Player Matchup

Guan Yu
Guan Yu
JewelThiefChief
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,378 Elo+
Party 1
Surtr
Surtr
StrawHat Lz
Surtr
Level 87
God Stats
2W - 3L
1,325 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 1
Scylla
Scylla
o SoLRaC o
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,492 Elo+
Party 1
Team Averages
Level 99
1,442 SR
1,435 Elo+

VS

Team Averages
Level 84
1,575 SR
1,490 Elo+
Thanatos
Thanatos
Fryd_peaches
Thanatos
Level 80
God Stats
3W - 5L
1,449 SR
Queue Stats
97W - 94L
1,459 Elo+
Solo
Surtr
Surtr
ItsSherbert16
Surtr
Level 104
God Stats
15W - 11L
1,704 SR
Queue Stats
164W - 163L
1,505 Elo+
Party 2
Hera
Hera
Jnewlun
Hera
Level 67
God Stats
26W - 16L
1,572 SR
Queue Stats
155W - 157L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,669
744
9,306
13,463
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 10
8,924
686
6,495
11,048
10,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
o SoLRaC o
Scylla
16
6 / 0 / 4
10,176
783
8,874
4,369
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fryd_peaches
Thanatos
15
1 / 1 / 0
8,934
687
5,564
8,220
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 1
8,261
635
11,141
17,167
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Jnewlun
Hera
13
0 / 6 / 1
8,186
630
6,211
8,360
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Fryd_peaches
Thanatos
1
1
0
1
L
0
4
1
0.13
W
4
1
6
7
L
Hera
Jnewlun
Hera
0
6
1
0.08
W
1
0
10
6
W
Scylla
o SoLRaC o
Scylla
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
22,916
28,880
Taken
33,747
24,518
Mitigated
17,306
12,471
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Fryd_peaches
Thanatos
5,564
633
0
5,973
8,220
3,054
0
2,533
5,469
0
42,289
L
11,141
4,856
343
5,136
17,167
11,782
33
4,347
12,269
471
32,008
W
9,306
343
3,252
5,528
13,463
13,058
648
3,040
9,949
1,582
33,032
L
Hera
Jnewlun
Hera
6,211
1,674
138
333
8,360
2,470
84
3,843
4,269
40,843
0
W
6,495
2,611
212
2,316
11,048
10,030
805
1,692
8,808
672
20,608
W
Scylla
o SoLRaC o
Scylla
8,874
615
0
1,163
4,369
1,430
1,448
1,756
2,533
48,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
25,381
179
Minions Killed
168
0
Camps Cleared
0
792,540
Distance Traveled
721,528
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,934
687
64
5
0
277,497
0
L
Surtr
8,261
635
46
4
0
227,936
0
W
Guan Yu
9,669
744
42
3
0
281,144
0
L
Hera
8,186
630
58
4
0
216,095
0
W
Surtr
8,924
686
44
3
0
266,151
0
W
Scylla
10,176
783
93
7
0
245,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role