Player Matchup

Fenrir
Fenrir
DaisyDaydream
Fenrir
Level 47
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 3
Nu Wa
Nu Wa
ElectricEYE13
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 3
Skadi
Skadi
Sarge GT08
Skadi
Level 37
God Stats
1W - 4L
1,464 SR
Queue Stats
1W - 4L
1,455 Elo+
Party 3
Yemoja
Yemoja
Sir Meow IV
Yemoja
Level 5
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
WhiteWuIf
Amaterasu
Level 76
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 5L
1,455 Elo+
Party 3
Team Averages
Level 42
1,436 SR
1,378 Elo+

VS

Team Averages
Level 71
1,607 SR
1,412 Elo+
Bellona
Bellona
ApianPoem341340
Bellona
Level 49
God Stats
10W - 2L
1,866 SR
Queue Stats
29W - 22L
1,545 Elo+
Party 1
Persephone
Persephone
Artica06
Persephone
Level 60
God Stats
1W - 4L
1,907 SR
Queue Stats
126W - 143L
1,316 Elo+
Party 2
Surtr
Surtr
Bodyguard7784
Surtr
Level 44
God Stats
5W - 4L
1,261 SR
Queue Stats
403W - 422L
1,320 Elo+
Party 2
Martichoras
Martichoras
GizmoTheViking
Martichoras
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,510 Elo+
Party 1
Arachne
Arachne
Twinky2537
Arachne
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 224L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,155
473
5,367
11,893
4,667
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 6 / 1
6,116
470
5,123
8,916
2,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
9
0 / 2 / 0
5,010
385
2,784
6,532
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 4 / 2
5,745
442
2,906
8,658
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
WhiteWuIf
Amaterasu
10
0 / 0 / 0
5,676
437
2,669
10,032
5,809
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,291
561
6,037
12,098
12,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Artica06
Persephone
13
2 / 1 / 4
8,173
629
4,814
4,013
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 6
7,219
555
2,348
7,659
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
GizmoTheViking
Martichoras
12
1 / 2 / 4
6,692
515
5,475
6,109
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Twinky2537
Arachne
16
13 / 0 / 1
9,603
739
10,884
9,483
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Persephone
Artica06
Persephone
2
1
4
4
W
0
0
6
3
L
3
5
0
0.6
L
0
6
1
0.08
W
Martichoras
GizmoTheViking
Martichoras
1
2
4
1.5
L
Skadi
0
2
0
0
L
Yemoja
0
4
2
0.25
W
Arachne
Twinky2537
Arachne
13
0
1
13.5
L
Amaterasu
WhiteWuIf
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
29,558
46,031
Taken
39,362
21,562
Mitigated
26,636
10,118
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,037
2,269
0
6,066
12,098
12,492
447
586
11,512
0
49,623
W
Persephone
Artica06
Persephone
4,814
0
0
352
4,013
1,039
701
2,240
1,772
52,959
0
W
2,348
439
0
2,399
7,659
6,583
624
2,464
5,195
90
27,617
L
5,367
1,573
0
262
11,893
4,667
0
77
11,816
0
34,720
L
5,123
800
0
1,368
8,916
2,764
0
4,357
4,559
42,042
0
W
Martichoras
GizmoTheViking
Martichoras
5,475
455
0
2,369
6,109
2,629
1,132
936
5,173
0
43,724
L
Skadi
2,784
1,082
0
1,686
6,532
1,903
0
0
6,532
0
24,518
L
Yemoja
2,906
1,309
788
1,564
8,658
6,419
0
396
8,262
12,467
0
W
Arachne
Twinky2537
Arachne
10,884
7,344
0
4,127
9,483
3,893
0
1,803
7,680
0
84,253
L
Amaterasu
WhiteWuIf
Amaterasu
2,669
1,223
0
4,450
10,032
5,809
0
0
10,032
0
22,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
38,978
212
Minions Killed
377
0
Camps Cleared
0
1,176,122
Distance Traveled
1,233,380
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,291
561
60
5
0
242,065
0
W
Persephone
8,173
629
88
7
0
225,781
3
W
Surtr
7,219
555
39
3
0
243,517
0
L
Fenrir
6,155
473
48
4
0
246,817
0
L
Nu Wa
6,116
470
75
6
0
215,756
0
W
Martichoras
6,692
515
69
5
0
221,684
0
L
Skadi
5,010
385
39
3
0
208,607
0
L
Yemoja
5,745
442
10
1
0
251,000
0
W
Arachne
9,603
739
121
9
0
300,333
0
L
Amaterasu
5,676
437
40
3
0
253,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role