Player Matchup

Loki
Loki
Eggie13-PR
Loki
Level 59
God Stats
4W - 13L
1,447 SR
Queue Stats
621W - 692L
1,399 Elo+
Party 1
Chaac
Chaac
Equenoxx
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,465 Elo+
Party 2
Ares
Ares
LeDukeKaboom
Ares
Level 65
God Stats
5W - 3L
1,645 SR
Queue Stats
41W - 35L
1,478 Elo+
Party 2
Nox
Nox
blazek1ller
Nox
Level 59
God Stats
4W - 4L
1,356 SR
Queue Stats
232W - 215L
1,446 Elo+
Solo
Apollo
Apollo
xxjean47G
Apollo
Level 69
God Stats
15W - 16L
1,542 SR
Queue Stats
350W - 429L
1,400 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,438 Elo+

VS

Team Averages
Level 65
1,480 SR
1,483 Elo+
Geb
Geb
BOBBYDIAPERS
Geb
Level 60
God Stats
9W - 5L
1,606 SR
Queue Stats
112W - 138L
1,383 Elo+
Party 3
Hera
Hera
IvanJ0
Hera
Level 66
God Stats
3W - 1L
1,466 SR
Queue Stats
17W - 11L
1,754 Elo+
Solo
Bellona
Bellona
Unsae
Bellona
Level 63
God Stats
6W - 4L
1,284 SR
Queue Stats
204W - 167L
1,466 Elo+
Solo
Pele
Pele
WireNut88
Pele
Level 67
God Stats
63W - 59L
1,521 SR
Queue Stats
116W - 140L
1,406 Elo+
Party 3
Izanami
Izanami
uberfromhell666
Izanami
Level 67
God Stats
74W - 87L
1,526 SR
Queue Stats
132W - 166L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,250
446
2,342
10,199
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Equenoxx
Chaac
13
0 / 0 / 0
7,575
541
8,023
11,223
14,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 1
7,014
501
6,977
13,273
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 0
7,042
503
3,425
6,527
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
xxjean47G
Apollo
11
2 / 3 / 2
6,965
498
7,705
11,274
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,662
476
4,813
14,173
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
IvanJ0
Hera
13
3 / 0 / 2
8,066
576
5,653
4,933
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Unsae
Bellona
12
0 / 0 / 1
7,370
526
6,372
12,674
14,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
15
6 / 0 / 2
9,108
651
12,072
9,790
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 3
7,164
512
7,005
8,410
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
1
4
1
0.38
L
Chaac
Equenoxx
Chaac
0
0
0
0
W
Hera
IvanJ0
Hera
3
0
2
4
L
1
1
1
1.5
W
Bellona
Unsae
Bellona
0
0
1
0.5
W
Pele
6
0
2
7
L
0
2
0
0
W
0
2
3
0.75
L
Apollo
xxjean47G
Apollo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
35,915
52,496
Taken
49,980
38,342
Mitigated
34,957
16,279
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,813
515
0
3,309
14,173
11,894
0
5,460
8,687
23,966
0
L
2,342
524
0
1,454
10,199
3,607
0
1,209
8,990
0
28,780
L
Chaac
Equenoxx
Chaac
8,023
1,600
0
4,224
11,223
14,943
20
25
11,198
0
58,274
W
Hera
IvanJ0
Hera
5,653
598
0
937
4,933
1,785
0
2,400
2,343
52,285
0
L
6,977
607
0
4,755
13,273
12,493
329
3,279
9,994
26,658
0
W
Bellona
Unsae
Bellona
6,372
2,450
0
4,362
12,674
14,489
0
0
12,674
0
52,434
W
Pele
12,072
4,955
0
3,178
9,790
3,683
0
603
9,141
0
90,982
L
3,425
438
0
535
6,527
2,834
0
3,759
2,768
52,274
0
W
7,005
5,221
0
2,460
8,410
3,106
1,508
1,677
6,733
0
58,041
L
Apollo
xxjean47G
Apollo
7,705
6,181
354
4,957
11,274
4,465
1,027
2,308
8,966
0
53,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
38,370
364
Minions Killed
421
0
Camps Cleared
0
1,402,666
Distance Traveled
1,533,963
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,662
476
26
2
0
296,354
0
L
Loki
6,250
446
48
3
0
314,581
0
L
Chaac
7,575
541
103
7
0
272,812
1
W
Hera
8,066
576
89
6
0
306,075
0
L
Ares
7,014
501
26
2
0
289,121
0
W
Bellona
7,370
526
90
6
0
283,929
7
W
Pele
9,108
651
127
9
0
356,742
0
L
Nox
7,042
503
97
7
0
264,756
6
W
Izanami
7,164
512
89
6
0
290,863
0
L
Apollo
6,965
498
90
6
0
261,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role