Player Matchup

Neith
Neith
FPS_Deathgod
Neith
Level 76
God Stats
4W - 8L
1,500 SR
Queue Stats
38W - 55L
1,500 Elo+
Party 2
Chaac
Chaac
GrimGhoul88
Chaac
Level 125
God Stats
3W - 3L
1,493 SR
Queue Stats
231W - 239L
1,292 Elo+
Party 2
Thoth
Thoth
Mr404Error
Thoth
Level 45
God Stats
1W - 8L
1,163 SR
Queue Stats
101W - 114L
1,262 Elo+
Party 2
Team Averages
Level 82
1,386 SR
1,351 Elo+

VS

Team Averages
Level 49
1,626 SR
1,631 Elo+
Chaac
Chaac
The2Cookie3Man4
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Tkiller56
Ah Puch
Level 72
God Stats
2W - 2L
1,877 SR
Queue Stats
188W - 195L
1,492 Elo+
Solo
Thoth
Thoth
WaltusLord
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,562
630
5,677
8,351
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 1
7,225
602
8,429
11,838
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
11
0 / 6 / 1
7,055
588
6,751
7,510
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,789
732
6,274
9,175
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Tkiller56
Ah Puch
13
1 / 0 / 5
8,063
672
6,435
8,994
3,584
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
9 / 1 / 4
9,905
825
10,620
8,355
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
13
13
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
3
1
0.17
L
Thoth
0
6
1
0.08
W
3
0
9
7.5
W
Ah Puch
Tkiller56
Ah Puch
1
0
5
3.5
W
Thoth
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
23,329
27,699
Taken
26,524
17,845
Mitigated
12,232
3,444
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,677
3,345
242
963
8,351
3,449
252
6,082
2,002
0
19,052
L
8,429
469
0
2,239
11,838
11,614
0
4,598
6,545
0
29,329
L
Thoth
6,751
368
0
0
7,510
2,782
245
6,240
1,227
21,450
0
W
6,274
872
108
4,088
9,175
5,654
411
2,600
6,331
0
26,221
W
Ah Puch
Tkiller56
Ah Puch
6,435
488
0
215
8,994
3,584
0
2,028
6,640
33,386
0
W
Thoth
10,620
578
448
3,092
8,355
2,994
168
2,263
5,749
32,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
26,757
138
Minions Killed
151
0
Camps Cleared
0
572,235
Distance Traveled
685,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,562
630
31
3
0
183,220
0
L
Chaac
7,225
602
51
4
0
214,999
0
L
Thoth
7,055
588
56
5
0
174,016
0
W
Chaac
8,789
732
45
4
0
254,561
0
W
Ah Puch
8,063
672
54
5
0
211,480
0
W
Thoth
9,905
825
52
4
0
219,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role