Player Matchup

Chiron
Chiron
 
Chiron
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FORGEGORGONA
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,326 Elo+
Party 1
Merlin
Merlin
PineaplePrincess
Merlin
Level 148
God Stats
0W - 2L
1,662 SR
Queue Stats
20W - 28L
1,516 Elo+
Party 1
Kali
Kali
chuwaska
Kali
Level 128
God Stats
3W - 3L
1,818 SR
Queue Stats
66W - 65L
1,416 Elo+
Solo
Medusa
Medusa
koniih
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,326 Elo+
Party 1
Team Averages
Level 141
1,596 SR
1,417 Elo+

VS

Team Averages
Level 100
1,449 SR
1,534 Elo+
Bellona
Bellona
DiosaSisu
Bellona
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,407 Elo+
Party 2
Raijin
Raijin
Saatnam
Raijin
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
403W - 220L
1,656 Elo+
Party 3
Terra
Terra
eloy-estebaneloy
Terra
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 108L
1,545 Elo+
Solo
Izanami
Izanami
llyxxeur
Izanami
Level 65
God Stats
6W - 8L
1,223 SR
Queue Stats
336W - 357L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
sbcapo
Cthulhu
Level 178
God Stats
9W - 2L
1,524 SR
Queue Stats
587W - 336L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 5 / 3
7,458
622
8,325
12,652
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
FORGEGORGONA
Chang'e
15
2 / 5 / 3
8,368
697
11,508
15,129
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 5 / 4
9,844
820
21,044
12,043
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
3 / 4 / 1
8,715
726
5,364
12,465
5,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
koniih
Medusa
14
0 / 6 / 4
7,986
666
7,721
14,380
6,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiosaSisu
Bellona
16
7 / 3 / 15
9,860
822
13,396
19,324
28,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Saatnam
Raijin
16
4 / 2 / 11
9,382
782
19,367
11,328
5,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 9
9,341
778
2,123
16,938
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Izanami
llyxxeur
Izanami
16
6 / 2 / 11
9,836
820
11,924
10,627
5,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
sbcapo
Cthulhu
19
7 / 2 / 15
10,463
872
16,612
18,899
26,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
9
Kills
25
25
Deaths
11
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
3
0.3
W
Bellona
DiosaSisu
Bellona
7
3
15
4.83
L
Chang'e
FORGEGORGONA
Chang'e
2
5
3
0.7
L
4
5
4
1.2
W
Raijin
Saatnam
Raijin
4
2
11
4.75
L
Kali
3
4
1
0.88
W
1
2
9
2.75
L
Medusa
koniih
Medusa
0
6
4
0.33
W
Izanami
llyxxeur
Izanami
6
2
11
5.75
W
Cthulhu
sbcapo
Cthulhu
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,962
Damage
63,422
66,669
Taken
77,116
29,250
Mitigated
84,004
24,029
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,325
2,770
1,580
2,933
12,652
5,318
756
6,439
5,850
0
17,611
W
Bellona
DiosaSisu
Bellona
13,396
3,185
1,344
2,557
19,324
28,250
360
7,750
11,411
0
15,853
L
Chang'e
FORGEGORGONA
Chang'e
11,508
1,506
5,279
4,975
15,129
6,320
540
7,944
6,790
16,177
0
L
21,044
683
706
1,818
12,043
5,765
112
5,860
5,570
43,301
0
W
Raijin
Saatnam
Raijin
19,367
872
2,782
2,132
11,328
5,966
1,585
5,224
6,091
36,008
0
L
Kali
5,364
2,213
1,311
2,610
12,465
5,385
667
7,663
4,529
0
7,838
W
2,123
390
7,298
3,692
16,938
18,444
478
6,853
9,927
6,393
0
L
Medusa
koniih
Medusa
7,721
3,509
657
2,160
14,380
6,462
0
8,693
5,178
0
16,569
W
Izanami
llyxxeur
Izanami
11,924
8,311
2,044
1,844
10,627
5,071
1,889
5,911
4,629
0
26,750
W
Cthulhu
sbcapo
Cthulhu
16,612
689
2,285
3,441
18,899
26,273
805
6,342
12,506
30,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
48,882
116
Minions Killed
120
0
Camps Cleared
0
984,112
Distance Traveled
1,190,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,458
622
27
2
0
197,372
0
W
Bellona
9,860
822
11
1
0
247,724
0
L
Chang'e
8,368
697
13
1
0
192,759
0
L
Merlin
9,844
820
50
4
0
191,961
0
W
Raijin
9,382
782
43
4
0
224,135
0
L
Kali
8,715
726
5
0
0
215,892
0
W
Terra
9,341
778
5
0
0
260,768
0
L
Medusa
7,986
666
21
2
0
186,128
0
W
Izanami
9,836
820
30
3
0
215,914
0
W
Cthulhu
10,463
872
31
3
0
241,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role