Player Matchup

Ganesha
Ganesha
CarterLQ
Ganesha
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 12L
1,488 Elo+
Party 3
Hun Batz
Hun Batz
FrostyDogz94
Hun Batz
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KingRobby7652
Baron Samedi
Level 133
God Stats
1W - 0L
1,602 SR
Queue Stats
33W - 36L
1,775 Elo+
Party 1
Chronos
Chronos
Pedrando21
Chronos
Level 135
God Stats
3W - 1L
1,521 SR
Queue Stats
99W - 86L
1,606 Elo+
Party 3
Sol
Sol
aresbear
Sol
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 59L
1,775 Elo+
Party 1
Team Averages
Level 110
1,482 SR
1,629 Elo+

VS

Team Averages
Level 103
1,435 SR
1,545 Elo+
Cupid
Cupid
DabZ1997
Cupid
Level 87
God Stats
0W - 3L
1,185 SR
Queue Stats
47W - 54L
1,367 Elo+
Solo
Agni
Agni
Mellowarthur
Agni
Level 113
God Stats
10W - 4L
1,466 SR
Queue Stats
475W - 326L
1,501 Elo+
Solo
Nu Wa
Nu Wa
ProfessorKxNSxS
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,672 Elo+
Party 2
Merlin
Merlin
StzyChz
Merlin
Level 101
God Stats
1W - 1L
1,522 SR
Queue Stats
32W - 27L
1,672 Elo+
Party 2
Ullr
Ullr
bean69
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 142L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CarterLQ
Ganesha
18
0 / 4 / 25
10,454
747
6,647
23,890
22,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
FrostyDogz94
Hun Batz
17
5 / 6 / 18
10,759
769
9,853
16,446
8,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
KingRobby7652
Baron Samedi
16
3 / 3 / 18
10,306
736
12,465
16,573
9,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Pedrando21
Chronos
20
17 / 2 / 12
13,396
957
23,197
21,751
10,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 4 / 14
11,368
812
14,614
15,856
6,640
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DabZ1997
Cupid
16
2 / 8 / 8
9,829
702
6,182
16,943
6,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 8
11,942
853
22,316
10,238
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 6 / 5
10,592
757
17,382
14,134
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
StzyChz
Merlin
17
2 / 5 / 6
10,480
749
15,394
13,234
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
bean69
Ullr
16
1 / 9 / 9
9,820
701
9,822
18,797
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
32
Kills
17
19
Deaths
32
87
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CarterLQ
Ganesha
0
4
25
3.13
L
Cupid
DabZ1997
Cupid
2
8
8
0.75
W
Hun Batz
FrostyDogz94
Hun Batz
5
6
18
2.33
W
Baron Samedi
KingRobby7652
Baron Samedi
3
3
18
4
L
7
4
8
2.75
W
Chronos
Pedrando21
Chronos
17
2
12
11.5
L
5
6
5
1.25
L
Merlin
StzyChz
Merlin
2
5
6
1
W
7
4
14
3.5
L
Ullr
bean69
Ullr
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,776
Damage
71,096
94,516
Taken
73,346
57,621
Mitigated
30,735
40,284
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CarterLQ
Ganesha
6,647
106
2,052
8,279
23,890
22,858
185
12,029
11,861
17,666
0
L
Cupid
DabZ1997
Cupid
6,182
1,698
2,921
4,442
16,943
6,861
723
12,371
4,572
0
14,429
W
Hun Batz
FrostyDogz94
Hun Batz
9,853
479
889
3,060
16,446
8,204
1,137
10,887
5,559
0
17,728
W
Baron Samedi
KingRobby7652
Baron Samedi
12,465
501
4,861
6,140
16,573
9,178
917
10,741
5,832
31,351
0
L
22,316
1,239
1,578
1,653
10,238
4,334
1,399
7,294
2,944
30,481
0
W
Chronos
Pedrando21
Chronos
23,197
5,590
675
7,212
21,751
10,741
3,757
12,353
9,398
53,410
0
L
17,382
3,071
578
2,385
14,134
5,806
2,143
12,353
1,781
36,044
0
L
Merlin
StzyChz
Merlin
15,394
620
758
1,706
13,234
5,466
1,106
9,059
4,175
33,546
0
W
14,614
2,502
1,956
5,160
15,856
6,640
4,237
9,082
6,774
41,543
0
L
Ullr
bean69
Ullr
9,822
4,658
786
1,417
18,797
8,268
2,170
15,846
2,951
0
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,283
Gold Earned
52,663
186
Minions Killed
143
0
Camps Cleared
0
1,323,743
Distance Traveled
1,134,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,454
747
2
0
0
254,204
0
L
Cupid
9,829
702
22
2
0
214,572
0
W
Hun Batz
10,759
769
26
2
0
256,319
0
W
Baron Samedi
10,306
736
32
2
0
274,197
0
L
Agni
11,942
853
30
2
0
230,333
0
W
Chronos
13,396
957
68
5
0
287,181
0
L
Nu Wa
10,592
757
30
2
0
239,119
0
L
Merlin
10,480
749
49
4
0
231,506
0
W
Sol
11,368
812
58
4
0
251,842
0
L
Ullr
9,820
701
12
1
0
219,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role