Player Matchup

Cu Chulainn
Cu Chulainn
Demon_D_King
Cu Chulainn
Level 131
God Stats
1W - 3L
1,257 SR
Queue Stats
20W - 19L
1,601 Elo+
Party 2
Bacchus
Bacchus
HoundDog1357
Bacchus
Level 127
God Stats
1W - 0L
1,687 SR
Queue Stats
22W - 20L
1,591 Elo+
Party 2
Yemoja
Yemoja
MisfitOfRageQuit
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,678 Elo+
Party 2
Anubis
Anubis
kakinho10_fcb
Anubis
Level 124
God Stats
2W - 0L
1,771 SR
Queue Stats
22W - 16L
1,577 Elo+
Party 2
Ishtar
Ishtar
scilis__
Ishtar
Level 105
God Stats
8W - 8L
1,500 SR
Queue Stats
92W - 89L
1,551 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,600 Elo+

VS

Team Averages
Level 100
1,462 SR
1,529 Elo+
Rama
Rama
DZARREN_
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,611 Elo+
Party 1
Hades
Hades
DaStarboyXO
Hades
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 284L
1,487 Elo+
Solo
Janus
Janus
Hazedu
Janus
Level 179
God Stats
17W - 16L
1,476 SR
Queue Stats
402W - 394L
1,482 Elo+
Solo
Tiamat
Tiamat
elmatador6090
Tiamat
Level 88
God Stats
0W - 1L
1,334 SR
Queue Stats
19W - 16L
1,564 Elo+
Solo
Neith
Neith
mduggan1980
Neith
Level 68
God Stats
5W - 11L
1,500 SR
Queue Stats
312W - 286L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Demon_D_King
Cu Chulainn
16
4 / 1 / 9
10,532
1,053
11,856
16,849
23,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
HoundDog1357
Bacchus
16
4 / 2 / 10
10,521
1,052
11,612
16,265
21,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 1 / 11
10,883
1,088
4,458
14,232
13,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
4 / 4 / 9
10,813
1,081
15,311
13,646
8,219
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
scilis__
Ishtar
16
2 / 0 / 8
10,129
1,013
11,143
3,941
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 1 / 3
9,181
918
6,917
10,239
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 5
10,019
1,002
14,345
18,044
9,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Hazedu
Janus
15
2 / 3 / 4
9,910
991
16,837
6,934
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 7
9,705
971
11,086
15,010
10,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 4
10,175
1,018
11,953
6,750
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
16
Kills
8
8
Deaths
16
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
1
1
3
2.5
L
2
8
5
0.56
W
Cu Chulainn
Demon_D_King
Cu Chulainn
4
1
9
8.5
L
Janus
Hazedu
Janus
2
3
4
1.33
W
Bacchus
HoundDog1357
Bacchus
4
2
10
4.5
W
2
1
11
7.5
L
1
4
7
1.13
W
4
4
9
2.13
L
2
0
4
4
W
Ishtar
scilis__
Ishtar
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,380
Damage
61,138
64,933
Taken
56,977
68,122
Mitigated
30,086
30,576
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,917
5,614
0
2,271
10,239
4,320
0
6,448
3,768
0
14,052
L
14,345
1,416
261
2,720
18,044
9,812
0
9,481
8,500
32,040
0
W
Cu Chulainn
Demon_D_King
Cu Chulainn
11,856
1,283
0
2,266
16,849
23,023
0
9,356
7,493
0
26,298
L
Janus
Hazedu
Janus
16,837
210
0
0
6,934
2,699
0
3,650
3,251
41,930
0
W
Bacchus
HoundDog1357
Bacchus
11,612
1,183
107
2,864
16,265
21,771
0
10,026
6,239
19,451
0
W
4,458
1,111
12,678
6,980
14,232
13,103
0
10,661
3,571
11,166
0
L
11,086
825
197
2,297
15,010
10,245
0
7,736
7,219
20,046
0
W
15,311
539
0
3,989
13,646
8,219
0
9,588
4,058
41,642
0
L
11,953
2,520
0
2,098
6,750
3,010
0
3,892
2,858
0
36,650
W
Ishtar
scilis__
Ishtar
11,143
6,795
0
1,692
3,941
2,006
0
2,637
1,304
0
35,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
48,990
201
Minions Killed
202
6
Camps Cleared
5
922,243
Distance Traveled
890,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,181
918
15
2
0
162,146
0
L
Hades
10,019
1,002
37
4
3
165,203
0
W
Cu Chulainn
10,532
1,053
28
3
0
205,890
0
L
Janus
9,910
991
56
6
0
207,007
0
W
Bacchus
10,521
1,052
12
1
1
200,081
0
W
Yemoja
10,883
1,088
19
2
0
177,454
0
L
Tiamat
9,705
971
24
2
2
180,468
0
W
Anubis
10,813
1,081
63
6
1
164,946
0
L
Neith
10,175
1,018
70
7
0
175,439
0
W
Ishtar
10,129
1,013
79
8
4
173,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role