Player Matchup

Apollo
Apollo
IntenseSin
Apollo
Level 32
God Stats
5W - 5L
1,500 SR
Queue Stats
382W - 386L
1,250 Elo+
Solo
Surtr
Surtr
thescrill12
Surtr
Level 114
God Stats
3W - 0L
1,311 SR
Queue Stats
12W - 11L
1,296 Elo+
Party 1
Aphrodite
Aphrodite
xYadii-
Aphrodite
Level 127
God Stats
2W - 1L
1,796 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 1
Team Averages
Level 91
1,536 SR
1,349 Elo+

VS

Team Averages
Level 99
1,465 SR
1,536 Elo+
Merlin
Merlin
TAKUACHE_702
Merlin
Level 64
God Stats
0W - 1L
1,454 SR
Queue Stats
7W - 5L
1,706 Elo+
Solo
Horus
Horus
TribeSlapAh03
Horus
Level 113
God Stats
20W - 14L
1,440 SR
Queue Stats
140W - 147L
1,486 Elo+
Party 2
Martichoras
Martichoras
WhatsthatH2O
Martichoras
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IntenseSin
Apollo
18
5 / 1 / 6
11,918
745
14,467
15,962
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 1 / 7
11,372
711
22,281
34,582
38,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
xYadii-
Aphrodite
17
3 / 0 / 5
11,195
700
11,945
16,517
8,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 2 / 1
10,337
646
19,218
14,144
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 1
9,552
597
15,715
21,896
23,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
WhatsthatH2O
Martichoras
14
0 / 5 / 2
9,520
595
16,173
17,950
9,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
IntenseSin
Apollo
5
1
6
8
L
Merlin
1
2
1
0.75
L
1
4
1
0.38
L
Martichoras
WhatsthatH2O
Martichoras
0
5
2
0.2
W
3
1
7
6.5
W
Aphrodite
xYadii-
Aphrodite
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,693
Damage
51,106
67,061
Taken
53,990
55,745
Mitigated
39,045
49,489
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
IntenseSin
Apollo
14,467
8,596
0
9,003
15,962
8,549
663
4,355
11,607
0
84,313
L
Merlin
19,218
1,457
0
2,996
14,144
6,312
486
2,629
10,797
54,780
0
L
15,715
4,964
1,535
5,877
21,896
23,671
135
7,687
13,468
6,147
27,022
L
Martichoras
WhatsthatH2O
Martichoras
16,173
5,828
0
3,213
17,950
9,062
847
2,890
14,366
0
49,391
W
22,281
6,817
0
12,016
34,582
38,743
1,226
12,421
22,161
1,836
52,747
W
Aphrodite
xYadii-
Aphrodite
11,945
751
14,333
14,137
16,517
8,453
727
6,474
10,043
48,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
29,409
253
Minions Killed
195
0
Camps Cleared
0
940,793
Distance Traveled
753,975
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,918
745
113
7
0
300,894
3
L
Merlin
10,337
646
88
6
0
222,875
0
L
Horus
9,552
597
25
2
0
287,983
0
L
Martichoras
9,520
595
82
5
0
243,117
0
W
Surtr
11,372
711
51
3
0
321,827
0
W
Aphrodite
11,195
700
89
6
0
318,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role