Player Matchup

Khepri
Khepri
 
Khepri
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
InsaneGamer105
Loki
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
PanzerOfTheDeep
Anubis
Level 148
God Stats
31W - 29L
1,603 SR
Queue Stats
702W - 654L
1,510 Elo+
Party 1
Lancelot
Lancelot
Zocker3024
Lancelot
Level 141
God Stats
22W - 16L
1,497 SR
Queue Stats
1,684W - 1,531L
1,523 Elo+
Party 1
Team Averages
Level 130
1,520 SR
1,507 Elo+

VS

Team Averages
Level 103
1,566 SR
1,581 Elo+
Anubis
Anubis
 
Anubis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BillButtz
Odin
Level 15
God Stats
8W - 7L
1,719 SR
Queue Stats
22W - 19L
1,590 Elo+
Party 4
Atlas
Atlas
Jibbey
Atlas
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,543 Elo+
Party 4
Martichoras
Martichoras
SaltyChips1
Martichoras
Level 146
God Stats
0W - 2L
1,612 SR
Queue Stats
7W - 3L
1,774 Elo+
Party 2
Fenrir
Fenrir
WindsOfNorr
Fenrir
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 0 / 3
5,157
516
1,338
5,044
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
 
Danzaburou
9
1 / 0 / 0
5,098
510
1,566
2,970
875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,967
497
1,113
5,120
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
8 / 2 / 0
6,460
646
7,608
4,813
1,765
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Zocker3024
Lancelot
10
2 / 0 / 0
6,267
627
3,109
5,882
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 1
5,295
530
2,575
9,037
3,201
Odin
9
0 / 2 / 0
4,988
499
1,736
5,826
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Jibbey
Atlas
8
1 / 2 / 0
5,398
540
1,512
6,610
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
SaltyChips1
Martichoras
8
0 / 1 / 1
5,010
501
3,074
5,274
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
5
0 / 2 / 0
3,976
398
293
5,179
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
12
Kills
1
2
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
3
2.5
W
Danzaburou
 
Danzaburou
1
0
0
1
L
Anubis
 
Anubis
0
5
1
0.1
L
Odin
0
2
0
0
W
0
0
1
0.5
L
Atlas
Jibbey
Atlas
1
2
0
0.5
W
8
2
0
4
L
Martichoras
SaltyChips1
Martichoras
0
1
1
0.5
L
Fenrir
0
2
0
0
W
Lancelot
Zocker3024
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
9,190
23,829
Taken
31,926
9,835
Mitigated
14,765
6,568
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,338
141
0
1,027
5,044
2,939
9
158
4,886
8,950
0
W
Danzaburou
 
Danzaburou
1,566
478
0
947
2,970
875
607
645
2,325
0
25,823
L
Anubis
 
Anubis
2,575
0
63
2,702
9,037
3,201
41
4,566
4,434
34,349
0
L
Odin
1,736
365
0
478
5,826
2,847
0
246
5,580
0
26,332
W
1,113
305
0
2,586
5,120
1,601
0
93
5,027
0
29,429
L
Atlas
Jibbey
Atlas
1,512
633
0
1,795
6,610
5,381
0
1,029
5,566
16,884
0
W
7,608
190
0
386
4,813
1,765
49
2,871
1,942
41,701
0
L
Martichoras
SaltyChips1
Martichoras
3,074
1,146
0
2,868
5,274
1,895
72
1,099
4,158
0
35,410
L
Fenrir
293
104
0
319
5,179
1,441
0
1,911
3,242
0
13,203
W
Lancelot
Zocker3024
Lancelot
3,109
502
0
1,622
5,882
2,655
0
320
5,562
0
41,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
24,667
258
Minions Killed
210
0
Camps Cleared
0
985,190
Distance Traveled
909,151
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,157
516
14
1
0
221,882
0
W
Danzaburou
5,098
510
36
4
0
165,249
0
L
Anubis
5,295
530
60
6
0
170,593
1
L
Odin
4,988
499
52
5
0
210,488
0
W
Loki
4,967
497
58
6
0
212,674
0
L
Atlas
5,398
540
20
2
0
186,185
1
W
Anubis
6,460
646
75
8
0
177,492
1
L
Martichoras
5,010
501
52
5
0
152,800
0
L
Fenrir
3,976
398
26
3
0
189,085
0
W
Lancelot
6,267
627
75
8
0
207,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role