Player Matchup

Danzaburou
Danzaburou
Bigboyjones679
Danzaburou
Level 78
God Stats
32W - 31L
1,643 SR
Queue Stats
110W - 107L
1,433 Elo+
Solo
Ymir
Ymir
Mendobro_707
Ymir
Level 27
God Stats
13W - 15L
1,740 SR
Queue Stats
43W - 48L
1,376 Elo+
Party 2
Sol
Sol
d398p4
Sol
Level 89
God Stats
6W - 3L
1,537 SR
Queue Stats
49W - 54L
1,406 Elo+
Party 2
Team Averages
Level 65
1,640 SR
1,405 Elo+

VS

Team Averages
Level 59
1,543 SR
1,339 Elo+
Bellona
Bellona
AriesWise
Bellona
Level 64
God Stats
4W - 15L
1,477 SR
Queue Stats
249W - 448L
1,206 Elo+
Solo
Pele
Pele
DaRealMavricio
Pele
Level 64
God Stats
5W - 2L
1,652 SR
Queue Stats
40W - 42L
1,399 Elo+
Party 1
He Bo
He Bo
Paradox82
He Bo
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 45L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigboyjones679
Danzaburou
13
0 / 4 / 3
7,632
694
8,573
11,662
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
7,539
685
2,107
14,260
12,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
d398p4
Sol
12
3 / 5 / 0
7,720
702
9,662
12,973
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AriesWise
Bellona
12
3 / 3 / 5
8,165
742
7,181
13,426
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 0 / 10
9,507
864
15,280
10,995
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Paradox82
He Bo
15
7 / 0 / 6
9,626
875
11,962
6,918
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
AriesWise
Bellona
3
3
5
1.83
L
Danzaburou
Bigboyjones679
Danzaburou
0
4
3
0.38
W
4
0
10
9
L
0
5
2
0.2
W
He Bo
Paradox82
He Bo
7
0
6
10
L
Sol
d398p4
Sol
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
34,423
38,895
Taken
31,339
21,794
Mitigated
22,415
8,332
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AriesWise
Bellona
7,181
1,413
348
2,087
13,426
14,776
276
4,532
8,894
0
18,317
L
Danzaburou
Bigboyjones679
Danzaburou
8,573
4,279
0
2,920
11,662
5,031
0
5,266
6,304
0
38,488
W
15,280
2,718
0
4,099
10,995
5,002
489
4,926
6,069
0
57,171
L
2,107
830
1,892
1,405
14,260
12,440
0
3,645
10,020
4,354
0
W
He Bo
Paradox82
He Bo
11,962
841
0
3,742
6,918
2,637
887
2,379
4,539
29,170
0
L
Sol
d398p4
Sol
9,662
3,759
0
2,115
12,973
4,323
0
3,080
9,849
27,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
27,298
109
Minions Killed
146
0
Camps Cleared
0
574,017
Distance Traveled
640,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,165
742
33
3
0
223,229
0
L
Danzaburou
7,632
694
63
6
0
194,918
0
W
Pele
9,507
864
83
8
0
238,864
1
L
Ymir
7,539
685
2
0
0
199,328
0
W
He Bo
9,626
875
30
3
0
178,705
0
L
Sol
7,720
702
44
4
0
179,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role