Player Matchup

Guan Yu
Guan Yu
AgileWind
Guan Yu
Level 148
God Stats
3W - 2L
1,775 SR
Queue Stats
42W - 31L
1,375 Elo+
Solo
Sylvanus
Sylvanus
Dachshund716
Sylvanus
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 39L
1,617 Elo+
Party 2
Hachiman
Hachiman
MeLoveDoughnuts
Hachiman
Level 88
God Stats
3W - 4L
1,423 SR
Queue Stats
17W - 18L
1,480 Elo+
Party 2
Bakasura
Bakasura
Trashcanmaster
Bakasura
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,586 Elo+
Party 2
Janus
Janus
UnlikeABoss
Janus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 2
Team Averages
Level 117
1,540 SR
1,469 Elo+

VS

Team Averages
Level 132
1,590 SR
1,530 Elo+
Baba Yaga
Baba Yaga
GoldyDanny
Baba Yaga
Level 106
God Stats
0W - 1L
1,801 SR
Queue Stats
25W - 42L
1,484 Elo+
Party 1
Poseidon
Poseidon
YeinsmonxD
Poseidon
Level 133
God Stats
8W - 8L
1,571 SR
Queue Stats
134W - 122L
1,560 Elo+
Solo
Hercules
Hercules
blackfang846
Hercules
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,608 Elo+
Solo
Martichoras
Martichoras
jumanji34
Martichoras
Level 157
God Stats
0W - 2L
1,561 SR
Queue Stats
25W - 38L
1,547 Elo+
Party 1
Fenrir
Fenrir
zamoraski28
Fenrir
Level 121
God Stats
0W - 2L
1,517 SR
Queue Stats
17W - 25L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AgileWind
Guan Yu
15
9 / 2 / 7
8,421
842
11,160
12,788
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Dachshund716
Sylvanus
13
1 / 2 / 11
7,518
752
3,480
9,714
8,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
15
3 / 1 / 5
7,887
789
7,247
8,809
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
6 / 4 / 8
8,090
809
11,498
12,395
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 8
7,518
752
7,361
6,059
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GoldyDanny
Baba Yaga
14
2 / 4 / 7
7,488
749
6,563
8,413
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
YeinsmonxD
Poseidon
14
2 / 4 / 2
7,754
775
10,572
7,168
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
blackfang846
Hercules
14
3 / 2 / 7
7,556
756
7,020
9,040
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
jumanji34
Martichoras
13
1 / 4 / 4
7,238
724
7,752
8,622
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
12
3 / 6 / 3
7,103
710
6,188
12,194
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
20
Kills
11
11
Deaths
20
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AgileWind
Guan Yu
9
2
7
6.25
W
Sylvanus
Dachshund716
Sylvanus
1
2
11
3.25
L
Baba Yaga
GoldyDanny
Baba Yaga
2
4
7
1.38
W
Hachiman
3
1
5
5.5
W
Bakasura
6
4
8
2.5
W
1
2
8
2.5
L
Poseidon
YeinsmonxD
Poseidon
2
4
2
0.75
L
Hercules
blackfang846
Hercules
3
2
7
3.25
L
Martichoras
jumanji34
Martichoras
1
4
4
0.75
L
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,746
Damage
38,095
49,765
Taken
45,437
32,890
Mitigated
23,004
17,858
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AgileWind
Guan Yu
11,160
1,480
737
3,412
12,788
10,910
215
4,693
7,861
0
22,365
W
Sylvanus
Dachshund716
Sylvanus
3,480
618
4,583
4,210
9,714
8,044
93
4,085
5,547
10,055
0
L
Baba Yaga
GoldyDanny
Baba Yaga
6,563
414
0
1,111
8,413
3,428
189
2,099
5,817
23,238
0
W
Hachiman
7,247
4,526
0
2,877
8,809
3,955
0
3,070
5,608
0
31,802
W
Bakasura
11,498
7,476
0
1,912
12,395
7,613
0
4,581
7,548
0
24,635
W
7,361
198
0
127
6,059
2,368
253
712
5,176
31,122
0
L
Poseidon
YeinsmonxD
Poseidon
10,572
1,279
0
300
7,168
1,579
244
756
5,839
33,539
0
L
Hercules
blackfang846
Hercules
7,020
1,550
0
1,924
9,040
9,700
0
1,988
6,220
427
15,910
L
Martichoras
jumanji34
Martichoras
7,752
3,197
0
1,026
8,622
3,754
742
2,192
6,006
0
25,265
L
Fenrir
6,188
755
0
893
12,194
4,543
0
3,806
7,755
0
8,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
37,139
200
Minions Killed
194
0
Camps Cleared
0
1,058,278
Distance Traveled
993,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,421
842
30
3
0
232,357
0
W
Sylvanus
7,518
752
17
2
0
191,731
0
L
Baba Yaga
7,488
749
52
5
0
191,347
0
W
Hachiman
7,887
789
53
5
0
201,933
0
W
Bakasura
8,090
809
42
4
0
232,251
0
W
Janus
7,518
752
58
6
0
200,006
0
L
Poseidon
7,754
775
64
6
0
200,178
0
L
Hercules
7,556
756
20
2
0
205,982
0
L
Martichoras
7,238
724
51
5
0
185,080
0
L
Fenrir
7,103
710
7
1
0
210,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role