2,800
0
3,874
6,695
2,898
2,434
2,757
3,938
87,891
0
W
Cernunnos
DirtyButtCheek
Cernunnos
13,963
6,887
0
5,023
11,194
5,635
937
4,792
6,402
0
40,626
L
Izanami
Jxsean
Izanami
7,318
4,081
0
1,580
12,076
5,848
0
6,341
5,735
0
25,609
L
Khepri
ShotbyDre_
Khepri
4,624
277
0
0
9,733
12,219
0
3,019
6,714
19,536
0
L
Tiamat
7,570
1,792
0
2,751
9,696
7,620
0
4,141
5,555
29,843
0
W
3,128
76
2,204
4,309
12,791
11,975
386
4,722
8,069
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
23,028
199
Minions Killed
105
0
Camps Cleared
0
703,786
Distance Traveled
577,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,082
840
122
10
0
250,648
1
W
Cernunnos
8,888
741
58
5
0
214,650
0
L
Izanami
7,580
632
36
3
0
189,462
0
L
Khepri
7,723
644
17
1
0
183,132
0
L
Tiamat
7,725
644
52
4
0
204,806
0
W
Sobek
8,833
736
19
2
0
238,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role