Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Bampion
The Morrigan
Level 105
God Stats
7W - 8L
1,555 SR
Queue Stats
126W - 142L
1,498 Elo+
Party 2
Da Ji
Da Ji
CipherZeroV
Da Ji
Level 89
God Stats
3W - 5L
1,493 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 2
Sobek
Sobek
Lampreyism
Sobek
Level 109
God Stats
7W - 8L
1,480 SR
Queue Stats
147W - 158L
1,498 Elo+
Party 2
Martichoras
Martichoras
Zaktician
Martichoras
Level 109
God Stats
2W - 0L
1,470 SR
Queue Stats
33W - 49L
1,434 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,486 Elo+

VS

Team Averages
Level 108
1,554 SR
1,552 Elo+
Janus
Janus
Atomhype
Janus
Level 61
God Stats
0W - 1L
1,447 SR
Queue Stats
5W - 7L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
BlindObedience
Baron Samedi
Level 135
God Stats
2W - 2L
1,707 SR
Queue Stats
19W - 7L
1,669 Elo+
Solo
Lancelot
Lancelot
MexicanMan2002
Lancelot
Level 100
God Stats
1W - 2L
1,283 SR
Queue Stats
21W - 25L
1,525 Elo+
Party 1
Achilles
Achilles
Shingeko_
Achilles
Level 148
God Stats
3W - 1L
1,833 SR
Queue Stats
103W - 95L
1,562 Elo+
Solo
Shiva
Shiva
tylerjeezus
Shiva
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 5
6,075
868
6,840
9,139
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
Bampion
The Morrigan
12
2 / 3 / 6
6,149
878
7,864
5,229
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
2 / 3 / 3
5,972
853
4,862
6,334
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
10
0 / 4 / 5
5,623
803
3,659
9,204
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Zaktician
Martichoras
13
3 / 0 / 2
6,425
918
2,857
6,022
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Atomhype
Janus
13
2 / 1 / 2
6,565
938
6,235
3,339
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
BlindObedience
Baron Samedi
11
3 / 2 / 8
5,991
856
8,901
7,334
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
5 / 2 / 5
6,418
917
7,078
7,274
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Shingeko_
Achilles
10
2 / 2 / 5
5,778
825
3,422
7,080
3,816
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 2 / 9
5,810
830
4,954
8,477
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
9
Kills
12
12
Deaths
9
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
5
2.25
L
Janus
Atomhype
Janus
2
1
2
3
W
The Morrigan
Bampion
The Morrigan
2
3
6
1.67
L
Baron Samedi
BlindObedience
Baron Samedi
3
2
8
3.5
W
2
3
3
1.17
W
Sobek
0
4
5
0.63
L
Lancelot
5
2
5
3.75
L
Achilles
Shingeko_
Achilles
2
2
5
2.25
W
Martichoras
Zaktician
Martichoras
3
0
2
4
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
30,590
35,928
Taken
33,504
19,605
Mitigated
18,579
10,288
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,840
892
0
2,840
9,139
5,722
0
3,305
5,514
0
20,255
L
Janus
Atomhype
Janus
6,235
255
0
476
3,339
1,565
0
788
2,551
29,954
0
W
The Morrigan
Bampion
The Morrigan
7,864
1,751
0
936
5,229
2,002
290
2,212
2,823
19,824
0
L
Baron Samedi
BlindObedience
Baron Samedi
8,901
1,347
887
2,513
7,334
3,664
0
2,772
4,562
19,594
0
W
4,862
922
0
260
6,334
2,387
0
937
5,390
0
10,479
W
Sobek
3,659
495
0
2,942
9,204
7,078
0
4,359
4,476
7,192
0
L
Lancelot
7,078
926
0
829
7,274
2,998
0
1,425
5,849
0
14,469
L
Achilles
Shingeko_
Achilles
3,422
511
703
1,835
7,080
3,816
0
3,302
3,759
0
9,927
W
Martichoras
Zaktician
Martichoras
2,857
682
0
3,310
6,022
2,416
1,282
3,764
2,073
0
19,537
L
4,954
819
49
908
8,477
6,536
0
3,217
5,260
0
17,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
30,562
132
Minions Killed
162
0
Camps Cleared
0
764,143
Distance Traveled
725,700
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,075
868
23
3
0
155,361
0
L
Janus
6,565
938
76
11
0
156,996
0
W
The Morrigan
6,149
878
40
6
0
135,248
0
L
Baron Samedi
5,991
856
32
5
0
129,605
0
W
Da Ji
5,972
853
10
1
0
165,883
0
W
Sobek
5,623
803
14
2
0
156,084
0
L
Lancelot
6,418
917
14
2
0
171,889
0
L
Achilles
5,778
825
11
2
0
104,901
0
W
Martichoras
6,425
918
45
6
0
151,567
3
L
Shiva
5,810
830
29
4
0
162,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role