Player Matchup

Hachiman
Hachiman
BlazininFurn0
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
SCAR2525
Zhong Kui
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 206L
1,448 Elo+
Party 2
Shiva
Shiva
SCLDxGenie
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBoyzzzzz
Sun Wukong
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
413W - 360L
1,462 Elo+
Solo
Loki
Loki
zfJoker03
Loki
Level 42
God Stats
15W - 60L
1,188 SR
Queue Stats
252W - 285L
1,419 Elo+
Party 2
Team Averages
Level 67
1,438 SR
1,479 Elo+

VS

Team Averages
Level 51
1,459 SR
1,376 Elo+
Cerberus
Cerberus
Aris O Ignis
Cerberus
Level 82
God Stats
8W - 11L
1,427 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Thor
Thor
DrJayWalkin
Thor
Level 26
God Stats
31W - 58L
1,243 SR
Queue Stats
70W - 125L
1,349 Elo+
Party 3
Martichoras
Martichoras
Moony360
Martichoras
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 115L
1,332 Elo+
Party 3
Poseidon
Poseidon
MxAnxieTea
Poseidon
Level 28
God Stats
10W - 12L
1,626 SR
Queue Stats
107W - 151L
1,332 Elo+
Party 3
Bakasura
Bakasura
NinjaSpence18
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 141L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlazininFurn0
Hachiman
16
1 / 4 / 6
10,453
950
7,435
9,323
3,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
SCAR2525
Zhong Kui
17
5 / 6 / 7
11,858
1,078
22,296
19,550
13,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
17
3 / 2 / 8
11,431
1,039
10,572
13,376
10,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TheBoyzzzzz
Sun Wukong
16
1 / 2 / 6
10,374
943
8,298
11,469
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
3 / 6 / 7
11,508
1,046
8,508
13,716
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

157

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aris O Ignis
Cerberus
18
2 / 0 / 16
12,371
1,125
9,427
13,937
22,407
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 9
11,651
1,059
10,704
14,030
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Moony360
Martichoras
17
3 / 2 / 11
11,290
1,026
13,962
11,112
6,648
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
MxAnxieTea
Poseidon
17
3 / 3 / 10
11,854
1,078
18,767
8,925
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
NinjaSpence18
Bakasura
17
7 / 5 / 4
12,234
1,112
9,497
15,023
11,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
13
Kills
20
20
Deaths
13
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aris O Ignis
Cerberus
2
0
16
10
L
Hachiman
BlazininFurn0
Hachiman
1
4
6
1
W
5
3
9
3.17
W
Martichoras
Moony360
Martichoras
3
2
11
4.25
W
Poseidon
MxAnxieTea
Poseidon
3
3
10
2.67
W
Bakasura
NinjaSpence18
Bakasura
7
5
4
1.8
L
Zhong Kui
SCAR2525
Zhong Kui
5
6
7
1.42
L
Shiva
3
2
8
3.5
L
Sun Wukong
TheBoyzzzzz
Sun Wukong
1
2
6
2
L
Loki
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,109
Damage
62,357
67,434
Taken
63,027
40,130
Mitigated
53,041
10,491
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aris O Ignis
Cerberus
9,427
129
499
3,981
13,937
22,407
0
5,604
8,333
18,512
0
L
Hachiman
BlazininFurn0
Hachiman
7,435
6,085
0
380
9,323
3,694
0
2,758
6,565
0
16,731
W
10,704
1,758
0
1,318
14,030
8,195
0
4,096
9,934
0
27,907
W
Martichoras
Moony360
Martichoras
13,962
6,297
0
3,002
11,112
6,648
0
5,269
5,843
0
30,703
W
Poseidon
MxAnxieTea
Poseidon
18,767
2,027
0
0
8,925
4,666
0
3,529
5,396
51,693
0
W
Bakasura
NinjaSpence18
Bakasura
9,497
6,505
0
2,030
15,023
11,125
0
4,156
10,867
0
21,070
L
Zhong Kui
SCAR2525
Zhong Kui
22,296
1,797
0
4,809
19,550
13,434
0
7,349
11,407
38,487
0
L
Shiva
10,572
3,213
0
1,092
13,376
10,245
0
6,938
6,368
358
32,391
L
Sun Wukong
TheBoyzzzzz
Sun Wukong
8,298
1,675
0
1,825
11,469
7,769
0
5,064
6,291
0
19,380
L
Loki
8,508
1,624
0
2,385
13,716
4,988
0
6,085
7,436
0
23,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
59,400
167
Minions Killed
219
6
Camps Cleared
12
938,268
Distance Traveled
1,040,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,371
1,125
25
2
1
235,716
0
L
Hachiman
10,453
950
22
2
0
131,632
0
W
Thor
11,651
1,059
31
3
0
201,149
0
W
Martichoras
11,290
1,026
40
4
1
192,458
0
W
Poseidon
11,854
1,078
91
8
0
198,543
0
W
Bakasura
12,234
1,112
32
3
10
212,850
0
L
Zhong Kui
11,858
1,078
42
4
0
196,965
0
L
Shiva
11,431
1,039
49
4
1
189,105
0
L
Sun Wukong
10,374
943
30
3
2
199,238
0
L
Loki
11,508
1,046
24
2
3
221,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role