Player Matchup

Kumbhakarna
Kumbhakarna
AlexVCR7
Kumbhakarna
Level 66
God Stats
14W - 17L
1,511 SR
Queue Stats
156W - 168L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
Jony-_-Jr
Hun Batz
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Susano LXIX
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
TIPPO LXIX
Baron Samedi
Level 158
God Stats
22W - 10L
1,453 SR
Queue Stats
310W - 302L
1,484 Elo+
Party 2
Neith
Neith
kevin-_-103
Neith
Level 62
God Stats
6W - 10L
1,431 SR
Queue Stats
118W - 139L
1,494 Elo+
Party 1
Team Averages
Level 73
1,479 SR
1,422 Elo+

VS

Team Averages
Level 90
1,650 SR
1,464 Elo+
Ishtar
Ishtar
AkatsukiAngel__
Ishtar
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,578 Elo+
Party 3
Set
Set
BDSHashiKara
Set
Level 129
God Stats
10W - 4L
1,798 SR
Queue Stats
76W - 59L
1,597 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dr_Wasserpfeife
Morgan Le Fay
Level 36
God Stats
10W - 8L
1,564 SR
Queue Stats
73W - 93L
1,266 Elo+
Party 4
Ravana
Ravana
JXSHashiKara
Ravana
Level 125
God Stats
3W - 2L
1,694 SR
Queue Stats
30W - 18L
1,631 Elo+
Party 3
Baron Samedi
Baron Samedi
SapphireDeluxe
Baron Samedi
Level 34
God Stats
16W - 19L
1,691 SR
Queue Stats
877W - 914L
1,249 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexVCR7
Kumbhakarna
17
2 / 0 / 15
11,079
528
6,547
20,980
29,888
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Jony-_-Jr
Hun Batz
20
10 / 2 / 5
13,462
641
15,481
22,159
11,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Susano LXIX
Morgan Le Fay
17
10 / 7 / 3
11,794
562
25,080
20,352
9,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TIPPO LXIX
Baron Samedi
18
4 / 2 / 6
11,913
567
15,876
17,217
14,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
8 / 3 / 8
11,653
555
18,061
14,457
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,297
443
10,532
16,451
6,680
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 9 / 6
10,974
523
18,754
25,365
12,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Dr_Wasserpfeife
Morgan Le Fay
17
6 / 7 / 3
11,247
536
15,046
19,390
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
18
2 / 3 / 3
10,727
511
11,469
20,704
24,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
SapphireDeluxe
Baron Samedi
11
0 / 10 / 2
7,846
374
5,648
19,662
13,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
34
Kills
14
14
Deaths
34
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Kumbhakarna
AlexVCR7
Kumbhakarna
2
0
15
9.5
L
4
9
6
0.78
L
Morgan Le Fay
Dr_Wasserpfeife
Morgan Le Fay
6
7
3
1.07
L
Ravana
2
3
3
1.17
W
Hun Batz
Jony-_-Jr
Hun Batz
10
2
5
6.25
L
Baron Samedi
SapphireDeluxe
Baron Samedi
0
10
2
0.1
W
Morgan Le Fay
Susano LXIX
Morgan Le Fay
10
7
3
1.64
W
Baron Samedi
TIPPO LXIX
Baron Samedi
4
2
6
3.5
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,045
Damage
61,449
95,165
Taken
101,572
71,866
Mitigated
64,638
36,367
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,532
7,442
0
2,954
16,451
6,680
32
2,984
13,467
0
63,525
W
Kumbhakarna
AlexVCR7
Kumbhakarna
6,547
637
710
6,410
20,980
29,888
109
6,004
14,976
32,816
0
L
18,754
9,613
0
3,136
25,365
12,217
0
11,178
14,187
0
82,555
L
Morgan Le Fay
Dr_Wasserpfeife
Morgan Le Fay
15,046
834
0
2,226
19,390
7,958
366
13,660
5,730
74,488
0
L
Ravana
11,469
3,035
0
9,577
20,704
24,309
591
12,658
8,046
139
79,721
W
Hun Batz
Jony-_-Jr
Hun Batz
15,481
6,763
0
10,020
22,159
11,308
0
6,748
15,411
0
143,561
L
Baron Samedi
SapphireDeluxe
Baron Samedi
5,648
844
2,333
2,706
19,662
13,474
0
7,023
12,639
23,437
0
W
Morgan Le Fay
Susano LXIX
Morgan Le Fay
25,080
1,440
100
4,954
20,352
9,809
637
6,149
14,203
81,002
0
W
Baron Samedi
TIPPO LXIX
Baron Samedi
15,876
1,733
1,112
8,690
17,217
14,446
386
2,045
15,172
90,850
0
W
18,061
8,219
0
4,371
14,457
6,415
2,613
1,894
12,563
0
102,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,901
Gold Earned
50,091
607
Minions Killed
455
0
Camps Cleared
0
1,973,853
Distance Traveled
1,803,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,297
443
99
5
0
379,608
0
W
Kumbhakarna
11,079
528
35
2
0
417,188
0
L
Set
10,974
523
97
5
0
372,404
0
L
Morgan Le Fay
11,247
536
109
5
0
351,276
0
L
Ravana
10,727
511
130
6
0
403,692
2
W
Hun Batz
13,462
641
182
9
0
434,254
0
L
Baron Samedi
7,846
374
20
1
0
296,549
0
W
Morgan Le Fay
11,794
562
91
4
0
379,522
0
W
Baron Samedi
11,913
567
157
7
0
342,820
0
W
Neith
11,653
555
142
7
0
400,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role