Player Matchup

Vulcan
Vulcan
Cblanch
Vulcan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 94L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
Dyoxin
Ao Kuang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,459 Elo+
Party 2
Atlas
Atlas
Toad_Sage94
Atlas
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,459 Elo+
Party 2
Chernobog
Chernobog
WhiteTee04
Chernobog
Level 67
God Stats
6W - 4L
1,685 SR
Queue Stats
148W - 129L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
drdisgusting3650
Ne Zha
Level 127
God Stats
11W - 7L
1,768 SR
Queue Stats
636W - 632L
1,585 Elo+
Party 1
Team Averages
Level 106
1,591 SR
1,495 Elo+

VS

Team Averages
Level 92
1,500 SR
1,553 Elo+
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Bpjonesy
The Morrigan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 61L
1,541 Elo+
Solo
Ravana
Ravana
Ovsu
Ravana
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,598 Elo+
Solo
Jormungandr
Jormungandr
namechanged9453
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
swagenichigo10
Morgan Le Fay
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 114L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cblanch
Vulcan
18
4 / 1 / 7
10,399
867
14,072
8,284
4,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Dyoxin
Ao Kuang
15
2 / 3 / 8
8,543
712
4,681
13,968
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 14
9,478
790
5,462
12,170
17,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
WhiteTee04
Chernobog
16
5 / 3 / 5
9,698
808
10,011
11,836
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 7
9,402
784
18,148
13,726
8,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 3 / 5
9,401
783
9,944
12,308
5,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Bpjonesy
The Morrigan
14
0 / 3 / 5
8,462
705
5,914
8,098
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Ovsu
Ravana
13
0 / 4 / 6
8,160
680
3,770
10,072
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
namechanged9453
Jormungandr
16
5 / 4 / 3
9,504
792
12,548
13,946
15,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
swagenichigo10
Morgan Le Fay
16
5 / 3 / 3
9,636
803
16,808
10,931
4,585
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
17
Kills
13
13
Deaths
17
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
5
1.83
L
The Morrigan
Bpjonesy
The Morrigan
0
3
5
0.83
W
Vulcan
Cblanch
Vulcan
4
1
7
7.5
W
Ao Kuang
Dyoxin
Ao Kuang
2
3
8
2
L
Ravana
Ovsu
Ravana
0
4
6
0.75
W
1
3
14
2.67
W
Chernobog
WhiteTee04
Chernobog
5
3
5
2.5
W
5
3
7
2.83
L
Jormungandr
namechanged9453
Jormungandr
5
4
3
1.63
L
Morgan Le Fay
swagenichigo10
Morgan Le Fay
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
48,984
59,984
Taken
55,355
51,293
Mitigated
34,037
19,591
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,944
4,014
663
4,297
12,308
5,011
1,585
4,546
7,665
0
24,638
L
The Morrigan
Bpjonesy
The Morrigan
5,914
1,357
335
1,706
8,098
3,181
736
4,310
3,668
18,056
2,065
W
Vulcan
Cblanch
Vulcan
14,072
3,957
1,589
1,172
8,284
4,478
1,849
5,501
2,562
40,777
0
W
Ao Kuang
Dyoxin
Ao Kuang
4,681
628
1,494
3,157
13,968
14,237
1,527
7,174
6,391
9,726
0
L
Ravana
Ovsu
Ravana
3,770
130
793
1,921
10,072
5,473
883
5,569
4,248
0
6,955
W
5,462
804
1,401
1,477
12,170
17,679
140
4,451
7,561
10,144
0
W
Chernobog
WhiteTee04
Chernobog
10,011
5,552
1,307
2,908
11,836
6,202
2,951
7,271
4,338
0
31,418
W
18,148
1,430
1,914
3,172
13,726
8,697
1,235
8,203
5,283
0
47,681
L
Jormungandr
namechanged9453
Jormungandr
12,548
1,229
1,911
3,503
13,946
15,787
377
4,469
9,343
24,021
0
L
Morgan Le Fay
swagenichigo10
Morgan Le Fay
16,808
547
202
1,582
10,931
4,585
1,112
4,738
6,141
34,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,520
Gold Earned
45,163
148
Minions Killed
140
0
Camps Cleared
0
1,138,751
Distance Traveled
1,069,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,401
783
36
3
0
224,958
0
L
The Morrigan
8,462
705
44
4
0
202,451
0
W
Vulcan
10,399
867
53
4
0
255,726
0
W
Ao Kuang
8,543
712
7
1
0
214,590
0
L
Ravana
8,160
680
7
1
0
232,603
0
W
Atlas
9,478
790
15
1
0
192,902
0
W
Chernobog
9,698
808
45
4
0
221,169
0
W
Ne Zha
9,402
784
28
2
0
254,364
0
L
Jormungandr
9,504
792
18
2
0
203,754
0
L
Morgan Le Fay
9,636
803
35
3
0
205,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role