Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
FERNANDICHI
Ah Puch
Gold V
Level 85
God Stats
22W - 12L
2,063 SR
Queue Stats
120W - 124L
1,607 MMR
Party 1
Xing Tian
Xing Tian
Silver V
MeatSlinger12
Xing Tian
Silver V
Level 119
God Stats
5W - 5L
1,501 SR
Queue Stats
36W - 43L
1,249 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,688 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,669 SR
1,429 MMR
Persephone
Persephone
Gold V
David8210
Persephone
Gold V
Level 131
God Stats
0W - 1L
1,707 SR
Queue Stats
26W - 31L
1,476 MMR
Party 2
Xbalanque
Xbalanque
Silver II
MR PAPI 23 23
Xbalanque
Silver II
Level 119
God Stats
9W - 6L
1,801 SR
Queue Stats
68W - 73L
1,460 MMR
Solo
Hercules
Hercules
Silver II
jinxTried
Hercules
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,352 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 3
7,441
744
4,981
9,622
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
FERNANDICHI
Ah Puch
13
1 / 1 / 5
7,460
746
8,626
4,176
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MeatSlinger12
Xing Tian
12
3 / 0 / 3
7,211
721
3,323
7,823
7,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AtlasSurtrTyrMauiAchilles

VS

Bans
KumbhakarnaAthenaIshtarBacchusRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
David8210
Persephone
12
0 / 0 / 0
7,036
704
6,347
3,737
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MR PAPI 23 23
Xbalanque
12
0 / 2 / 0
6,654
665
5,640
6,488
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
jinxTried
Hercules
10
1 / 4 / 0
6,560
656
4,831
10,047
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
3
3.5
L
Persephone
David8210
Persephone
0
0
0
0
W
Ah Puch
FERNANDICHI
Ah Puch
1
1
5
3.5
L
Xbalanque
MR PAPI 23 23
Xbalanque
0
2
0
0
W
Xing Tian
MeatSlinger12
Xing Tian
3
0
3
4.5
L
Hercules
jinxTried
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
16,818
21,621
Taken
20,272
19,739
Mitigated
12,976
6,939
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,981
772
0
3,771
9,622
10,097
0
3,103
5,936
199
20,393
L
Persephone
David8210
Persephone
6,347
92
0
993
3,737
1,602
195
2,292
1,352
29,448
0
W
Ah Puch
FERNANDICHI
Ah Puch
8,626
104
0
1,531
4,176
1,708
273
1,297
2,691
46,152
0
L
Xbalanque
MR PAPI 23 23
Xbalanque
5,640
1,834
0
1,948
6,488
2,798
0
3,847
2,601
0
29,961
W
Xing Tian
MeatSlinger12
Xing Tian
3,323
184
0
1,637
7,823
7,934
102
1,716
5,633
8,372
0
L
Hercules
jinxTried
Hercules
4,831
805
117
2,407
10,047
8,576
0
6,008
3,543
275
14,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,112
Gold Earned
20,250
132
Minions Killed
142
0
Camps Cleared
0
603,070
Distance Traveled
574,113
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,441
744
35
4
0
216,025
0
L
Persephone
7,036
704
58
6
0
201,287
2
W
Ah Puch
7,460
746
80
8
0
190,418
2
L
Xbalanque
6,654
665
57
6
0
186,128
0
W
Xing Tian
7,211
721
17
2
0
196,627
0
L
Hercules
6,560
656
27
3
0
186,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role