Player Matchup

Set
Set
 
Set
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SaMuRaI2121XD
Ao Kuang
Level 21
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 4L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
ShegarCrack
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,266 Elo+
Party 1
Surtr
Surtr
ToX Stitch
Surtr
Level 17
God Stats
5W - 9L
1,201 SR
Queue Stats
6W - 16L
1,151 Elo+
Party 1
Rama
Rama
iShadow RG
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 42L
1,151 Elo+
Party 1
Team Averages
Level 25
1,403 SR
1,267 Elo+

VS

Team Averages
Level 31
1,575 SR
1,541 Elo+
Ao Kuang
Ao Kuang
JWolf103
Ao Kuang
Level 28
God Stats
4W - 0L
1,745 SR
Queue Stats
36W - 24L
1,557 Elo+
Party 2
Bastet
Bastet
Krodx3
Bastet
Level 36
God Stats
2W - 2L
1,254 SR
Queue Stats
38W - 35L
1,434 Elo+
Party 2
Thanatos
Thanatos
Mad KYNG l
Thanatos
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 19L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
YoGoEazyPlz
Danzaburou
Level 28
God Stats
11W - 6L
1,902 SR
Queue Stats
27W - 19L
1,674 Elo+
Party 2
Khepri
Khepri
dragonslayer9951
Khepri
Level 34
God Stats
6W - 4L
1,472 SR
Queue Stats
9W - 13L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 7 / 0
7,229
380
8,162
14,441
7,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
SaMuRaI2121XD
Ao Kuang
13
0 / 7 / 0
8,138
428
3,366
18,191
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ShegarCrack
Danzaburou
15
0 / 3 / 0
8,521
448
5,242
12,235
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
13
0 / 9 / 0
8,017
422
5,318
16,157
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 0
6,706
353
1,429
9,079
1,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JWolf103
Ao Kuang
20
14 / 0 / 3
13,224
696
15,869
15,244
8,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Krodx3
Bastet
18
5 / 0 / 3
11,146
587
13,303
9,987
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Mad KYNG l
Thanatos
16
8 / 0 / 6
10,316
543
11,525
11,573
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
YoGoEazyPlz
Danzaburou
16
4 / 0 / 2
10,390
547
5,447
9,577
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 6
9,051
476
3,662
11,075
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
31
31
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
7
0
0.14
W
Ao Kuang
JWolf103
Ao Kuang
14
0
3
15.5
W
Bastet
Krodx3
Bastet
5
0
3
6.5
W
Thanatos
Mad KYNG l
Thanatos
8
0
6
11
L
Ao Kuang
SaMuRaI2121XD
Ao Kuang
0
7
0
0
L
Danzaburou
ShegarCrack
Danzaburou
0
3
0
0
L
Surtr
0
9
0
0
W
Danzaburou
YoGoEazyPlz
Danzaburou
4
0
2
5
W
0
1
6
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
49,806
70,103
Taken
57,456
28,004
Mitigated
30,929
10,205
Healing
32,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,162
3,604
0
1,368
14,441
7,237
0
1,113
13,328
0
41,764
W
Ao Kuang
JWolf103
Ao Kuang
15,869
4,654
0
11,659
15,244
8,315
2,773
2,299
12,945
119,480
11,658
W
Bastet
Krodx3
Bastet
13,303
2,445
0
3,300
9,987
4,221
0
391
9,596
0
104,038
W
Thanatos
Mad KYNG l
Thanatos
11,525
2,160
0
11,288
11,573
5,830
0
406
11,167
0
74,714
L
Ao Kuang
SaMuRaI2121XD
Ao Kuang
3,366
1,029
0
1,682
18,191
6,839
0
3,662
14,529
61,329
0
L
Danzaburou
ShegarCrack
Danzaburou
5,242
844
0
4,408
12,235
4,782
0
2,927
9,308
0
65,304
L
Surtr
5,318
2,330
0
2,747
16,157
7,164
0
8,467
7,690
293
53,713
W
Danzaburou
YoGoEazyPlz
Danzaburou
5,447
1,628
0
5,059
9,577
3,910
755
201
9,376
0
75,043
W
3,662
98
0
1,345
11,075
8,653
410
177
10,898
36,197
0
L
1,429
1,221
0
0
9,079
1,982
54
2,789
6,290
0
22,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
54,127
356
Minions Killed
625
0
Camps Cleared
0
1,626,521
Distance Traveled
2,062,614
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,229
380
59
3
0
372,578
0
W
Ao Kuang
13,224
696
204
11
0
402,617
5
W
Bastet
11,146
587
163
9
0
429,328
0
W
Thanatos
10,316
543
99
5
0
433,303
0
L
Ao Kuang
8,138
428
89
5
0
358,362
0
L
Danzaburou
8,521
448
97
5
0
318,996
0
L
Surtr
8,017
422
77
4
0
336,159
0
W
Danzaburou
10,390
547
107
6
0
427,271
0
W
Khepri
9,051
476
52
3
0
370,095
2
L
Rama
6,706
353
34
2
0
240,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role