Player Matchup

Danzaburou
Danzaburou
Dgreg2234
Danzaburou
Level 85
God Stats
27W - 19L
1,486 SR
Queue Stats
250W - 233L
1,464 Elo+
Party 1
Yu Huang
Yu Huang
Dr-Dap
Yu Huang
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
MusicOfTheKnight
Jormungandr
Level 153
God Stats
4W - 4L
1,417 SR
Queue Stats
405W - 397L
1,450 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SWEAT_GIBBIE_BOI
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 213L
1,552 Elo+
Solo
Shiva
Shiva
The_Big_Dew-Key
Shiva
Level 129
God Stats
5W - 5L
1,392 SR
Queue Stats
375W - 357L
1,441 Elo+
Party 1
Team Averages
Level 122
1,459 SR
1,479 Elo+

VS

Team Averages
Level 111
1,503 SR
1,394 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Elosidater
Agni
Level 104
God Stats
1W - 4L
1,141 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 2
Odin
Odin
Halagator
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,355 Elo+
Party 2
Sylvanus
Sylvanus
Limey2
Sylvanus
Level 107
God Stats
2W - 2L
1,648 SR
Queue Stats
6W - 8L
1,344 Elo+
Party 2
Fenrir
Fenrir
TheDarkSender
Fenrir
Level 126
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dgreg2234
Danzaburou
15
6 / 2 / 5
9,803
613
15,065
14,837
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Dr-Dap
Yu Huang
14
3 / 0 / 7
8,466
529
8,465
6,503
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MusicOfTheKnight
Jormungandr
16
5 / 0 / 1
9,713
607
12,618
10,076
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
SWEAT_GIBBIE_BOI
Morgan Le Fay
12
2 / 5 / 3
8,248
516
6,207
10,971
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 6
8,173
511
6,557
8,458
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 3 / 2
6,644
415
4,824
10,959
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 2
7,484
468
5,834
9,297
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
0 / 4 / 0
7,238
452
2,932
13,174
9,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Limey2
Sylvanus
10
0 / 4 / 5
6,857
429
5,244
17,815
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 3 / 3
8,098
506
11,055
17,431
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
8
8
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
2
0.67
W
Danzaburou
Dgreg2234
Danzaburou
6
2
5
4.25
W
Yu Huang
Dr-Dap
Yu Huang
3
0
7
6.5
L
2
4
2
0.75
L
Odin
0
4
0
0
L
Sylvanus
Limey2
Sylvanus
0
4
5
0.63
W
Jormungandr
MusicOfTheKnight
Jormungandr
5
0
1
5.5
W
Morgan Le Fay
SWEAT_GIBBIE_BOI
Morgan Le Fay
2
5
3
0.7
L
5
3
3
2.17
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,912
Damage
29,889
50,845
Taken
68,676
32,530
Mitigated
43,023
17,218
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,824
1,855
0
4,083
10,959
4,368
25
2,603
8,352
0
46,261
W
Danzaburou
Dgreg2234
Danzaburou
15,065
8,196
303
6,869
14,837
5,891
710
3,031
11,806
0
72,940
W
Yu Huang
Dr-Dap
Yu Huang
8,465
2,041
0
853
6,503
2,658
563
1,528
4,975
62,176
0
L
5,834
187
0
485
9,297
3,780
0
4,426
4,827
45,090
0
L
Odin
2,932
402
0
1,500
13,174
9,732
0
8,016
4,109
969
48,844
L
Sylvanus
Limey2
Sylvanus
5,244
685
1,931
4,721
17,815
16,758
0
5,957
11,736
20,268
0
W
Jormungandr
MusicOfTheKnight
Jormungandr
12,618
2,684
268
3,624
10,076
13,526
411
1,734
8,342
74,105
0
W
Morgan Le Fay
SWEAT_GIBBIE_BOI
Morgan Le Fay
6,207
446
0
731
10,971
4,152
104
3,477
7,494
44,583
0
L
11,055
4,960
0
7,567
17,431
8,385
0
5,281
11,998
0
59,782
W
6,557
775
357
4,213
8,458
6,303
39
1,917
6,541
436
24,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
36,321
426
Minions Killed
367
0
Camps Cleared
0
1,499,618
Distance Traveled
1,489,546
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,644
415
94
6
0
215,596
0
W
Danzaburou
9,803
613
86
5
0
331,454
0
W
Yu Huang
8,466
529
112
7
0
291,362
0
L
Agni
7,484
468
82
5
0
313,167
0
L
Odin
7,238
452
83
5
0
305,554
1
L
Sylvanus
6,857
429
29
2
0
293,357
0
W
Jormungandr
9,713
607
118
7
0
271,197
0
W
Morgan Le Fay
8,248
516
80
5
0
297,289
6
L
Fenrir
8,098
506
79
5
0
361,872
2
W
Shiva
8,173
511
30
2
0
308,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role