Player Matchup

Chaac
Chaac
Chadddie
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,699 Elo+
Party 1
Mercury
Mercury
Inpunktion
Mercury
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 101L
1,529 Elo+
Party 2
Hel
Hel
Jeqypuo
Hel
Level 12
God Stats
22W - 14L
1,961 SR
Queue Stats
43W - 34L
1,511 Elo+
Party 2
Ymir
Ymir
peenults
Ymir
Level 5
God Stats
4W - 0L
1,736 SR
Queue Stats
6W - 4L
1,696 Elo+
Party 1
Hou Yi
Hou Yi
stinkel
Hou Yi
Level 15
God Stats
2W - 2L
1,286 SR
Queue Stats
11W - 7L
1,699 Elo+
Party 1
Team Averages
Level 39
1,597 SR
1,627 Elo+

VS

Team Averages
Level 16
1,216 SR
1,061 Elo+
He Bo
He Bo
LukeTheNuke002
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,191 Elo+
Solo
Bakasura
Bakasura
ProZoldyck
Bakasura
Level 47
God Stats
0W - 7L
1,065 SR
Queue Stats
0W - 10L
1,028 Elo+
Party 3
Yu Huang
Yu Huang
nowaysandeh
Yu Huang
Level 4
God Stats
0W - 6L
1,261 SR
Queue Stats
0W - 10L
1,028 Elo+
Party 3
Ymir
Ymir
terezzo
Ymir
Level 22
God Stats
0W - 10L
1,065 SR
Queue Stats
0W - 10L
1,028 Elo+
Party 3
Izanami
Izanami
ㅔㄱ1늠
Izanami
Level 4
God Stats
0W - 7L
1,189 SR
Queue Stats
0W - 10L
1,028 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chadddie
Chaac
17
3 / 0 / 18
9,619
874
9,306
10,780
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Inpunktion
Mercury
18
17 / 0 / 12
10,719
974
19,476
10,799
6,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
14
6 / 2 / 11
8,727
793
3,573
6,939
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
15
3 / 1 / 24
9,472
861
6,675
13,825
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
stinkel
Hou Yi
15
4 / 1 / 18
8,845
804
9,517
8,140
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,592
599
790
2,079
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
ProZoldyck
Bakasura
13
2 / 7 / 1
7,623
693
10,818
12,117
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
nowaysandeh
Yu Huang
14
1 / 9 / 2
7,592
690
5,914
11,998
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
terezzo
Ymir
12
1 / 9 / 1
7,523
684
6,375
18,937
22,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
ㅔㄱ1늠
Izanami
12
0 / 6 / 4
7,038
640
5,217
10,833
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
14
33
Kills
4
4
Deaths
33
83
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chadddie
Chaac
3
0
18
12
W
Mercury
Inpunktion
Mercury
17
0
12
23
W
Hel
6
2
11
5.75
L
0
2
2
0.5
L
Bakasura
ProZoldyck
Bakasura
2
7
1
0.36
L
Yu Huang
nowaysandeh
Yu Huang
1
9
2
0.22
W
Ymir
3
1
24
15
W
Hou Yi
stinkel
Hou Yi
4
1
18
13
L
Ymir
terezzo
Ymir
1
9
1
0.17
L
Izanami
ㅔㄱ1늠
Izanami
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,547
Damage
29,114
50,483
Taken
55,964
42,208
Mitigated
40,943
21,786
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chadddie
Chaac
9,306
1,841
0
5,067
10,780
12,376
111
2,229
7,968
0
44,383
W
Mercury
Inpunktion
Mercury
19,476
11,905
0
3,377
10,799
6,572
4,097
1,857
8,731
0
49,096
W
Hel
3,573
490
5,955
2,976
6,939
3,661
726
2,121
4,514
9,165
0
L
790
44
0
0
2,079
654
0
658
1,380
3,899
0
L
Bakasura
ProZoldyck
Bakasura
10,818
5,804
0
1,136
12,117
7,949
0
2,142
9,764
0
25,845
L
Yu Huang
nowaysandeh
Yu Huang
5,914
2,305
0
0
11,998
5,654
0
1,627
10,135
20,257
0
W
Ymir
6,675
1,217
0
2,441
13,825
16,029
346
3,394
10,288
18,699
0
W
Hou Yi
stinkel
Hou Yi
9,517
6,062
0
1,970
8,140
3,570
2,256
3,473
4,461
0
24,906
L
Ymir
terezzo
Ymir
6,375
959
0
232
18,937
22,166
0
4,088
14,446
13,515
0
L
Izanami
ㅔㄱ1늠
Izanami
5,217
2,726
0
667
10,833
4,520
0
1,646
8,958
0
12,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
36,368
212
Minions Killed
114
0
Camps Cleared
0
1,024,696
Distance Traveled
795,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,619
874
76
7
0
238,745
0
W
Mercury
10,719
974
57
5
0
233,720
0
W
Hel
8,727
793
17
2
0
149,654
0
L
He Bo
6,592
599
10
1
0
40,462
0
L
Bakasura
7,623
693
38
3
0
192,535
0
L
Yu Huang
7,592
690
32
3
0
169,158
0
W
Ymir
9,472
861
28
3
0
202,297
0
W
Hou Yi
8,845
804
34
3
0
200,280
0
L
Ymir
7,523
684
8
1
0
194,154
0
L
Izanami
7,038
640
26
2
0
199,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role