Player Matchup

Medusa
Medusa
DoppEFX
Medusa
Level 25
God Stats
3W - 1L
1,617 SR
Queue Stats
159W - 157L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
ElavatedRage
Kukulkan
Level 42
God Stats
8W - 12L
1,207 SR
Queue Stats
211W - 194L
1,553 Elo+
Party 1
Khepri
Khepri
MAD Elessar
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,355 Elo+
Party 1
Team Averages
Level 64
1,441 SR
1,429 Elo+

VS

Team Averages
Level 55
1,601 SR
1,507 Elo+
Hachiman
Hachiman
EzEzekiel 182
Hachiman
Level 27
God Stats
3W - 2L
1,574 SR
Queue Stats
30W - 28L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
Zethingxx
Kukulkan
Level 69
God Stats
17W - 4L
1,676 SR
Queue Stats
94W - 78L
1,681 Elo+
Party 2
Odin
Odin
reverseFlash2005
Odin
Level 68
God Stats
41W - 31L
1,552 SR
Queue Stats
142W - 141L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoppEFX
Medusa
16
0 / 6 / 2
10,326
607
5,936
14,077
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ElavatedRage
Kukulkan
16
2 / 4 / 0
10,868
639
14,317
10,135
5,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
17
0 / 2 / 2
11,269
663
6,567
22,475
33,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EzEzekiel 182
Hachiman
18
6 / 2 / 2
12,109
712
11,509
14,572
6,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Zethingxx
Kukulkan
20
2 / 0 / 9
12,549
738
22,207
6,713
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 6
11,448
673
9,039
17,100
17,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
12
12
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
DoppEFX
Medusa
0
6
2
0.17
L
Kukulkan
ElavatedRage
Kukulkan
2
4
0
0.5
W
Hachiman
EzEzekiel 182
Hachiman
6
2
2
3.5
L
Khepri
0
2
2
0.5
W
Kukulkan
Zethingxx
Kukulkan
2
0
9
6.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
42,755
46,687
Taken
38,385
48,190
Mitigated
27,429
10,890
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DoppEFX
Medusa
5,936
2,433
0
2,563
14,077
8,899
20
6,230
7,522
0
33,403
L
Kukulkan
ElavatedRage
Kukulkan
14,317
237
0
1,393
10,135
5,559
0
5,852
4,126
65,421
0
W
Hachiman
EzEzekiel 182
Hachiman
11,509
5,866
226
4,370
14,572
6,930
1,350
9,062
5,510
0
45,359
L
Khepri
6,567
357
0
6,934
22,475
33,732
0
10,176
11,852
28,774
0
W
Kukulkan
Zethingxx
Kukulkan
22,207
1,525
0
2,217
6,713
3,474
2,020
3,656
3,057
95,207
0
W
9,039
727
0
3,088
17,100
17,025
0
8,292
8,808
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
36,106
189
Minions Killed
228
0
Camps Cleared
0
958,463
Distance Traveled
948,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,326
607
51
3
0
318,916
0
L
Kukulkan
10,868
639
98
6
0
307,113
0
W
Hachiman
12,109
712
53
3
0
292,359
0
L
Khepri
11,269
663
40
2
0
332,434
0
W
Kukulkan
12,549
738
137
8
0
328,595
0
W
Odin
11,448
673
38
2
0
327,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role