Player Matchup

Cthulhu
Cthulhu
JetHyperion9817
Cthulhu
Level 108
God Stats
12W - 17L
1,175 SR
Queue Stats
726W - 818L
1,311 Elo+
Solo
Ishtar
Ishtar
Nurtch
Ishtar
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,227 Elo+
Solo
Agni
Agni
needalight_
Agni
Level 128
God Stats
4W - 2L
1,900 SR
Queue Stats
89W - 95L
1,389 Elo+
Solo
Team Averages
Level 113
1,525 SR
1,309 Elo+

VS

Team Averages
Level 100
1,575 SR
1,398 Elo+
Baron Samedi
Baron Samedi
SupremoAllah
Baron Samedi
Level 126
God Stats
64W - 66L
1,586 SR
Queue Stats
406W - 400L
1,470 Elo+
Solo
Hercules
Hercules
TheChisMeister
Hercules
Level 111
God Stats
2W - 7L
1,640 SR
Queue Stats
328W - 309L
1,364 Elo+
Party 1
Izanami
Izanami
iGetSoJiggy
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,848
685
6,898
11,713
11,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Nurtch
Ishtar
11
1 / 3 / 2
6,775
678
5,295
7,097
2,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 1
7,907
791
8,859
6,450
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SupremoAllah
Baron Samedi
8
0 / 2 / 2
5,799
580
3,517
4,821
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
3 / 1 / 4
7,765
777
5,616
11,655
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
iGetSoJiggy
Izanami
12
3 / 1 / 2
7,396
740
5,064
8,484
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
6
7
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Ishtar
Nurtch
Ishtar
1
3
2
0.67
L
Baron Samedi
SupremoAllah
Baron Samedi
0
2
2
0.5
L
Hercules
3
1
4
5
L
Izanami
iGetSoJiggy
Izanami
3
1
2
4
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,052
Damage
14,197
25,260
Taken
24,960
17,240
Mitigated
15,373
6,095
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,898
691
603
2,729
11,713
11,815
108
1,793
9,758
24,962
0
W
Ishtar
Nurtch
Ishtar
5,295
2,483
0
1,283
7,097
2,903
570
1,283
5,463
0
18,980
L
Baron Samedi
SupremoAllah
Baron Samedi
3,517
75
602
1,506
4,821
2,199
0
3,476
1,345
12,004
0
L
Hercules
5,616
1,356
0
3,767
11,655
9,859
0
6,402
5,253
419
18,643
L
Izanami
iGetSoJiggy
Izanami
5,064
3,790
0
1,499
8,484
3,315
0
5,883
2,601
0
21,139
W
8,859
457
0
1,480
6,450
2,522
802
716
5,600
35,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,530
Gold Earned
20,960
125
Minions Killed
90
0
Camps Cleared
0
534,709
Distance Traveled
463,994
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,848
685
36
4
0
176,678
0
W
Ishtar
6,775
678
22
2
0
172,193
0
L
Baron Samedi
5,799
580
16
2
0
98,202
2
L
Hercules
7,765
777
29
3
0
193,996
0
L
Izanami
7,396
740
45
5
0
171,796
0
W
Agni
7,907
791
67
7
0
185,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role