Player Matchup

Athena
Athena
Alusdar
Athena
Level 28
God Stats
14W - 15L
1,740 SR
Queue Stats
171W - 165L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
DemiMoogle
Cliodhna
Level 104
God Stats
8W - 6L
1,833 SR
Queue Stats
358W - 350L
1,500 Elo+
Party 1
Ymir
Ymir
Jubei_Valentine
Ymir
Level 158
God Stats
9W - 10L
1,546 SR
Queue Stats
472W - 453L
1,501 Elo+
Party 1
Zeus
Zeus
LordLeQuack
Zeus
Level 145
God Stats
10W - 6L
1,965 SR
Queue Stats
346W - 326L
1,531 Elo+
Party 1
Martichoras
Martichoras
Trevman615
Martichoras
Level 120
God Stats
3W - 5L
1,724 SR
Queue Stats
37W - 30L
1,564 Elo+
Solo
Team Averages
Level 111
1,762 SR
1,521 Elo+

VS

Team Averages
Level 132
1,420 SR
1,487 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Draco9158
Freya
Level 124
God Stats
1W - 2L
1,322 SR
Queue Stats
15W - 18L
1,487 Elo+
Solo
Fenrir
Fenrir
Kingblaster12
Fenrir
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 44L
1,540 Elo+
Solo
Surtr
Surtr
PenguinJ4ck
Surtr
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 45L
1,436 Elo+
Solo
Maui
Maui
Tlayohualli
Maui
Level 117
God Stats
2W - 3L
1,278 SR
Queue Stats
250W - 237L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alusdar
Athena
10
1 / 1 / 2
6,318
451
3,070
11,319
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
DemiMoogle
Cliodhna
12
2 / 2 / 4
7,238
517
5,027
11,097
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
7,544
539
7,601
9,455
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 3
7,987
571
5,704
4,423
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
Trevman615
Martichoras
10
2 / 6 / 1
6,328
452
6,444
13,556
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 0 / 0
8,299
593
3,175
4,053
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Draco9158
Freya
14
5 / 2 / 3
8,581
613
15,768
10,484
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 1
7,227
516
5,170
11,599
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 0
7,436
531
6,069
13,183
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
6,771
484
2,337
9,568
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
11
11
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
L
Athena
Alusdar
Athena
1
1
2
2
L
Cliodhna
DemiMoogle
Cliodhna
2
2
4
2
W
Freya
Draco9158
Freya
5
2
3
3.25
L
2
1
1
2.5
W
4
3
1
1.5
L
1
1
3
2.5
W
0
1
0
0
W
0
2
2
0.5
L
Martichoras
Trevman615
Martichoras
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,846
Damage
32,519
49,850
Taken
48,887
24,431
Mitigated
25,386
14,530
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,175
653
62
1,920
4,053
1,521
0
1,400
2,653
0
63,459
L
Athena
Alusdar
Athena
3,070
677
291
1,940
11,319
7,726
0
4,103
6,888
17,433
0
L
Cliodhna
DemiMoogle
Cliodhna
5,027
1,809
0
5,904
11,097
4,069
0
2,744
8,255
0
48,252
W
Freya
Draco9158
Freya
15,768
5,032
0
5,458
10,484
4,065
501
835
9,649
69,163
0
L
7,601
2,002
0
2,392
9,455
5,533
0
441
9,014
60,021
0
W
5,170
2,178
0
3,200
11,599
4,965
0
2,398
9,201
0
52,184
L
5,704
841
0
404
4,423
1,566
0
329
4,090
65,242
0
W
6,069
2,499
0
4,892
13,183
7,457
135
6,914
6,269
737
55,902
W
2,337
976
0
2,786
9,568
7,378
135
4,828
4,740
23,755
39
L
Martichoras
Trevman615
Martichoras
6,444
2,501
0
3,599
13,556
5,537
100
9,826
3,262
0
39,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
38,314
394
Minions Killed
439
0
Camps Cleared
0
1,335,395
Distance Traveled
1,362,017
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,299
593
127
9
0
276,090
2
L
Athena
6,318
451
32
2
0
302,579
5
L
Cliodhna
7,238
517
72
5
0
295,157
0
W
Freya
8,581
613
112
8
0
259,667
5
L
Ymir
7,544
539
112
8
0
209,185
2
W
Fenrir
7,227
516
69
5
0
313,579
0
L
Zeus
7,987
571
127
9
0
284,671
8
W
Surtr
7,436
531
101
7
0
271,740
5
W
Maui
6,771
484
30
2
0
240,941
5
L
Martichoras
6,328
452
51
4
0
243,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role