Player Matchup

Aphrodite
Aphrodite
EcIairee
Aphrodite
Level 142
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
OlympianSin
Skadi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Pandinii
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 93
1,536 SR
1,500 Elo+

VS

Team Averages
Level 137
1,587 SR
1,563 Elo+
King Arthur
King Arthur
AngelitoMG150
King Arthur
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 227L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
budman103
Ah Muzen Cab
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,568 Elo+
Party 1
Persephone
Persephone
l2apture
Persephone
Level 162
God Stats
6W - 2L
1,761 SR
Queue Stats
63W - 47L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EcIairee
Aphrodite
12
1 / 4 / 1
7,561
687
6,962
12,695
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 1
7,364
669
8,522
12,461
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Pandinii
Bacchus
11
0 / 4 / 2
7,494
681
2,149
16,772
17,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelitoMG150
King Arthur
13
2 / 1 / 11
8,429
766
7,462
13,625
14,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
budman103
Ah Muzen Cab
14
3 / 1 / 9
8,581
780
17,974
9,793
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
l2apture
Persephone
16
8 / 0 / 5
10,276
934
12,274
5,406
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AngelitoMG150
King Arthur
2
1
11
7.5
L
Aphrodite
EcIairee
Aphrodite
1
4
1
0.38
L
1
5
1
0.3
L
Bacchus
Pandinii
Bacchus
0
4
2
0.25
W
Ah Muzen Cab
budman103
Ah Muzen Cab
3
1
9
7.5
W
Persephone
l2apture
Persephone
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
37,710
41,928
Taken
28,824
29,028
Mitigated
21,090
14,950
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AngelitoMG150
King Arthur
7,462
1,040
619
3,153
13,625
14,570
148
6,424
7,201
0
18,342
L
Aphrodite
EcIairee
Aphrodite
6,962
462
6,767
6,695
12,695
6,384
0
3,485
9,210
34,226
0
L
8,522
2,620
0
0
12,461
5,116
0
4,396
8,065
0
29,989
L
Bacchus
Pandinii
Bacchus
2,149
484
0
1,488
16,772
17,528
0
4,415
12,357
6,127
0
W
Ah Muzen Cab
budman103
Ah Muzen Cab
17,974
5,815
823
2,122
9,793
4,294
1,584
1,626
8,167
0
47,845
W
Persephone
l2apture
Persephone
12,274
1,285
868
2,187
5,406
2,226
967
1,093
4,313
45,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
27,286
135
Minions Killed
151
0
Camps Cleared
0
569,547
Distance Traveled
643,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,429
766
22
2
0
236,092
2
L
Aphrodite
7,561
687
80
7
0
183,988
0
L
Skadi
7,364
669
49
4
0
184,875
0
L
Bacchus
7,494
681
6
1
0
200,684
0
W
Ah Muzen Cab
8,581
780
49
4
0
206,665
0
W
Persephone
10,276
934
80
7
0
200,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role