Player Matchup

Thanatos
Thanatos
FTGBez3rk
Thanatos
Level 142
God Stats
22W - 11L
1,826 SR
Queue Stats
138W - 122L
1,578 Elo+
Party 3
Cliodhna
Cliodhna
FTG_Backline
Cliodhna
Level 109
God Stats
3W - 5L
1,627 SR
Queue Stats
31W - 33L
1,410 Elo+
Party 3
Athena
Athena
Hawkeye5345
Athena
Level 76
God Stats
39W - 32L
1,492 SR
Queue Stats
162W - 147L
1,548 Elo+
Party 2
Artemis
Artemis
TypicalTij
Artemis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 94L
1,466 Elo+
Party 2
Surtr
Surtr
XxSungJin-WooxX
Surtr
Level 60
God Stats
1W - 4L
1,432 SR
Queue Stats
93W - 132L
1,402 Elo+
Party 3
Team Averages
Level 99
1,575 SR
1,481 Elo+

VS

Team Averages
Level 125
1,522 SR
1,487 Elo+
Jormungandr
Jormungandr
Breno963
Jormungandr
Level 146
God Stats
7W - 5L
1,286 SR
Queue Stats
167W - 171L
1,443 Elo+
Solo
Merlin
Merlin
Dr_Bustdown
Merlin
Level 124
God Stats
5W - 7L
1,388 SR
Queue Stats
165W - 164L
1,476 Elo+
Party 1
Bakasura
Bakasura
Sir_Wiggle_Sauce
Bakasura
Level 123
God Stats
11W - 4L
1,784 SR
Queue Stats
147W - 140L
1,452 Elo+
Party 1
Martichoras
Martichoras
The-Shadows_Edge
Martichoras
Level 127
God Stats
27W - 18L
1,560 SR
Queue Stats
144W - 130L
1,518 Elo+
Party 4
Bacchus
Bacchus
Tooterxx
Bacchus
Level 105
God Stats
50W - 45L
1,591 SR
Queue Stats
88W - 82L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FTGBez3rk
Thanatos
13
8 / 5 / 1
8,507
567
13,573
16,522
7,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
FTG_Backline
Cliodhna
11
0 / 5 / 6
7,008
467
7,888
11,089
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
0 / 5 / 5
6,221
415
3,361
13,298
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
TypicalTij
Artemis
10
1 / 5 / 0
6,236
416
4,473
10,568
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 2
6,963
464
6,183
13,671
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Breno963
Jormungandr
13
5 / 2 / 7
8,473
565
12,326
14,503
10,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
12
3 / 4 / 9
7,642
509
5,313
8,629
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
3 / 2 / 2
7,982
532
6,703
12,435
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
The-Shadows_Edge
Martichoras
15
8 / 0 / 8
9,394
626
13,900
7,457
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tooterxx
Bacchus
12
5 / 4 / 11
8,834
589
5,646
14,813
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
24
24
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Breno963
Jormungandr
5
2
7
4.25
W
Merlin
3
4
9
1.88
L
Thanatos
FTGBez3rk
Thanatos
8
5
1
1.7
L
Cliodhna
FTG_Backline
Cliodhna
0
5
6
0.6
L
Athena
0
5
5
0.5
W
3
2
2
2
W
Martichoras
The-Shadows_Edge
Martichoras
8
0
8
12
W
Bacchus
Tooterxx
Bacchus
5
4
11
2.63
L
Artemis
TypicalTij
Artemis
1
5
0
0.2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
43,888
65,148
Taken
57,837
33,930
Mitigated
34,868
20,507
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Breno963
Jormungandr
12,326
4,429
0
3,798
14,503
10,345
179
836
13,667
61,361
0
W
Merlin
5,313
577
0
1,945
8,629
2,261
232
832
7,797
40,698
0
L
Thanatos
FTGBez3rk
Thanatos
13,573
4,548
0
13,458
16,522
7,997
0
5,289
10,794
0
64,819
L
Cliodhna
FTG_Backline
Cliodhna
7,888
745
0
556
11,089
4,473
0
4,121
6,533
0
48,043
L
Athena
3,361
1,455
0
904
13,298
9,186
0
3,335
9,840
24,046
0
W
6,703
4,781
0
2,920
12,435
3,796
96
360
12,075
0
54,069
W
Martichoras
The-Shadows_Edge
Martichoras
13,900
5,903
0
2,642
7,457
3,349
1,359
380
7,077
0
69,692
W
Bacchus
Tooterxx
Bacchus
5,646
1,290
0
4,745
14,813
15,117
228
1,347
13,466
23,581
0
L
Artemis
TypicalTij
Artemis
4,473
2,381
0
2,112
10,568
3,917
0
1,787
8,781
0
29,616
L
6,183
1,820
0
3,477
13,671
8,357
0
8,732
4,929
999
40,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
42,325
304
Minions Killed
394
0
Camps Cleared
0
1,493,228
Distance Traveled
1,510,896
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,473
565
88
6
0
278,814
1
W
Merlin
7,642
509
76
5
0
279,618
6
L
Thanatos
8,507
567
80
5
0
317,465
0
L
Cliodhna
7,008
467
83
6
0
310,995
0
L
Athena
6,221
415
28
2
0
314,773
0
W
Bakasura
7,982
532
94
6
0
354,280
0
W
Martichoras
9,394
626
104
7
0
294,600
0
W
Bacchus
8,834
589
32
2
0
303,584
0
L
Artemis
6,236
416
44
3
0
241,399
0
L
Surtr
6,963
464
69
5
0
308,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role