Player Matchup

Hades
Hades
Eucha Senpai
Hades
Level 124
God Stats
12W - 2L
1,740 SR
Queue Stats
569W - 566L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
Juiced 0ak
Xbalanque
Level 66
God Stats
7W - 2L
1,700 SR
Queue Stats
333W - 334L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
NizzyNate25
Danzaburou
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 117L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Oizuss
Ah Puch
Level 87
God Stats
5W - 1L
1,815 SR
Queue Stats
68W - 65L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
VividFawn470432
Gilgamesh
Level 105
God Stats
8W - 2L
1,699 SR
Queue Stats
558W - 541L
1,493 Elo+
Party 1
Team Averages
Level 101
1,691 SR
1,486 Elo+

VS

Team Averages
Level 131
1,592 SR
1,505 Elo+
Ratatoskr
Ratatoskr
Blaro
Ratatoskr
Level 86
God Stats
0W - 1L
1,743 SR
Queue Stats
11W - 11L
1,467 Elo+
Party 2
Nike
Nike
Blizzit
Nike
Level 144
God Stats
1W - 1L
1,690 SR
Queue Stats
23W - 31L
1,586 Elo+
Party 2
Ymir
Ymir
DonPatron21
Ymir
Level 131
God Stats
11W - 24L
1,388 SR
Queue Stats
985W - 1,044L
1,534 Elo+
Solo
Ganesha
Ganesha
MsStealUrMan464
Ganesha
Level 139
God Stats
10W - 8L
1,602 SR
Queue Stats
921W - 868L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Steadmonster
Kuzenbo
Level 156
God Stats
31W - 26L
1,536 SR
Queue Stats
784W - 802L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 13
11,043
789
19,338
18,713
12,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
Juiced 0ak
Xbalanque
19
5 / 3 / 19
11,144
796
19,817
14,214
5,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NizzyNate25
Danzaburou
20
4 / 2 / 20
12,112
865
15,101
14,935
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Oizuss
Ah Puch
20
9 / 3 / 14
12,194
871
19,750
14,520
5,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VividFawn470432
Gilgamesh
16
5 / 6 / 13
10,449
746
11,184
20,351
21,910
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blaro
Ratatoskr
15
4 / 8 / 4
9,567
683
7,012
14,900
7,729
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
Blizzit
Nike
18
6 / 5 / 4
10,464
747
19,280
15,748
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 11
10,020
716
11,578
26,867
33,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 16
8,973
641
13,711
19,732
20,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Steadmonster
Kuzenbo
16
3 / 4 / 10
9,782
699
10,213
15,270
20,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
63
30
Kills
18
18
Deaths
30
79
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Blaro
Ratatoskr
4
8
4
0.75
L
Nike
Blizzit
Nike
6
5
4
1.6
L
5
5
11
2.1
W
7
4
13
3.38
W
Xbalanque
Juiced 0ak
Xbalanque
5
3
19
4.83
L
0
8
16
1
W
Danzaburou
NizzyNate25
Danzaburou
4
2
20
7
W
Ah Puch
Oizuss
Ah Puch
9
3
14
5.33
L
Kuzenbo
Steadmonster
Kuzenbo
3
4
10
2
W
Gilgamesh
VividFawn470432
Gilgamesh
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,190
Damage
61,794
82,733
Taken
92,517
52,679
Mitigated
92,328
36,062
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Blaro
Ratatoskr
7,012
2,330
0
1,848
14,900
7,729
0
6,188
8,712
0
14,348
L
Nike
Blizzit
Nike
19,280
2,007
1,488
2,419
15,748
9,985
0
7,448
8,300
0
41,210
L
11,578
1,025
1,001
7,694
26,867
33,283
50
9,517
17,350
23,167
0
W
19,338
1,102
4,852
8,251
18,713
12,611
668
7,748
10,965
29,325
0
W
Xbalanque
Juiced 0ak
Xbalanque
19,817
10,012
1,025
2,772
14,214
5,855
3,624
8,336
5,878
0
44,827
L
13,711
435
876
1,547
19,732
20,548
0
10,262
9,470
25,150
0
W
Danzaburou
NizzyNate25
Danzaburou
15,101
5,433
2,743
5,866
14,935
6,352
2,417
5,702
9,233
0
34,794
W
Ah Puch
Oizuss
Ah Puch
19,750
645
2,342
5,409
14,520
5,951
1,232
6,030
8,490
44,391
0
L
Kuzenbo
Steadmonster
Kuzenbo
10,213
2,839
575
2,345
15,270
20,783
0
6,173
9,097
17,725
0
W
Gilgamesh
VividFawn470432
Gilgamesh
11,184
1,599
904
1,898
20,351
21,910
46
7,686
12,665
733
16,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
48,806
192
Minions Killed
140
0
Camps Cleared
0
1,206,733
Distance Traveled
1,169,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,567
683
19
1
0
242,533
0
L
Nike
10,464
747
80
6
0
254,407
0
L
Ymir
10,020
716
21
2
0
209,347
0
W
Hades
11,043
789
32
2
0
231,197
0
W
Xbalanque
11,144
796
36
3
0
226,027
0
L
Ganesha
8,973
641
0
0
0
191,703
0
W
Danzaburou
12,112
865
45
3
0
271,104
0
W
Ah Puch
12,194
871
64
5
0
272,610
0
L
Kuzenbo
9,782
699
20
1
0
271,583
0
W
Gilgamesh
10,449
746
15
1
0
205,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role