Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
OakenMermaid
Cerberus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 196L
1,533 Elo+
Solo
Agni
Agni
Tragediaxxxd
Agni
Level 39
God Stats
41W - 43L
1,674 SR
Queue Stats
377W - 394L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
rickyprev
Jing Wei
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 240L
1,503 Elo+
Solo
Team Averages
Level 83
1,535 SR
1,516 Elo+

VS

Team Averages
Level 84
1,635 SR
1,516 Elo+
Sol
Sol
CityFamous
Sol
Level 122
God Stats
2W - 1L
1,810 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 2
Xing Tian
Xing Tian
IDaddyFatSackx
Xing Tian
Level 89
God Stats
2W - 1L
1,523 SR
Queue Stats
42W - 34L
1,563 Elo+
Solo
Loki
Loki
Sawkara
Loki
Level 85
God Stats
6W - 6L
1,292 SR
Queue Stats
471W - 431L
1,505 Elo+
Solo
Chang'e
Chang'e
Scoprio
Chang'e
Level 86
God Stats
15W - 14L
1,768 SR
Queue Stats
209W - 183L
1,515 Elo+
Solo
Mulan
Mulan
Scxr_s
Mulan
Level 39
God Stats
2W - 0L
1,784 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 1
6,601
1,320
6,354
6,480
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
 
Thor
11
1 / 4 / 1
6,263
1,253
4,856
9,090
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
OakenMermaid
Cerberus
10
0 / 0 / 0
5,484
1,097
79
228
106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,765
1,153
5,506
7,473
3,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
rickyprev
Jing Wei
10
0 / 1 / 0
5,770
1,154
1,870
4,262
1,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

330

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,401
1,480
11,255
5,212
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
IDaddyFatSackx
Xing Tian
11
0 / 1 / 5
6,636
1,327
4,734
7,829
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Sawkara
Loki
11
3 / 0 / 4
6,771
1,354
1,878
1,571
1,121
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Scoprio
Chang'e
11
0 / 0 / 7
6,155
1,231
3,679
3,316
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Scxr_s
Mulan
12
3 / 0 / 6
7,038
1,408
3,640
4,377
3,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
10
10
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
L
Thor
 
Thor
1
4
1
0.38
W
4
1
5
6.5
W
Xing Tian
IDaddyFatSackx
Xing Tian
0
1
5
2.5
L
Cerberus
OakenMermaid
Cerberus
0
0
0
0
W
Loki
Sawkara
Loki
3
0
4
5
W
Chang'e
Scoprio
Chang'e
0
0
7
3.5
W
Mulan
Scxr_s
Mulan
3
0
6
6
L
0
3
1
0.17
L
Jing Wei
rickyprev
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,665
Damage
25,186
27,533
Taken
22,305
11,405
Mitigated
13,137
818
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,354
2,112
0
308
6,480
2,783
0
4,125
2,355
0
22,257
L
Thor
 
Thor
4,856
263
0
0
9,090
3,829
0
7,112
1,978
0
15,087
W
11,255
4,716
0
1,043
5,212
2,215
0
994
4,218
27,173
2,632
W
Xing Tian
IDaddyFatSackx
Xing Tian
4,734
470
286
2,965
7,829
5,380
0
1,754
6,075
13,461
0
L
Cerberus
OakenMermaid
Cerberus
79
0
0
179
228
106
0
142
86
1,209
0
W
Loki
Sawkara
Loki
1,878
264
0
41
1,571
1,121
0
600
971
0
5,208
W
Chang'e
Scoprio
Chang'e
3,679
212
1,992
985
3,316
1,099
0
915
2,401
16,579
0
W
Mulan
Scxr_s
Mulan
3,640
249
0
302
4,377
3,322
0
1,322
3,055
0
6,284
L
5,506
654
0
0
7,473
3,018
0
5,210
2,263
14,588
0
L
Jing Wei
rickyprev
Jing Wei
1,870
1,217
0
331
4,262
1,669
0
2,566
1,696
0
8,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
34,001
98
Minions Killed
111
5
Camps Cleared
7
444,209
Distance Traveled
560,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,601
1,320
34
7
2
118,990
0
L
Thor
6,263
1,253
20
4
2
107,583
0
W
Sol
7,401
1,480
45
9
3
99,993
0
W
Xing Tian
6,636
1,327
10
2
0
112,937
0
L
Cerberus
5,484
1,097
5
1
0
26,542
0
W
Loki
6,771
1,354
12
2
1
104,371
0
W
Chang'e
6,155
1,231
40
8
3
129,920
0
W
Mulan
7,038
1,408
4
1
0
113,170
0
L
Agni
5,765
1,153
17
3
1
99,593
0
L
Jing Wei
5,770
1,154
22
4
0
91,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role