Player Matchup

Chaac
Chaac
Dr Budknight
Chaac
Level 69
God Stats
18W - 8L
1,369 SR
Queue Stats
253W - 243L
1,428 Elo+
Solo
Kukulkan
Kukulkan
FadedPhoenix892
Kukulkan
Level 143
God Stats
2W - 1L
1,324 SR
Queue Stats
125W - 132L
1,518 Elo+
Solo
Cernunnos
Cernunnos
KingReeseVII
Cernunnos
Level 102
God Stats
5W - 2L
1,193 SR
Queue Stats
36W - 48L
1,222 Elo+
Solo
Ao Kuang
Ao Kuang
Mannny_14
Ao Kuang
Level 73
God Stats
18W - 19L
1,432 SR
Queue Stats
301W - 273L
1,439 Elo+
Solo
Xing Tian
Xing Tian
thanonxd
Xing Tian
Level 89
God Stats
14W - 14L
1,445 SR
Queue Stats
358W - 346L
1,465 Elo+
Solo
Team Averages
Level 95
1,353 SR
1,415 Elo+

VS

Team Averages
Level 69
1,489 SR
1,429 Elo+
Sol
Sol
Im HIM nfs
Sol
Level 54
God Stats
1W - 1L
1,545 SR
Queue Stats
9W - 16L
1,646 Elo+
Solo
King Arthur
King Arthur
KingDarien
King Arthur
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 119L
1,362 Elo+
Party 1
Neith
Neith
SadeVII
Neith
Level 145
God Stats
16W - 19L
1,396 SR
Queue Stats
264W - 246L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Skorgamoar
Cthulhu
Level 28
God Stats
2W - 3L
1,451 SR
Queue Stats
51W - 68L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
small_man_20
Tsukuyomi
Level 29
God Stats
11W - 8L
1,551 SR
Queue Stats
116W - 146L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,371
491
7,434
14,263
9,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
2 / 1 / 1
8,569
571
3,222
6,967
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KingReeseVII
Cernunnos
12
1 / 2 / 1
7,056
470
5,945
11,153
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Mannny_14
Ao Kuang
14
4 / 0 / 1
8,072
538
8,171
9,288
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
thanonxd
Xing Tian
11
1 / 0 / 1
6,846
456
6,630
13,249
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,020
468
4,328
7,796
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KingDarien
King Arthur
11
0 / 3 / 0
6,775
452
10,917
14,446
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SadeVII
Neith
14
2 / 0 / 0
8,054
537
7,647
9,879
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Skorgamoar
Cthulhu
11
0 / 2 / 2
7,128
475
5,579
11,147
9,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
small_man_20
Tsukuyomi
12
1 / 2 / 1
7,065
471
4,081
11,378
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
3
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Kukulkan
2
1
1
2.5
L
0
2
0
0
L
King Arthur
KingDarien
King Arthur
0
3
0
0
W
Cernunnos
KingReeseVII
Cernunnos
1
2
1
0.75
W
Ao Kuang
Mannny_14
Ao Kuang
4
0
1
4.5
L
Neith
SadeVII
Neith
2
0
0
2
L
Cthulhu
Skorgamoar
Cthulhu
0
2
2
0.5
L
Tsukuyomi
small_man_20
Tsukuyomi
1
2
1
0.75
W
Xing Tian
thanonxd
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,402
Damage
32,552
54,920
Taken
54,646
35,413
Mitigated
32,011
19,699
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,434
1,416
0
4,900
14,263
9,649
0
761
13,502
0
43,943
W
Kukulkan
3,222
164
0
1,740
6,967
3,062
369
3,061
3,906
70,207
0
L
4,328
457
0
2,315
7,796
2,918
0
4,486
3,274
51,339
0
L
King Arthur
KingDarien
King Arthur
10,917
1,803
0
845
14,446
10,883
0
4,884
9,562
1,492
46,344
W
Cernunnos
KingReeseVII
Cernunnos
5,945
3,516
297
4,370
11,153
4,360
0
2,757
8,396
0
44,418
W
Ao Kuang
Mannny_14
Ao Kuang
8,171
1,016
0
3,955
9,288
3,944
0
1,259
8,029
62,115
0
L
Neith
SadeVII
Neith
7,647
3,272
0
3,861
9,879
4,231
330
1,852
8,027
0
76,332
L
Cthulhu
Skorgamoar
Cthulhu
5,579
528
2,207
2,382
11,147
9,187
73
3,522
7,618
25,924
0
L
Tsukuyomi
small_man_20
Tsukuyomi
4,081
543
0
421
11,378
4,792
0
3,032
8,346
0
43,347
W
Xing Tian
thanonxd
Xing Tian
6,630
619
202
4,235
13,249
14,398
0
2,916
10,333
31,339
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
36,042
390
Minions Killed
360
0
Camps Cleared
0
1,581,040
Distance Traveled
1,477,233
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,371
491
63
4
0
330,656
2
W
Kukulkan
8,569
571
120
8
0
288,485
5
L
Sol
7,020
468
69
5
0
271,015
0
L
King Arthur
6,775
452
57
4
0
297,528
0
W
Cernunnos
7,056
470
78
5
0
280,313
0
W
Ao Kuang
8,072
538
96
6
0
373,284
0
L
Neith
8,054
537
123
8
0
279,633
3
L
Cthulhu
7,128
475
44
3
0
308,608
0
L
Tsukuyomi
7,065
471
67
4
0
320,449
0
W
Xing Tian
6,846
456
33
2
0
308,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role