Player Matchup

Cerberus
Cerberus
AncientMinister
Cerberus
Level 149
God Stats
8W - 1L
1,581 SR
Queue Stats
14W - 12L
1,631 Elo+
Party 3
Chaac
Chaac
GetTheClippers
Chaac
Level 156
God Stats
2W - 0L
1,688 SR
Queue Stats
46W - 51L
1,500 Elo+
Party 3
Rama
Rama
LKHermos
Rama
Level 150
God Stats
16W - 10L
1,760 SR
Queue Stats
486W - 414L
1,550 Elo+
Party 2
Janus
Janus
Taylor9844
Janus
Level 77
God Stats
11W - 11L
1,586 SR
Queue Stats
216W - 180L
1,493 Elo+
Party 2
Nemesis
Nemesis
fatty305
Nemesis
Level 89
God Stats
8W - 2L
1,610 SR
Queue Stats
67W - 63L
1,578 Elo+
Party 3
Team Averages
Level 124
1,645 SR
1,550 Elo+

VS

Team Averages
Level 87
1,511 SR
1,524 Elo+
Athena
Athena
Lego6595
Athena
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,528 Elo+
Party 1
Surtr
Surtr
Paranix
Surtr
Level 128
God Stats
9W - 2L
1,775 SR
Queue Stats
72W - 67L
1,516 Elo+
Party 1
Artemis
Artemis
RIPMyMain
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,528 Elo+
Party 1
Lancelot
Lancelot
SmiteEnjoyer99
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
animegeek47
Nu Wa
Level 101
God Stats
9W - 12L
1,278 SR
Queue Stats
585W - 511L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
2 / 0 / 1
4,946
707
2,149
3,892
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,368
624
3,233
5,495
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
7
1 / 0 / 2
4,525
646
2,133
2,787
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
7
0 / 0 / 0
3,926
561
1,042
2,312
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
fatty305
Nemesis
7
0 / 0 / 0
3,784
541
2,442
5,515
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lego6595
Athena
2
0 / 0 / 0
3,083
440
190
1,280
585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Paranix
Surtr
7
0 / 0 / 0
4,213
602
3,172
6,042
3,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
RIPMyMain
Artemis
6
0 / 2 / 0
3,725
532
1,797
3,393
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
6
0 / 1 / 0
3,789
541
1,363
4,846
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,501
643
1,942
2,665
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
1
2.5
W
0
0
0
0
W
Rama
1
0
2
2
L
Athena
Lego6595
Athena
0
0
0
0
L
Surtr
Paranix
Surtr
0
0
0
0
L
Artemis
RIPMyMain
Artemis
0
2
0
0
L
Lancelot
0
1
0
0
W
Janus
0
0
0
0
L
0
0
0
0
W
Nemesis
fatty305
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,999
Damage
8,464
20,001
Taken
18,226
10,541
Mitigated
7,262
8,205
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,149
243
0
2,024
3,892
3,340
0
327
3,565
13,970
0
W
3,233
783
0
2,564
5,495
4,188
0
137
5,358
0
32,877
W
Rama
2,133
1,613
0
2,009
2,787
824
0
101
2,686
0
27,995
L
Athena
Lego6595
Athena
190
116
0
461
1,280
585
0
170
1,110
2,350
0
L
Surtr
Paranix
Surtr
3,172
1,861
0
2,756
6,042
3,168
0
0
6,042
405
26,949
L
Artemis
RIPMyMain
Artemis
1,797
647
0
675
3,393
1,070
0
1,171
2,222
0
16,997
L
Lancelot
1,363
732
0
592
4,846
1,682
0
714
4,132
0
19,364
W
Janus
1,042
0
0
750
2,312
629
0
561
1,751
22,362
0
L
1,942
251
0
500
2,665
757
0
1,136
1,529
31,847
0
W
Nemesis
fatty305
Nemesis
2,442
1,164
0
858
5,515
1,560
0
1,045
4,470
0
20,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,549
Gold Earned
19,311
213
Minions Killed
167
0
Camps Cleared
0
720,438
Distance Traveled
578,983
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,946
707
25
4
0
140,563
1
W
Chaac
4,368
624
60
9
0
142,433
1
W
Rama
4,525
646
58
8
0
119,474
0
L
Athena
3,083
440
3
0
0
38,811
0
L
Surtr
4,213
602
46
7
0
139,497
0
L
Artemis
3,725
532
34
5
0
103,828
0
L
Lancelot
3,789
541
29
4
0
163,886
1
W
Janus
3,926
561
44
6
0
146,928
0
L
Nu Wa
4,501
643
55
8
0
132,961
2
W
Nemesis
3,784
541
26
4
0
171,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role