Player Matchup

Apollo
Apollo
 
Apollo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BudzxBunny
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Set
Set
SinOfWrath731
Set
Level 47
God Stats
3W - 5L
1,449 SR
Queue Stats
19W - 21L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrUmAA-_
Morgan Le Fay
Level 67
God Stats
23W - 13L
1,531 SR
Queue Stats
224W - 213L
1,454 Elo+
Solo
Bacchus
Bacchus
a_tu_izquierda1
Bacchus
Level 86
God Stats
27W - 19L
1,632 SR
Queue Stats
142W - 126L
1,432 Elo+
Solo
Team Averages
Level 62
1,523 SR
1,464 Elo+

VS

Team Averages
Level 91
1,547 SR
1,560 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BreakerBeatz
Khepri
Level 72
God Stats
2W - 1L
1,733 SR
Queue Stats
110W - 82L
1,496 Elo+
Solo
Surtr
Surtr
IamS0ul1
Surtr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,700 Elo+
Party 1
Martichoras
Martichoras
ToxicFate048
Martichoras
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
Wlryz
Cliodhna
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 1 / 0
6,801
453
3,464
7,449
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
11
0 / 4 / 0
5,877
392
5,075
10,060
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 3
6,686
446
7,400
15,585
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TrUmAA-_
Morgan Le Fay
13
5 / 3 / 0
7,847
523
11,600
9,952
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 1
6,854
457
3,186
8,816
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 4 / 3
7,598
507
4,553
13,427
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
11
1 / 0 / 4
7,021
468
3,029
5,694
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
IamS0ul1
Surtr
13
2 / 0 / 1
7,769
518
6,882
10,170
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
ToxicFate048
Martichoras
13
0 / 0 / 1
6,773
452
5,558
5,681
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
Wlryz
Cliodhna
14
8 / 2 / 3
8,966
598
10,416
15,821
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
15
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Zhong Kui
 
Zhong Kui
3
4
3
1.13
W
Khepri
1
0
4
3
L
Chaac
0
4
0
0
W
Surtr
IamS0ul1
Surtr
2
0
1
2.5
L
0
7
3
0.21
W
Martichoras
ToxicFate048
Martichoras
0
0
1
0.5
L
Morgan Le Fay
TrUmAA-_
Morgan Le Fay
5
3
0
1.67
W
Cliodhna
Wlryz
Cliodhna
8
2
3
4.75
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
30,438
51,862
Taken
50,793
29,279
Mitigated
32,367
14,135
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,464
2,609
0
3,950
7,449
3,548
0
1,065
6,384
0
55,517
W
Zhong Kui
 
Zhong Kui
4,553
979
0
3,080
13,427
9,689
0
8,355
5,072
40,502
4,488
W
Khepri
3,029
174
439
2,830
5,694
4,340
0
1,918
3,776
19,009
0
L
Chaac
5,075
1,677
0
922
10,060
7,953
0
314
9,746
0
30,404
W
Surtr
IamS0ul1
Surtr
6,882
2,820
0
2,054
10,170
9,401
174
0
10,170
509
51,658
L
7,400
3,799
0
2,599
15,585
5,858
0
2,224
13,361
0
43,849
W
Martichoras
ToxicFate048
Martichoras
5,558
2,211
0
2,749
5,681
2,625
0
1,272
4,409
0
55,599
L
Morgan Le Fay
TrUmAA-_
Morgan Le Fay
11,600
1,776
0
2,802
9,952
3,481
413
1,979
7,973
53,708
0
W
Cliodhna
Wlryz
Cliodhna
10,416
1,488
0
3,706
15,821
6,312
0
3,241
12,580
0
63,416
L
3,186
300
260
3,602
8,816
8,439
90
2,171
6,645
26,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
38,127
312
Minions Killed
319
0
Camps Cleared
0
1,351,732
Distance Traveled
1,351,520
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,801
453
100
7
0
231,476
0
W
Zhong Kui
7,598
507
64
4
0
238,723
3
W
Khepri
7,021
468
36
2
0
274,120
0
L
Chaac
5,877
392
45
3
0
277,164
0
W
Surtr
7,769
518
61
4
0
252,151
0
L
Set
6,686
446
62
4
0
289,011
2
W
Martichoras
6,773
452
71
5
0
261,570
1
L
Morgan Le Fay
7,847
523
78
5
0
274,075
0
W
Cliodhna
8,966
598
87
6
0
324,956
0
L
Bacchus
6,854
457
27
2
0
280,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role