Player Matchup

Chaac
Chaac
CAMILORD1
Chaac
Level 129
God Stats
17W - 8L
1,704 SR
Queue Stats
175W - 212L
1,403 Elo+
Party 1
Vulcan
Vulcan
GCT EdduQz
Vulcan
Level 96
God Stats
4W - 4L
1,233 SR
Queue Stats
42W - 71L
1,366 Elo+
Party 1
He Bo
He Bo
Joakowlasitow
He Bo
Level 105
God Stats
4W - 6L
1,265 SR
Queue Stats
185W - 166L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
NST Stryker
Cthulhu
Level 76
God Stats
5W - 4L
1,715 SR
Queue Stats
11W - 26L
1,442 Elo+
Party 1
Rama
Rama
NicolasAguilera
Rama
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,461 Elo+
Party 2
Team Averages
Level 102
1,483 SR
1,443 Elo+

VS

Team Averages
Level 95
1,523 SR
1,470 Elo+
Charybdis
Charybdis
AnimosLuz
Charybdis
Level 42
God Stats
1W - 1L
1,674 SR
Queue Stats
18W - 36L
1,402 Elo+
Solo
Surtr
Surtr
Gaabigool
Surtr
Level 125
God Stats
3W - 9L
1,165 SR
Queue Stats
51W - 50L
1,451 Elo+
Solo
Nemesis
Nemesis
GuilleTop1
Nemesis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,460 Elo+
Solo
Artio
Artio
I-CEIFADOR-BR-l
Artio
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
572W - 636L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mangusto_-
Morgan Le Fay
Level 97
God Stats
12W - 8L
1,774 SR
Queue Stats
297W - 285L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAMILORD1
Chaac
15
0 / 0 / 5
8,469
498
11,244
14,879
16,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
GCT EdduQz
Vulcan
16
3 / 0 / 3
9,305
547
8,682
7,173
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 3
10,965
645
17,250
11,330
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NST Stryker
Cthulhu
13
2 / 1 / 4
8,116
477
7,160
15,472
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 4
9,297
547
6,547
11,742
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnimosLuz
Charybdis
14
2 / 2 / 0
8,491
499
12,471
13,331
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Gaabigool
Surtr
14
0 / 3 / 0
8,322
490
11,369
20,185
15,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
GuilleTop1
Nemesis
12
0 / 3 / 0
7,411
436
4,363
13,168
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 0
7,232
425
3,697
12,992
6,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Mangusto_-
Morgan Le Fay
14
0 / 5 / 1
8,418
495
5,639
12,723
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
3
3
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AnimosLuz
Charybdis
2
2
0
1
W
Chaac
CAMILORD1
Chaac
0
0
5
2.5
W
Vulcan
GCT EdduQz
Vulcan
3
0
3
4.5
L
Surtr
Gaabigool
Surtr
0
3
0
0
L
Nemesis
GuilleTop1
Nemesis
0
3
0
0
L
1
5
0
0.2
W
10
1
3
11.5
L
Morgan Le Fay
Mangusto_-
Morgan Le Fay
0
5
1
0.1
W
Cthulhu
NST Stryker
Cthulhu
2
1
4
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,883
Damage
37,539
60,596
Taken
72,399
43,880
Mitigated
38,339
25,950
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AnimosLuz
Charybdis
12,471
9,124
0
6,409
13,331
5,652
1,052
4,430
8,901
0
69,636
W
Chaac
CAMILORD1
Chaac
11,244
2,246
0
8,907
14,879
16,857
274
605
14,270
0
72,305
W
Vulcan
GCT EdduQz
Vulcan
8,682
4,647
0
2,635
7,173
2,830
655
3,555
3,564
73,878
0
L
Surtr
Gaabigool
Surtr
11,369
4,823
0
9,066
20,185
15,465
4
4,099
15,965
1,620
71,239
L
Nemesis
GuilleTop1
Nemesis
4,363
1,231
0
1,561
13,168
5,280
0
5,632
7,435
0
55,349
L
3,697
380
69
1,777
12,992
6,479
0
7,618
5,316
26,568
0
W
17,250
1,652
0
4,486
11,330
4,306
0
2,674
8,403
101,292
0
L
Morgan Le Fay
Mangusto_-
Morgan Le Fay
5,639
315
0
2,084
12,723
5,463
0
10,508
2,092
66,477
0
W
Cthulhu
NST Stryker
Cthulhu
7,160
971
382
4,379
15,472
15,489
438
1,316
14,023
30,141
402
W
6,547
5,071
0
5,161
11,742
4,398
1,161
1,088
10,438
0
59,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
39,874
527
Minions Killed
459
0
Camps Cleared
0
1,770,827
Distance Traveled
1,632,689
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,491
499
103
6
0
276,072
0
W
Chaac
8,469
498
112
7
0
351,521
4
W
Vulcan
9,305
547
103
6
0
354,453
1
L
Surtr
8,322
490
106
6
0
296,951
0
L
Nemesis
7,411
436
79
5
0
394,751
2
L
Artio
7,232
425
48
3
0
361,261
1
W
He Bo
10,965
645
152
9
0
374,352
0
L
Morgan Le Fay
8,418
495
123
7
0
303,654
0
W
Cthulhu
8,116
477
35
2
0
347,887
0
W
Rama
9,297
547
125
7
0
342,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role