Player Matchup

Sol
Sol
D3athTheKidd
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,611 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DERNM
Cu Chulainn
Level 22
God Stats
2W - 7L
1,300 SR
Queue Stats
90W - 68L
1,667 Elo+
Party 1
Lancelot
Lancelot
NtkBlur
Lancelot
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 79L
1,238 Elo+
Party 1
Nu Wa
Nu Wa
ThePookas
Nu Wa
Level 34
God Stats
2W - 0L
1,731 SR
Queue Stats
143W - 131L
1,562 Elo+
Solo
Fafnir
Fafnir
ZenoXate
Fafnir
Level 16
God Stats
13W - 7L
1,699 SR
Queue Stats
55W - 54L
1,609 Elo+
Party 1
Team Averages
Level 38
1,546 SR
1,537 Elo+

VS

Team Averages
Level 75
1,700 SR
1,545 Elo+
Odin
Odin
Akillez15
Odin
Level 142
God Stats
1W - 8L
1,500 SR
Queue Stats
372W - 368L
1,620 Elo+
Party 3
Ares
Ares
Paranix
Ares
Level 128
God Stats
11W - 8L
1,779 SR
Queue Stats
72W - 67L
1,507 Elo+
Party 2
Chronos
Chronos
RIPMyMain
Chronos
Level 63
God Stats
5W - 4L
1,591 SR
Queue Stats
66W - 73L
1,517 Elo+
Party 2
Vulcan
Vulcan
SmiteEnjoyer99
Vulcan
Level 16
God Stats
3W - 2L
1,702 SR
Queue Stats
45W - 47L
1,486 Elo+
Party 2
Nemesis
Nemesis
YodasBigHog
Nemesis
Level 25
God Stats
4W - 1L
1,927 SR
Queue Stats
29W - 22L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,160
539
16,518
12,892
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
DERNM
Cu Chulainn
16
4 / 2 / 3
9,735
573
11,750
14,570
14,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
NtkBlur
Lancelot
14
2 / 2 / 3
8,561
504
5,363
10,670
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ThePookas
Nu Wa
15
3 / 1 / 2
9,375
551
7,184
7,724
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
ZenoXate
Fafnir
13
1 / 2 / 5
8,202
482
3,907
13,236
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 1
8,340
491
5,322
14,558
9,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Paranix
Ares
13
3 / 2 / 2
8,056
474
6,823
14,918
17,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
RIPMyMain
Chronos
12
0 / 5 / 5
6,962
410
7,589
11,784
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 2
8,819
519
7,109
6,823
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
YodasBigHog
Nemesis
15
6 / 2 / 2
9,313
548
11,906
16,495
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
10
10
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
1
0.38
W
4
3
5
2.17
W
Cu Chulainn
DERNM
Cu Chulainn
4
2
3
2.75
W
Lancelot
NtkBlur
Lancelot
2
2
3
1.75
L
Ares
Paranix
Ares
3
2
2
2
L
Chronos
RIPMyMain
Chronos
0
5
5
0.5
L
0
1
2
1
W
Nu Wa
ThePookas
Nu Wa
3
1
2
4
L
Nemesis
YodasBigHog
Nemesis
6
2
2
3.5
W
Fafnir
ZenoXate
Fafnir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,722
Damage
38,749
59,092
Taken
64,578
41,378
Mitigated
43,933
10,285
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,322
662
0
2,185
14,558
9,629
0
1,792
12,766
766
64,680
W
16,518
7,787
0
5,145
12,892
5,438
1,584
6,501
6,366
87,413
0
W
Cu Chulainn
DERNM
Cu Chulainn
11,750
1,107
0
917
14,570
14,456
0
480
14,090
3,360
79,722
W
Lancelot
NtkBlur
Lancelot
5,363
1,010
0
250
10,670
4,568
80
2,172
8,473
0
63,070
L
Ares
Paranix
Ares
6,823
402
0
3,845
14,918
17,133
0
9,370
5,548
17,685
0
L
Chronos
RIPMyMain
Chronos
7,589
4,529
0
2,171
11,784
6,563
0
8,242
3,542
57,339
0
L
7,109
2,421
0
805
6,823
3,092
0
3,878
2,945
106,449
0
W
Nu Wa
ThePookas
Nu Wa
7,184
959
0
500
7,724
2,817
0
4,842
2,825
75,124
0
L
Nemesis
YodasBigHog
Nemesis
11,906
5,582
0
2,325
16,495
7,516
952
4,900
11,595
0
86,493
W
Fafnir
ZenoXate
Fafnir
3,907
1,365
0
3,473
13,236
14,099
31
8,004
5,232
16,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
41,490
500
Minions Killed
495
0
Camps Cleared
0
1,732,988
Distance Traveled
1,689,538
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,340
491
113
7
0
306,681
0
W
Sol
9,160
539
129
8
0
320,585
0
W
Cu Chulainn
9,735
573
119
7
0
315,220
0
W
Lancelot
8,561
504
95
6
0
408,418
2
L
Ares
8,056
474
18
1
0
348,555
1
L
Chronos
6,962
410
81
5
0
310,969
1
L
Vulcan
8,819
519
169
10
0
345,357
3
W
Nu Wa
9,375
551
141
8
0
337,491
2
L
Nemesis
9,313
548
114
7
0
377,976
0
W
Fafnir
8,202
482
16
1
0
351,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role