Player Matchup

Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BigSassyMan1
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 3
Ymir
Ymir
TheGrimCheeker5
Ymir
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 64L
1,486 Elo+
Party 3
Nemesis
Nemesis
TokyoGhoul381
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,621 Elo+
Party 2
Cernunnos
Cernunnos
mag_pie1224
Cernunnos
Level 4
God Stats
2W - 3L
1,344 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 2
Team Averages
Level 45
1,469 SR
1,468 Elo+

VS

Team Averages
Level 31
1,344 SR
1,161 Elo+
Kukulkan
Kukulkan
ARBITER8112
Kukulkan
Level 18
God Stats
6W - 13L
1,327 SR
Queue Stats
7W - 29L
1,139 Elo+
Party 1
Danzaburou
Danzaburou
CoCoMeLL
Danzaburou
Level 52
God Stats
162W - 203L
1,324 SR
Queue Stats
188W - 259L
1,283 Elo+
Party 1
Fenrir
Fenrir
Lycosis
Fenrir
Level 25
God Stats
69W - 80L
1,346 SR
Queue Stats
215W - 315L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
SlimThugga15th
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
946 Elo+
Party 1
Neith
Neith
kushclowed504
Neith
Level 46
God Stats
48W - 103L
1,223 SR
Queue Stats
215W - 326L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
11 / 3 / 20
11,987
1,332
22,174
10,830
5,570
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
BigSassyMan1
Bellona
19
14 / 0 / 28
12,372
1,375
24,323
14,379
21,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 25
11,593
1,288
12,232
14,739
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
18
5 / 0 / 29
11,064
1,229
25,452
13,283
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
mag_pie1224
Cernunnos
17
8 / 0 / 20
11,287
1,254
16,920
5,711
2,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARBITER8112
Kukulkan
14
3 / 10 / 1
10,289
1,143
15,579
19,776
8,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
CoCoMeLL
Danzaburou
14
0 / 9 / 3
9,015
1,002
9,005
20,682
12,830
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Lycosis
Fenrir
14
1 / 9 / 0
8,744
972
12,658
21,870
10,644
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
0 / 12 / 1
8,713
968
9,681
30,192
32,804
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 4
9,479
1,053
7,625
14,857
6,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
13
46
Kills
4
4
Deaths
46
122
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
3
20
7
L
Kukulkan
ARBITER8112
Kukulkan
3
10
1
0.35
W
Bellona
BigSassyMan1
Bellona
14
0
28
28
L
Danzaburou
CoCoMeLL
Danzaburou
0
9
3
0.17
L
Fenrir
Lycosis
Fenrir
1
9
0
0.11
L
0
12
1
0.04
W
8
1
25
20.5
W
Nemesis
5
0
29
19.5
L
0
6
4
0.33
W
Cernunnos
mag_pie1224
Cernunnos
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,101
Damage
54,548
58,942
Taken
107,377
52,633
Mitigated
71,382
15,138
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
22,174
12,151
84
2,019
10,830
5,570
0
5,587
5,243
43,414
0
L
Kukulkan
ARBITER8112
Kukulkan
15,579
2,631
0
595
19,776
8,509
0
6,564
12,768
38,558
0
W
Bellona
BigSassyMan1
Bellona
24,323
11,397
0
3,216
14,379
21,376
0
3,985
10,394
0
30,526
L
Danzaburou
CoCoMeLL
Danzaburou
9,005
4,041
0
968
20,682
12,830
0
7,231
13,220
0
23,934
L
Fenrir
Lycosis
Fenrir
12,658
4,044
0
706
21,870
10,644
0
6,483
15,111
0
18,493
L
9,681
1,253
0
538
30,192
32,804
0
10,638
19,184
19,367
0
W
12,232
1,123
2,169
2,729
14,739
16,453
0
6,610
8,129
25,615
0
W
Nemesis
25,452
14,080
0
2,259
13,283
6,682
0
4,704
8,579
0
42,940
L
7,625
4,775
230
1,963
14,857
6,595
0
3,490
11,174
0
17,480
W
Cernunnos
mag_pie1224
Cernunnos
16,920
11,676
0
2,662
5,711
2,552
0
4,374
1,337
0
27,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
46,240
188
Minions Killed
147
4
Camps Cleared
4
889,304
Distance Traveled
744,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,987
1,332
47
5
0
153,793
0
L
Kukulkan
10,289
1,143
62
7
1
154,524
0
W
Bellona
12,372
1,375
20
2
0
190,464
0
L
Danzaburou
9,015
1,002
28
3
0
126,857
0
L
Fenrir
8,744
972
9
1
3
169,557
0
L
Cthulhu
8,713
968
35
4
0
153,967
0
W
Ymir
11,593
1,288
37
4
1
155,144
0
W
Nemesis
11,064
1,229
52
6
3
220,811
0
L
Neith
9,479
1,053
13
1
0
139,117
0
W
Cernunnos
11,287
1,254
32
4
0
169,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role