Player Matchup

Lancelot
Lancelot
Bronze III
DangerBallon46
Lancelot
Bronze III
Level 131
God Stats
2W - 3L
1,529 SR
Queue Stats
59W - 64L
1,454 MMR
Party 3
Osiris
Osiris
Bronze III
Magiik13
Osiris
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,439 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Mataperros04
Morgan Le Fay
Silver III
Level 122
God Stats
4W - 3L
1,971 SR
Queue Stats
9W - 14L
1,469 MMR
Party 3
Bacchus
Bacchus
Gold III
papiigord0
Bacchus
Gold III
Level 159
God Stats
9W - 8L
1,719 SR
Queue Stats
321W - 328L
1,465 MMR
Solo
Cernunnos
Cernunnos
Bronze III
vRize
Cernunnos
Bronze III
Level 42
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 3L
1,509 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,689 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,614 SR
1,475 MMR
Maui
Maui
Gold III
 
Maui
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Gold III
ElaineBelloc
Nike
Gold III
Level 162
God Stats
1W - 0L
1,711 SR
Queue Stats
100W - 93L
1,462 MMR
Party 2
Merlin
Merlin
Gold IV
HarryPotter3107
Merlin
Gold IV
Level 157
God Stats
47W - 33L
1,584 SR
Queue Stats
386W - 382L
1,369 MMR
Party 4
Da Ji
Da Ji
Gold III
janpierreT420
Da Ji
Gold III
Level 191
God Stats
14W - 5L
1,773 SR
Queue Stats
77W - 73L
1,577 MMR
Party 4
Hou Yi
Hou Yi
Silver II
xYEKIROx
Hou Yi
Silver II
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 5 / 3
7,417
494
7,527
13,424
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
Magiik13
Osiris
12
1 / 2 / 1
7,157
477
6,715
16,952
15,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Mataperros04
Morgan Le Fay
15
3 / 2 / 1
8,749
583
10,605
11,600
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
papiigord0
Bacchus
10
1 / 4 / 2
6,759
451
7,125
13,511
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
vRize
Cernunnos
11
0 / 4 / 3
6,872
458
7,089
12,662
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MercuryThorCu Chulainn

VS

Bans
Ao KuangIzanamiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 0 / 9
8,016
534
4,182
10,769
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 1
8,660
577
12,515
15,792
11,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 7
8,520
568
7,546
9,707
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 2 / 4
9,075
605
10,733
14,240
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
xYEKIROx
Hou Yi
14
6 / 1 / 2
8,625
575
12,141
14,850
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
17
17
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
9
5.5
L
Lancelot
1
5
3
0.5
W
2
2
1
1.25
W
1
2
7
2.25
L
Osiris
Magiik13
Osiris
1
2
1
0.75
L
Morgan Le Fay
Mataperros04
Morgan Le Fay
3
2
1
1.75
W
7
2
4
4.5
L
Bacchus
papiigord0
Bacchus
1
4
2
0.5
L
Cernunnos
vRize
Cernunnos
0
4
3
0.38
W
Hou Yi
xYEKIROx
Hou Yi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
47,117
68,149
Taken
65,358
44,671
Mitigated
38,004
17,501
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,182
1,638
333
2,939
10,769
10,233
554
2,294
8,409
20,497
0
L
Lancelot
7,527
1,261
0
2,055
13,424
6,464
0
2,293
11,131
0
64,133
W
12,515
2,769
0
5,060
15,792
11,129
39
1,977
13,773
1,221
64,137
W
7,546
631
0
825
9,707
4,268
392
5,477
3,920
67,715
0
L
Osiris
Magiik13
Osiris
6,715
2,648
0
4,741
16,952
15,875
0
405
16,547
0
44,412
L
Morgan Le Fay
Mataperros04
Morgan Le Fay
10,605
799
106
2,377
11,600
4,812
0
4,548
7,052
68,090
0
W
10,733
2,408
0
1,596
14,240
5,866
0
3,414
10,692
0
59,893
L
Bacchus
papiigord0
Bacchus
7,125
1,078
479
2,885
13,511
12,580
0
1,405
12,106
25,638
0
L
Cernunnos
vRize
Cernunnos
7,089
4,085
0
4,858
12,662
4,940
0
3,663
8,999
0
41,130
W
Hou Yi
xYEKIROx
Hou Yi
12,141
6,464
0
7,591
14,850
6,508
2,438
4,574
10,236
0
58,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
42,896
373
Minions Killed
388
0
Camps Cleared
0
1,531,422
Distance Traveled
1,483,059
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,016
534
29
2
0
323,999
0
L
Lancelot
7,417
494
91
6
0
365,117
0
W
Nike
8,660
577
82
5
0
286,689
5
W
Merlin
8,520
568
110
7
0
279,555
4
L
Osiris
7,157
477
67
4
0
284,458
0
L
Morgan Le Fay
8,749
583
120
8
0
319,477
4
W
Da Ji
9,075
605
77
5
0
327,616
7
L
Bacchus
6,759
451
22
1
0
293,614
1
L
Cernunnos
6,872
458
73
5
0
268,756
6
W
Hou Yi
8,625
575
90
6
0
265,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role