Player Matchup

Khepri
Khepri
Ahtabara
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,582 Elo+
Party 2
He Bo
He Bo
Chwnk
He Bo
Level 128
God Stats
0W - 2L
1,331 SR
Queue Stats
27W - 20L
1,623 Elo+
Party 2
Kali
Kali
G4N Yaktown
Kali
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,591 Elo+
Party 2
Chernobog
Chernobog
On3_Fly_Mo1o
Chernobog
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
806W - 844L
1,553 Elo+
Solo
Chaac
Chaac
SoggyTom3113
Chaac
Level 122
God Stats
7W - 4L
1,799 SR
Queue Stats
224W - 232L
1,620 Elo+
Party 2
Team Averages
Level 126
1,526 SR
1,594 Elo+

VS

Team Averages
Level 116
1,490 SR
1,528 Elo+
Sobek
Sobek
CptnINXANO
Sobek
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 174L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Csmoothy22
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 100L
1,512 Elo+
Party 1
Kali
Kali
Dboggs23
Kali
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 194L
1,514 Elo+
Party 1
Ravana
Ravana
KelpyGee
Ravana
Level 87
God Stats
3W - 1L
1,227 SR
Queue Stats
229W - 193L
1,590 Elo+
Solo
Vulcan
Vulcan
Vapemon56
Vulcan
Level 157
God Stats
2W - 1L
1,721 SR
Queue Stats
122W - 134L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ahtabara
Khepri
13
0 / 3 / 9
8,276
690
5,031
12,578
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Chwnk
He Bo
15
8 / 4 / 2
8,996
750
14,228
12,185
5,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 8 / 8
8,633
719
4,440
13,996
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
On3_Fly_Mo1o
Chernobog
17
1 / 2 / 10
9,177
765
10,593
9,852
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 11
8,519
710
17,985
13,361
11,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 4 / 10
9,320
777
6,210
16,051
22,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Csmoothy22
Morgan Le Fay
16
3 / 3 / 10
8,864
739
14,600
9,036
5,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
2 / 4 / 14
8,737
728
8,489
16,647
10,824
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
KelpyGee
Ravana
18
8 / 1 / 9
10,021
835
12,436
10,460
13,373
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Vapemon56
Vulcan
17
4 / 1 / 11
9,528
794
15,104
8,840
5,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
12
Kills
19
19
Deaths
13
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ahtabara
Khepri
0
3
9
1.5
L
He Bo
Chwnk
He Bo
8
4
2
2.25
W
Sobek
2
4
10
1.75
W
Morgan Le Fay
Csmoothy22
Morgan Le Fay
3
3
10
2.67
W
Kali
2
4
14
2.25
L
2
8
8
0.75
W
Ravana
KelpyGee
Ravana
8
1
9
12.5
L
Chernobog
On3_Fly_Mo1o
Chernobog
1
2
10
3
L
1
2
11
3.25
W
Vulcan
Vapemon56
Vulcan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
56,839
61,972
Taken
61,034
43,959
Mitigated
58,066
22,007
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ahtabara
Khepri
5,031
167
1,173
2,447
12,578
14,660
0
7,785
4,611
8,801
0
L
He Bo
Chwnk
He Bo
14,228
829
1,680
3,150
12,185
5,488
0
6,421
5,470
20,248
0
W
Sobek
6,210
219
1,020
2,929
16,051
22,049
280
7,187
8,864
9,846
0
W
Morgan Le Fay
Csmoothy22
Morgan Le Fay
14,600
913
825
1,734
9,036
5,913
120
2,178
6,858
33,408
0
W
Kali
8,489
2,619
734
6,812
16,647
10,824
687
5,002
11,645
0
17,304
L
4,440
1,870
1,116
1,615
13,996
6,702
0
7,087
6,658
0
8,241
W
Ravana
KelpyGee
Ravana
12,436
3,002
2,011
3,804
10,460
13,373
174
2,656
7,804
0
16,224
L
Chernobog
On3_Fly_Mo1o
Chernobog
10,593
3,558
669
1,608
9,852
6,030
0
5,947
3,707
0
33,974
L
17,985
2,091
2,482
6,067
13,361
11,079
0
8,674
4,302
0
43,116
W
Vulcan
Vapemon56
Vulcan
15,104
6,116
548
1,263
8,840
5,907
0
2,236
6,604
37,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,601
Gold Earned
46,470
139
Minions Killed
136
0
Camps Cleared
0
1,093,203
Distance Traveled
1,262,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,276
690
6
1
0
219,682
0
L
He Bo
8,996
750
12
1
0
215,572
0
W
Sobek
9,320
777
9
1
0
234,784
0
W
Morgan Le Fay
8,864
739
34
3
0
227,654
0
W
Kali
8,737
728
25
2
0
262,923
0
L
Kali
8,633
719
10
1
0
190,080
0
W
Ravana
10,021
835
17
1
0
249,043
0
L
Chernobog
9,177
765
53
4
0
202,096
0
L
Chaac
8,519
710
58
5
0
265,773
0
W
Vulcan
9,528
794
51
4
0
287,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role