Player Matchup

Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Chefroudzee
Cernunnos
Level 89
God Stats
20W - 17L
1,548 SR
Queue Stats
76W - 66L
1,507 Elo+
Party 3
Lancelot
Lancelot
KidmuscIe
Lancelot
Level 96
God Stats
10W - 7L
1,474 SR
Queue Stats
52W - 46L
1,517 Elo+
Party 3
Tiamat
Tiamat
RogueDragon343
Tiamat
Level 106
God Stats
3W - 3L
1,395 SR
Queue Stats
106W - 91L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
βlasian
Nu Wa
Level 99
God Stats
4W - 8L
1,144 SR
Queue Stats
176W - 143L
1,579 Elo+
Party 1
Team Averages
Level 102
1,412 SR
1,526 Elo+

VS

Team Averages
Level 108
1,515 SR
1,528 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CrazyBrayDan
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,575 Elo+
Solo
Sol
Sol
MrStealYoMMR
Sol
Level 124
God Stats
4W - 2L
1,507 SR
Queue Stats
234W - 229L
1,565 Elo+
Solo
Guan Yu
Guan Yu
Renatoensmite
Guan Yu
Level 126
God Stats
10W - 9L
1,518 SR
Queue Stats
90W - 92L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SleepyRemains
Morgan Le Fay
Level 34
God Stats
9W - 10L
1,553 SR
Queue Stats
14W - 17L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 0
7,656
638
6,176
8,220
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Chefroudzee
Cernunnos
10
1 / 1 / 2
6,699
558
5,298
8,856
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
KidmuscIe
Lancelot
11
1 / 2 / 1
6,645
554
2,325
7,879
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 3
6,573
548
4,758
9,237
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
βlasian
Nu Wa
13
2 / 0 / 1
7,864
655
6,759
3,333
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 1 / 1
5,433
453
4,713
9,790
7,133
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
CrazyBrayDan
Thanatos
11
1 / 2 / 2
6,257
521
4,148
9,182
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 0
6,606
551
8,527
7,326
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
9
0 / 2 / 0
5,019
418
2,412
7,948
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SleepyRemains
Morgan Le Fay
11
1 / 1 / 0
6,337
528
3,369
5,296
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
L
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Cernunnos
Chefroudzee
Cernunnos
1
1
2
2
L
Thanatos
CrazyBrayDan
Thanatos
1
2
2
1
W
Lancelot
KidmuscIe
Lancelot
1
2
1
0.75
L
2
3
0
0.67
L
Guan Yu
0
2
0
0
W
2
1
3
3.5
L
Morgan Le Fay
SleepyRemains
Morgan Le Fay
1
1
0
1
W
Nu Wa
βlasian
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
23,169
37,525
Taken
39,542
20,996
Mitigated
23,485
14,076
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,176
2,440
0
4,647
8,220
5,657
617
260
7,548
1,398
38,547
L
Ne Zha
 
Ne Zha
4,713
901
0
3,286
9,790
7,133
0
3,507
6,105
0
19,366
W
Cernunnos
Chefroudzee
Cernunnos
5,298
2,845
0
5,229
8,856
3,191
1,072
5,041
3,815
0
38,918
L
Thanatos
CrazyBrayDan
Thanatos
4,148
846
0
7,327
9,182
4,761
0
1,877
7,259
0
47,489
W
Lancelot
KidmuscIe
Lancelot
2,325
116
0
12
7,879
3,004
0
864
7,015
0
41,065
L
8,527
4,337
0
2,469
7,326
2,433
616
1,863
5,401
52,580
0
L
Guan Yu
2,412
301
497
2,959
7,948
7,158
0
781
7,105
732
23,970
W
4,758
231
0
3,938
9,237
7,989
0
3,965
5,231
18,451
0
L
Morgan Le Fay
SleepyRemains
Morgan Le Fay
3,369
159
0
864
5,296
2,000
0
3,609
1,450
55,233
0
W
Nu Wa
βlasian
Nu Wa
6,759
1,097
0
250
3,333
1,155
376
2,026
1,307
57,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
29,652
345
Minions Killed
355
0
Camps Cleared
0
1,211,642
Distance Traveled
1,199,111
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,656
638
70
6
0
254,877
0
L
Ne Zha
5,433
453
21
2
0
274,177
4
W
Cernunnos
6,699
558
64
5
0
210,085
0
L
Thanatos
6,257
521
78
7
0
255,419
0
W
Lancelot
6,645
554
73
6
0
266,261
0
L
Sol
6,606
551
94
8
0
232,761
4
L
Guan Yu
5,019
418
49
4
0
196,123
0
W
Tiamat
6,573
548
21
2
0
233,829
8
L
Morgan Le Fay
6,337
528
113
9
0
240,631
0
W
Nu Wa
7,864
655
117
10
0
246,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role